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I know there's a pause button for the tutorial video, but really, the tutorial really ought to be a 'click to continue' affair.
And really, even then, the tutorial ought to be hands on.
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This game prepared me for my Digital Design class. It's easier to know how things like adders work when you've BUILT one.
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I found this very difficult at first, but once I learned how to make the logic gates I used my redstone knowledge from minecraft for VICTORY!
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1-9 are good. beyond that i feel there needs to be a little more info.
I come back to this occasionally and always get stuck at level 10 and beyond.
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For the timers/oscilators, one line in the validator is 5 gates in time. Also there is a "Toggle music" option in the menu for those who missed it.
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What this game DESPERATELY needs (besides a mute button) is a "test" mode in which you can selectively turn on and off inputs and watch the signal flow, instead of just hoping to figure something out as the verification test speeds on by...
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No ingame tutorial. found the video after a while. found the pause video button after being already frustrated by the faster-than-read-speed of the video. The video does not explain step by step. I guess you need a UI designer to make a good tutorial.
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Much more harder than Codex of Alchemy and Manufactoria. In the way that you have to invent the things, which you need first before using them, which is a task too.
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I've finally figured out more intuitive controls. The current controls have never suited me and so this is my idea: the silicons and metal would all have sepertae keys (1,2 and 3) then the vias and select tool (4 and 5). The shift functions should be delete (for keys 1-4). This means when making a mistake, you can correct it with the shift key immediately, and it makes deleting silicon more controlled.
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Aigh, I'm so close to finishing the 8-bit SRAM! I just figured out that using the same enable for reading and writing each latch is really dumb...
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I wish that I could figure this game out but the tutorial is pretty much useless. instead of easing you in it just throws everything at you with no explanations whatsoever. In short needs several small tutorial Levels not videos with better explanations.
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I always wanted to understand the basics of transistors and how computers work and I'm sure many others do too, the problem is this game is a bit danuting at first and most people will dismiss it first hand. It really needs only 2 things done to make this the success it deserves to be, first a step by step tutorial from the basics, like "when this wire is positive it allows current to pass through this wire" and second you should allow the user to switch connection pads on and off themselves and play around at first to learn how things work.