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Comments for Little Stars for Little Wars

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username6

Jul. 21, 2010

Under rating threshold (show) Reminds me of that game the computer club challenged the SOS Brigade to in The Melancholy of Haruhi Suzmiya

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(1)

phoyphoy

Jul. 21, 2010

Under rating threshold (show) Meh. I've seen these games way too often with not enough difference between them. It really is the same old same old with new paint.

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(-1)

cr8on22

Jul. 21, 2010

Under rating threshold (show) you gotta love when you are having a good battle with one color, when BAM over comes a 300 from another color and makes you lose in one swoop

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(1)

bluglesniff4

Jul. 21, 2010

Under rating threshold (show) If your read this, you get is the 'bonus' -level 25

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tortorak

Jul. 21, 2010

Under rating threshold (show) Did you just run out of ideas for levels or something? Level 20 is pointless

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Noke28

Jul. 21, 2010

Under rating threshold (show) er nvm

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Noke28

Jul. 21, 2010

Under rating threshold (show) needs a god damn deselect feature click otuside circle or something keep sending from front to back lines accidentally

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(1)

EricFleet

Jul. 21, 2010

Under rating threshold (show) What is with level 20? I was waiting for a trick, but it was unloseable :)

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(1)

mobs57

Jul. 21, 2010

Under rating threshold (show) insanely awesome game, 5/5 due to sheer strategy and attention span required to do any good, although i must say, blue is quite often more suicidally agressive than red is.

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(1)

xxjapmanxx

Jul. 21, 2010

Under rating threshold (show) This game is unfair, AI can send 2 units at once whilst the Human can only send 1 at a time. You should make a Click-And-Drag to allow the selection and movement of multiple units at a time.

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(0)

MichaelChandra

Jul. 21, 2010

Under rating threshold (show) Took me a while to get used to the controls, would always send things that I didn't want to send before that. Now that I got the hang of the tactics, finetuning how many units I send and timing an attack well (making others weaken an enemy before I capture the node myself, for example), and the controls as well, the game is actually real nice and I find myself replaying levels repeatedly. =)

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(1)

lisadash

Jul. 21, 2010

Under rating threshold (show) Too difficult for me. I must have ADD.

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(2)

abaileyatd

Jul. 21, 2010

Under rating threshold (show) Great game, deceptively complex tactics, was fun and perhaps most uniquely, challenging. Loved it.

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(1)

Kizagi123

Jul. 21, 2010

Under rating threshold (show) Great game, would be nice if there was an upgrade system

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(2)

ikuji

Jul. 21, 2010

Under rating threshold (show) The best way to win the earlier levels is to just be more aggressive.

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(2)

polhejgus

Jul. 21, 2010

Under rating threshold (show)

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(-4)

zdog24

Jul. 21, 2010

Under rating threshold (show) yellow made a mistake of joining in after i countered red and blue after a loosing streak :D

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(-1)

supersun2566

Jul. 21, 2010

Under rating threshold (show) lol if you want blue to be easy just push the speed to 3 it makes it ALOT easier for no reason at all .... i guess it makes it easier to strike.....

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(0)

ohtengeneral

Jul. 21, 2010

Under rating threshold (show) I have to say I like the fact that when you send your units, you send all of them. Not half, but all. It adds a nice challenge, and makes this the first game of its kind that I have had to retry levels.

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(2)

dixondude

Jul. 21, 2010

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(-10)

TranceMusic

Jul. 21, 2010

Under rating threshold (show) Ugh every time there's a three color level, one color gives out to the other so quickly and leaves me out numbered!

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(3)

valoopy

Jul. 21, 2010

Under rating threshold (show) Sorry for the double post, but so far I find it challenging at first, but at 4-5 planets controlled, you should dominate.

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(2)

valoopy

Jul. 21, 2010

Under rating threshold (show) I find that the "You have too many units to control" and the "I hate the linear style" complaints are very dumb. They make the game.

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(9)

Endoa

Jul. 21, 2010

Under rating threshold (show) Nice music bro.

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(2)

RIOTex

Jul. 21, 2010

Under rating threshold (show) Damn. Once the yellow comes in it get's HARD.

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(1)

pikoparty

Jul. 21, 2010

Under rating threshold (show) nice game, but it became REALLY easy after i found the constant sending feature, all you have to do is find the closest +3 and go after it wile they go after another, then just set a supply line to defensive points

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(1)

pikoparty

Jul. 21, 2010

Under rating threshold (show) first of, level 6 is so easy its not funny, you just need to know some strategy. 1. see the numbers on the uncapped towers? thats the resistance so a 10 tower needs 10 units to take 2. if you let the npc take down the resistance, you can easily take it. so a enemy who sends 15 units at the uncapped square, has 5 left after they cap, easy to take. on level 6 just wait for the npc to break down the towers a bit, then take it over with your hoard.

