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i love this game. once after 5 months of forgetting its name i finnally find this game again and then i look at the rating. that really dissapointed me. This game is awesome. why do people hate this game????5/5
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for any Final Fantasy fans out there, notice one of the music pieces is from the Final Fantasy X game, a boss battle.
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I was prepared for a nice clone of Dungeon Defender. I was, however, disappointed. IMHO, the game doesn't bring anything new when compared to DD. The sprites are tiny and hard to see. Also, as an avid fan of freeware RPGs I couldn't help but notice that both sprites and sounds (with the exception of the stuff on the global map I think) appear to be taken from RPGMaker RTPs which is a bit cheap. It's also easy to get "stuck", or at the very least make the game very difficult, by investing the evolution points incorrectly. Finally, I haven't noticed any visible global objective which, for me, detracts from the enjoyment as I lack the feeling of purpose. I try not to factor paid/exclusive content into my rakings but I'd also say that perhaps a bit too many of the maps are locked. Overall a disappointment though I'm still giving it a 3 for functionality and decent development.
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I'm giving a five, in part because of severe harshness of most others and because I really like the game. Locked content blows though. Great foundation, evolution needs to be rethought. Also, the hero sees no development as a unit.
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wow super cheap ripoff of dungeon defender wtf???
this game sucks every should go play dungeon defender it was made a few years ago and its better than this crappy ripoff.
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Same old subpar td game but new, improved, pay for features.... this doesn't even get the 3 stars other average td games get.
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I really wanted to enjoy this game. Unfortunately it's just too frustrating. I started a list of problems but it's too long for this comment field. I don't really mind the locked content but why would you omit monster descriptions and then make upgrade choices permanent? Since most trophies are earned with specific monster types, it's very easy to get stuck with no evolution points (spend your points on your castle and you can't afford new monster types, etc.). The graphics, level design, and overall polish are great. Just seems strategically stunted.
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Way too much locked content... My units being shot by an archer, but carrying on walking is ridiculous... archers who stand next to an enemy but don't shoot because they're just 1 pixel out makes no sense... The trees over the road gets in the way (perhaps if it was bigger, this wouldn't make much of a difference, but with the small size this is rather hampering)... With all this, 1/5, would easily be 3/5 if you just unlocked all those features.
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A decent DD game. I have to basically agree with Illucoran on all his points. I somewhat enjoyed the game and its concept, but most enjoyment is in the details, and the details are significantly and unfortunately... lacking. Locked content, irreversibility, tiny units, and a quite generic and unoriginal design. 3/5
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only the deathnknight hero can walk through walls before he was the only hero you could have but on Dungeon defenders i dont think you can actually sell your units , sorry for the tripple post.
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I'd rather play the other version which is dungeon defender the things i liked are how you could dig your own tunnels and your hero can walk through walls and also how you can set the range of which your units would attack i suggest to go and play it
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it would be nice to have a button to kill your own units so that you can get their higher level version out when you want them.
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It seems like you've posted a demo, not a game -- your demo gets a 1. Next time, post a full game for a full rating. Better luck next time! See http://www.kongregate.com/forums/1/topics/76043 for more information about demos.
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THe trophy info screen keeps covering the path letting enemy's go past. So much of the path covered by trees on a lot of early levels. Don't have the patience with this to see what the later ones look like.
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You know,i like these types of games even if they are somewhat poor.BUT if i remember correctly kongregate is a site for FREE games.1/5 for the locked content
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if the content wernt locked 4-5/5. you have to pay for all the content at the linked site so i give this a 1/5. theres no way anyone should have to pay for such a basic game with so many little bugs in it.
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it is so good and so original but improve it a bit...you receive too low upgrade points...and you don't receive some of them after do what they ask for (I finished level 1 easy 1x without tower and didn't receive the trophie...)
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Could be a good game, but not there yet. Too much locked content, too in your face about it. Not enough description of upgrades, tech tree items, stat symbols, etc. Tutorial locks you into buying a particular tower, then starts the level, so you can't choose to not buy that tower. Overall, the locked content makes it feel like a demo, and the lack of polish makes me wonder why I'd bother playing the full game.
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Pretty good game if it weren't for all the locked content. Remove the locked content and you'll get a 5/5 from me, but 4/5 for now.
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Very bad game. The melee towers are weak and it is usually better to use the hero instead. You are better of if all monsters die and respawn with full health instead of having them alive but wounded for the next wave. Enemys seem to get the first shot and the patrol setting is horrible. A melee monster should hold a certain position in its range instead of wandering around aimlessly.
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Archers are quite buggy: if you kill an archer when he already shot an arrow, the arrow disappears. That's bad. Apart from this, too many locked things. It seems quite a demo.
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lets compare Demonic Guardian(DG) with Dungeon Defender(DD)
graphics: (DG)<(DD)
gameplay: (DG)<(DD)
upgrades: (DG)<(DD)
and so on and so on
the game has a lot of potential but right now its really boring