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Took me a while to get used to the controls, would always send things that I didn't want to send before that. Now that I got the hang of the tactics, finetuning how many units I send and timing an attack well (making others weaken an enemy before I capture the node myself, for example), and the controls as well, the game is actually real nice and I find myself replaying levels repeatedly. =)
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lol if you want blue to be easy just push the speed to 3 it makes it ALOT easier for no reason at all .... i guess it makes it easier to strike.....
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I have to say I like the fact that when you send your units, you send all of them. Not half, but all. It adds a nice challenge, and makes this the first game of its kind that I have had to retry levels.
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Sorry for the double post, but so far I find it challenging at first, but at 4-5 planets controlled, you should dominate.
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I find that the "You have too many units to control" and the "I hate the linear style" complaints are very dumb. They make the game.
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nice game, but it became REALLY easy after i found the constant sending feature, all you have to do is find the closest +3 and go after it wile they go after another, then just set a supply line to defensive points
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first of, level 6 is so easy its not funny, you just need to know some strategy.
1. see the numbers on the uncapped towers? thats the resistance so a 10 tower needs 10 units to take
2. if you let the npc take down the resistance, you can easily take it. so a enemy who sends 15 units at the uncapped square, has 5 left after they cap, easy to take.
on level 6 just wait for the npc to break down the towers a bit, then take it over with your hoard.
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the fact that enemies can micromanage 6 different units at once and you are confined to clicking each individual planet derives from the *fun* aspect, also, I prefer free roam cell games, not linear path followers...just a personal issue 3.5/5 i'll round up
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I found this game quite difficult at first, but it became infinitely easier when I played on speed 2 instead of speed 3. Like most people said, the mechanics are quite simple. Just attack when someone else attacks and follow them xD
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Good game but I have a few complaints. First sometimes when my circle is overrun, the units inside don't seem to subtract the number of units that attacked. i.e. an 800 attacker attacks my 750 bubble and there is 800 left of the attacker in the bubble. This brings me to my second point. please reduce the max number of units in the bubble. Its really quite annoying when your half way done and all of a sudden there is an 800 rampaging through your lines and you can't do anything about it. It would also be nice if only a portion of your bubble left and some stayed behind to defend. I do however like the ability to have a bubble constantly send troops to another bubble and I think that it is a nice improvement over similar games.
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Too many people complaining that it's to hard when the games mechanics are rather simple. Just try and think a little. A lot when it goes way higher.
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there are alot of games like this...... Try making one of these with a upgrade system!!!!!! that would be better....like you earn points each lvl that you beat. faster spawn rate,stronger troops,faster moving troops,mabey so you can choose what you troops look like. who know im sure that there are many other ideas + this if you agree!!
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lol is the OVER 9000 joke form ME2?*wink wink*
lol anyways great game. simple.
more levels would be nice, along with multiplayer too if posible
thatd be epic
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I really liked the game, it was fun and just challenging enough. Once I realized I could make moves while paused it became very easy so I had to fight the urge to pause when I was in a bind. =P
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Beat it, total score 53649, the levels are either really easy or really hard, and it seems it doesn't go from easiest to hardest although the last level is definitely a beast
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Pretty fun actually, despite the simple graphics. Aim to get the star systems that builds most ships at start, or else you'll find yourself in quite a bit of trouble later.
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It's not that hard, just pause the game for more time. You can still issue orders while the game is paused, making it almost turn-based rather than real time.
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Easy until you get to about level 15, at which point it just becomes a race between you and the computer to relocate numbers.
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wow kallimdor maybe if you play it for more than 5 min you will see that lvls 10 and up you NEED to think about what your going to do. play the game before you write a bad review for it dumb ass.
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Like this very much, could use more levels or maybe bigger levels with more npc to make it more of a challenge, once you can find a spot that has only a few ways to get to it, it becomes a little bit too easy.
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Very unbalanced for a game of this style, without perfect strategy you cant win, and I mean PERFECT. Do like the system a bit, not your usual game of whatever type this is, but stylle needs work, like typos, gameplay. Red 90% of the time beats blue btw.