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GUIDE FOR FAST GAME: Open flying character @ Play all LVL on 1,4,7 etc rows by passing them on fly @ Kill ALL dragons and boss by your favorite class (I used the ranger - 3 ranged attack without cooldown and different dmg area (long, middle, short) @ Kill bosses by spaming them from cover (ranged only)
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Level 1: Pick archer and use long range shots to kill a chicken. Every other level: Use the chicken and just fly through. For dragons, walk right up and just keep hitting z. gg
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was it just me or in the final boss battle did the character just stop inching forward...he either ran or stopped lol
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The ultimate in quantity over quality. So many characters that the select screen looks like those Smash leak parodies, yet there's only maybe ten or twenty different moves between every character. Same with the dungeons. Excessively-large world map, only ten or twenty different actual maps. This is a 10-minute game attempted to be stretched to last an hour or more.
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Tip ***Warning - Do not read unless you want the game to be so easy that it's nearly boring!*** Flies bite for 6 damage and fly+fast. Use the "drop-follow" technique with the flies: If you drop onto any enemy from above (especially effective with dragon&boss enemies) and move to stay overlapping the enemy as it moves, you will remain unseen and can simply spam your bites. For ordinary enemies, you can still fly around anywhere and easily unlock any enemy by using the previously mentioned "drop" technique + the 6-dmg bite spam. You'll make quick work of all enemies, bosses, and can zip through levels in 10-15 seconds each. It is so easy you'll wonder why the dungeon doesn't invest in bug-repellant.
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Get paladin, shoot your fire arrow for a ranged attack, then the enemy sees you, go in thrusting your sword until kill it. Heal in a safe spot, and repeat the process. It works well.
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Necromancer is OP. You can literally kill any boss with the any health and any attack as long as you can stand on a different platform and the enemies don't spot you. The increasing number of skeletons you spawn means your attack piles up at a rapidly increasing rate and can be used to overpower any number of enemies or enemies with any number of health and attack.
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All skills are not created equal. Best skills are low cool down high damage. Fly is the best trait I used because you can tap up and go anywhere. Birdman with staff skill is unstoppable.
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Fun game. I like having the diverse character class selections, and unlocking more through gameplay. I would give this 5 stars if the movement was analog, rather than slowly accelerating. It makes micro-adjustments a bit of a PITA, particularly during combat when the enemy is standing on your head, or when trying to make a precision jump. Combat itself is cool, with a variety of different attack styles, and different ways to apply them. Sorta like a classic adventure puzzle game.
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If you're on chrome check your adress bar. On the right if there's a small symbol crossed by a red bar, click it and select allow flash player and reload the page. The badge should now count your kills from now on.
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Best unit would probably be the cuccoo, just fly straight to the end portal on each level, then switch to any melee character to easily finish any of the dragons and final boss. :)
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It`s like run, kill, die, try again, and I like it, but where`s the sense in having all this characters in a pixel game?