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I made it to level 89 and then all of a sudden they blew up almost every single one of my turrets. They weren't blocked or anything.
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This game is not perfect but its still fun (for a short time). As already mentioned description would be nice. Upgrades were maxed out at like level 4 and some towers are redundant. Lightning towers for start, then ray guns, poison and quake pretty much solves it everytime. I like the challenge from the previous penguin TD better than this one. Id give it 3/5 but still props to the uploader for putting out great TDs.
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graphics- 5/5, they are great for a tower defence, gameplay- 3/5, its ok but its not that great and its nothing special, how far you have come since your first game in the series, 1/5, the fact that you have made 3 of this series and not listened to a single thing your audience is saying gets you a 1/5 in my book
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too easy
hotkeys
laser tower $300 less powerfull, you win the game with 6 of them
and the next wave could work better, no timer
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this game doesn't have bugs it has dung beetles. have had 3 waves sent within 3 secs cuz of timer beetle.same maps same beetles different name
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I like the game but Im sorry to say it lacks a certain something .......unlike other defense games I have played this one I think was thrown together really fast. I like the idea of it but other than that 2 stars !
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WOULD have been a 5/5 if it had actually told me what the tower'd did and had hotkeys for upgrades and such. as it is 1/5
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Why do they sometimes attack the towers? I'm not having a problem with that being part of hte game it's just there is no explanation as to what causes this and there seems to be no way to defend against it. Is this poor design or crummy documentation?
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I am really dissapointed with this game. when the first one came out I liked it, it had many little errors and annoing parts, but they were forgiven because it was fun, interesting and new. You don't seem to have learn't anything from the players though, requests for hot keys and other features have been completely ignored, to produce what is effectively exactly the same game with afew more maps and afew more bad points. I give it a 1/5 when it should have been a 5/5
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I'm sorry, but even though I really LOVE most TD games, I think I skip this one. 2/5, has the opportunity to be 5/5 if the many mistakes of a TD maker weren't there. As other people have commented, these mistakes have been there since #1, but they shouldn't continue into #3. And also the towers. I found that the machine gun, after checking ROF and dmg with the basic shooter, it only does 1 dmg more, but costs $30 more. Also, explain what each tower's special abilities are. I would rather have a zap tower that can do hundreds of damage over a bomb tower that costs twice as much... Unless I knew for sure if the bomb tower had splash. I won't bore everybody with the details, but this series could easily make it to the top, but the developer needs to realize that the comments of the players are seriously important because no matter how many testers of the game you have who give you feedback, your most important are the players who would actually like to see games like this improve.
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Good start to the game but extremely easy and repetative. Just because you change the side of the map the entrance and exit on doesn't mean it is harder.
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Okay, so you can cancel a tower by hitting the sell button. Why isn't there a more obvious function? Forcing people to view separate tutorials is a bit of a throw-back in terms of game design.
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the worst tower game ive ever played. i mean by the third game you would have thought something through but no. all this was was crap. if you look at any good TD then you would have had a clue. im not gonna give you any hints except stop making games and play them.
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I played this on AG but didn't have an account so I waited to come to here to comment. One problem with the game is that there are no ways to tell what the towers do or how long everything lasts. This is the THIRD GAME, PEOPLE! We'd think you know by now to at least give us an option to cancel buying a tower or to place multiple ones. It would do well with a level just for a tutorial, and it would also be nice if there was a little screen that told us what the towers do, or at least their names! This could be a MUCH better game, but in this case, I'll stick with ones like Desktop TD
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One of the best, If not the best, tower defense game I have ever played.... Could use some minor tweaks to actual game play. I found it very interesting and couldn't stop playing until the entire game was beaten! WELL DONE!!! :D
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Let me just say that this is the easiest tower game I've ever come across... all you need to do is position your strongest towers so that they make the longest possible path for the penguins, haven't lost a single life.
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You make the same mistakes with every game. quit uploading so often and start listening to player comments! You make the same mistakes in this game that you did in Frontline Defense 2!
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Same deal as before; all you need are the starting towers. Make a maze with the cheap greens, place blue lightning for maximum pathing. Only upgrade the lightning towers. For multiple incoming paths, just start the maze near the exit, since they all have to path there.
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The only problem I have is with the "send next wave" feature: It's still grayed out sometimes after the previous wave was dead. It should, honestly, be always available.
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this is kinda a fail for a 3rd generation game, there is none of the basic tool tips that are evident in even the worst quality games i lol at your attempt