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(2)

sethorien

Jul. 21, 2010

Under rating threshold (show) the fact that enemies can micromanage 6 different units at once and you are confined to clicking each individual planet derives from the *fun* aspect, also, I prefer free roam cell games, not linear path followers...just a personal issue 3.5/5 i'll round up

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(1)

Levantine

Jul. 21, 2010

Under rating threshold (show) I found this game quite difficult at first, but it became infinitely easier when I played on speed 2 instead of speed 3. Like most people said, the mechanics are quite simple. Just attack when someone else attacks and follow them xD

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(0)

LittleBigJimmy

Jul. 21, 2010

Under rating threshold (show) Good game but I have a few complaints. First sometimes when my circle is overrun, the units inside don't seem to subtract the number of units that attacked. i.e. an 800 attacker attacks my 750 bubble and there is 800 left of the attacker in the bubble. This brings me to my second point. please reduce the max number of units in the bubble. Its really quite annoying when your half way done and all of a sudden there is an 800 rampaging through your lines and you can't do anything about it. It would also be nice if only a portion of your bubble left and some stayed behind to defend. I do however like the ability to have a bubble constantly send troops to another bubble and I think that it is a nice improvement over similar games.

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(-2)

pyromatic

Jul. 21, 2010

Under rating threshold (show) :( i cant get past lvl 6, the blue guys completely overwhelm me :(

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(-1)

aronzei

Jul. 21, 2010

Under rating threshold (show) Too many people complaining that it's to hard when the games mechanics are rather simple. Just try and think a little. A lot when it goes way higher.

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(3)

ratopolis

Jul. 21, 2010

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(-3)

MJ100

Jul. 21, 2010

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(-3)

MJ100

Jul. 21, 2010

Under rating threshold (show) this game is tough

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(-1)

PatrickStar4256

Jul. 21, 2010

Under rating threshold (show) These types of games are awesome. Great music, too. Simple, yet addicting. 4/5.

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(3)

flamewolf33

Jul. 21, 2010

Under rating threshold (show) this is old, saw it here a couple months ago under a different name.

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(0)

poopycheese

Jul. 21, 2010

Under rating threshold (show) there are alot of games like this...... Try making one of these with a upgrade system!!!!!! that would be better....like you earn points each lvl that you beat. faster spawn rate,stronger troops,faster moving troops,mabey so you can choose what you troops look like. who know im sure that there are many other ideas + this if you agree!!

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(17)

Etterra

Jul. 21, 2010

Under rating threshold (show) -2 for not being scalable - I can't see that small.

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(-1)

apelhitam

Jul. 21, 2010

Under rating threshold (show) lol is the OVER 9000 joke form ME2?*wink wink* lol anyways great game. simple. more levels would be nice, along with multiplayer too if posible thatd be epic

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(0)

zieski

Jul. 21, 2010

Under rating threshold (show) I really liked the game, it was fun and just challenging enough. Once I realized I could make moves while paused it became very easy so I had to fight the urge to pause when I was in a bind. =P

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(2)

mbomb007

Jul. 21, 2010

Under rating threshold (show) when i look at it, the game isn't completely visible on the edges, like it was cut to fit...

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(0)

PatrickStar4256

Jul. 21, 2010

Under rating threshold (show) What? It's... it's (not) OVER 9000!!!! Lol

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(1)

taxman619

Jul. 21, 2010

Under rating threshold (show) Beat it, total score 53649, the levels are either really easy or really hard, and it seems it doesn't go from easiest to hardest although the last level is definitely a beast

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(0)

Lightshine13

Jul. 21, 2010

Under rating threshold (show) Pretty fun actually, despite the simple graphics. Aim to get the star systems that builds most ships at start, or else you'll find yourself in quite a bit of trouble later.

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(1)

Daral

Jul. 21, 2010

Under rating threshold (show) It's not that hard, just pause the game for more time. You can still issue orders while the game is paused, making it almost turn-based rather than real time.

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(0)

Resultats

Jul. 21, 2010

Under rating threshold (show) But I want to get... OVER 9000!!!

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(3)

Vheil

Jul. 21, 2010

Under rating threshold (show) Rate this up if you think this game could use achievements! 5/5!

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(1)

halofanatic333

Jul. 21, 2010

Under rating threshold (show)

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(-13)

Fun2223

Jul. 21, 2010

Under rating threshold (show) Easy until you get to about level 15, at which point it just becomes a race between you and the computer to relocate numbers.

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(2)

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