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does anyone notice that if you go far enough after the 3 boss of a galaxy you see a glowing light? WHATS UP WITH THAT?!?
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Game developer protip: If your users are going off to check their email during the game, you need to make it more interactive.
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Hahahamuharhar (insanely loughing while tearing my hair out) I just tried to come back on order to finish the last level ... but it looks like the game didn't save my progress. Every other game I played yesterday did, so this shouldn't be a a problem on my side.
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@SuperheroofTime Oh, I forgot the Regens, I always have 5 of them with me. How am I supposed to dock more of the other weapons and shields? My Ship is completely full with all the tier3 stuff, the regen units and the 25% damage thingies (is their effect stacking? I tried using only one and all three)
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Would be pretty useful if you could set the harvesters targeting priorities so that i can focus on fuel and repairs or on ores and stars
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I liked it. Missiles are absolutely terrible though since they all shoot at 1 foe and all disappear. So massive overkill. Avoid like the plague and use the fast shooters instead.
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the game has a lot of potential. but there is far too many stars and far to few stars. you give me an unlimited amount of the most useless material and a very limited amount of the useful one. also the boss isn't rewarding. it gives a few gears maybe when you beat it
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nice game, like the module concept, not a new idea by any means but still nicely done. however, when continuing a saved game i can't switch between galaxies anymore and now i can't harvest enough iron to finish one of the bosses, and just gear harvesting is rather tiresome... definitely needs fixing/balancing
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Good game. The last level was pretty hard. Hard to experiment a lot with the ship build to beat it. Also, smart thinking in not allowing someone to sell their last harvesting unit.
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Interesting concept, dull and tedious game. The worst part is that you can get stuck in a "zone" with like 2 ores, having to play that one over and over until you have enough for the upgrades needed to kill the "boss".
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Its less about making your own ship, and more about filling all the spots. Add that to the repetitive cloned gameplay and you get a dull game.
Love the idea, would like to see more.
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Aha, put all the shields and stuff on one side and weapons on the other... stick your useless part of your ship off the map and wallah! You're now nearly invincible. :P
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At the first stages my spaceship really looked like a spaceship, at the last stages my spaceship looked like a rectangle...
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At the first stages my spaceship really looked like a spaceship, at the last stages my spaceship looked like a square...
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Great game, reminds me of the boardgame "Galaxy Trucker" a bit. A couple of suggestions for the dev, firstly the game seems a bit of a grind in places where you rerun just to get more ore, so more ore would be nice, but the tradeoff should be that individual modules on your ship can be destroyed, and if that module that is destroyed is the only peice holding another part of the ship on, then it falls off and you lose those modules as well... makes the game more strategic in the ship design.
Thanks though, it was a great game.
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I like your concept, but, in my opinion, I think there is a lot of room for improvement. For example, the short levels (I played the first 3 galaxies) render more than enough fuel to reach each boss insignificant. If you were to vary the distances, the number of bosses per galaxy, and perhaps start every run from the galaxy beginning, I believe you would be taking steps to the right. I have a few more suggestions, but I will save them for some other party. I don't want to get hooked...
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ive never understood why space games require fuel to maintain speed. with no resistance you should only need to use fuel for acceleration
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You know what this game needs? A star to iron trader!! i have to many stars and would love to trade even if its 1 iron to 10 stars!
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I tried every possible combination of tier 3 weapons with tier 3 shields, still, the enemy hord of the last section of the last system keeps destroying my ship. Is this because of the lag I experience, or am I missing something?
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interesting game but it needs to give lot more iron i'm struck on a boss and is tiring to redo it over and ove in order to get 1 iron a time to buy a module
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Here's how to beat the last level: Load up all of your weapons on one side of your ship, then move the other half off the side of the screen. Enough enemies will pass you by so you can survive to the boss.
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I noticed a bug on the later levels that when I grabbed the random piece floating in space, it wouldn't show up in my inventory afterwards. And my inventory is empty almost all the time, so it's not I like had too much room. Albeit at this point, whatever was in it would probably be sold anyways since my ship is just about as good as it's going to get, so maybe nothing appears because there is nothing left to offer. So it's really not that big of a problem.
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very fun game, however the final level feels to hard, and i think it might be because either its set too hard and needs either a particular layout to beat it, which in my opinion is wrong for this kind of game, or 2, the shop refreshes to little, because the final level is essentially mass customization.
and some thing i would like to see, however might make it too complex, is prioritization of weapons, and gathering units so that you can choose what you want them to pick more of
but overall very well made and very fun, 4 of 5 stars
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how is it possible to win last level? whatever i do its useless... more defense makes almost no difference and more weapons means that more bullets will disappear after all of weapons shoot on one target
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game fun and all but the mobs still staying on your screen after you pass them is a killer, i ad 4 more big shields and only last another 5 sec
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I enjoyed this. If you tank up on Missiles, you actually can't get through the last galaxy, because you keep over killing small targets. That's why you need a mix of guns and missiles.
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I like this game alot but there is 1 thing what could be better.
Like the turrets you only see the lazers,rockets going the way and shooting at the aliens but the turrets itself dosnt move.