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Comments for Demonrift TD

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CruKraft

Oct. 12, 2011

Under rating threshold (show) I'm sorry if I missed it, but are we only allowed to unlock the Knight or Tor? Because I unlocked the Knight, played a couple levels for resources and sought to unlock Tor, but there was no Train button for him.

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(-2)

lingeringshadow

Oct. 12, 2011

Under rating threshold (show) This game has improved VERY much since it was released. I like people that listen to there players and improve there game as it goes along. That being said I have changed my rank from 4 to 5 stars. I hope the game keeps getting updated because the ONLY BAD THING I really see now is getting resources, there has to be a way to get those faster. Anyways great game now that it has been updated. Thanks for listening to the players. Keep up the good work.

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(0)

Darkaros

Oct. 12, 2011

Under rating threshold (show) Agree with Kaltherizgh on most points, but info's a bit inaccurate on enemies attacking your town. If you spend resources to defend a town, it costs 5-15 of *every* resource. But if you DON'T spend resources to defend a town, it costs a chunk (I had a high of 23) of a *single* resource... one time I lost 0 crystals because I spent all my crystals before I ended my turn. Really disappointing system.

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(1)

crestmere

Oct. 12, 2011

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(-8)

Acheron143

Oct. 12, 2011

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(-7)

Ezkaton2000

Oct. 12, 2011

Under rating threshold (show) The waves stop being sent when I switch to a different tab. Other than that the updates made the game much smoother and more enjoyable.

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(0)

tyman121

Oct. 12, 2011

Under rating threshold (show) I agree with Kaltherzigh on both counts. The "Defend our City" portion is just kind of a waste. All that really happens is either way you lose resources, and it's more annoying than anything. If it was some sort of interactive, it might be worthwhile, but as it is right now, I don't see the point of it.

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(23)

Kyndryd

Oct. 12, 2011

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(-3)

gideonmd

Oct. 12, 2011

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(-3)

graf

Oct. 12, 2011

Under rating threshold (show) strange... cant unlock tor

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(-2)

jackdowny

Oct. 12, 2011

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(-9)

borma93

Oct. 12, 2011

Under rating threshold (show) interesting idea for a tower defense. never thought there would be a game like this. good job. 5/5

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(0)

Tikikala

Oct. 12, 2011

Under rating threshold (show) the only chief complain i have is that there are some quite crucial spots that are either hinder by an arrow or another button that i can't click to build something on it in time...

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(8)

LuckyLeppy777

Oct. 12, 2011

Under rating threshold (show) hotkeys pleys

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(1)

arceus213

Oct. 12, 2011

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(-5)

troopdude

Oct. 12, 2011

Under rating threshold (show) Hm..... yeah, the updates have made this game a tiny bit better. I mean, the great library, awesome. I still would like to see the start wave button, maybe more upgrades for each units, and add some other upgrades that are not just for certain units. (Maybe one that increases cmnd points speed, and one that makes units come out of their little houses faster) These would make this game perfect. Still 3/5

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(3)

Ilkugar

Oct. 12, 2011

Under rating threshold (show) One minor annoying detail is when there are spots available to build units but it's covered by something at the edge of the map like the wave counter for example

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(2)

Kyndryd

Oct. 12, 2011

Under rating threshold (show) Soldier: "SIR! The enemy has gotten behind us" Commander: "Focus on the ones coming towards us." Soldier: "Sir?" Commander: "I SAID EYES FRONT SOLDIER!"

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(6)

Zazazu

Oct. 12, 2011

Under rating threshold (show) There are several typos in the intro story alone. Might want to proof.

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(3)

Asher3

Oct. 12, 2011

Under rating threshold (show) As awesome as it is that the game designer has changed stuff I just cant give this game a 5/5 unless you are able to end your turn even if you still have ap points left

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(1)

Bonusgame

Oct. 12, 2011

Under rating threshold (show) Playing it so far and a few comments: 1) winning battles just for one material seems very boring and sometimes when you lose them afterward from losing a random city siege the motivation to earn more would be lost. 2) it would be nice to have more units for different purposes. In the later levels I have been finding real trouble attempting to fend off the Blue Flyers with their massive Hp and the Orc looking things which could just finish off any unit easily even when you have Knights around.

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(1)

larryhl

Oct. 12, 2011

Under rating threshold (show) Archers are definitely the best units...just make sure you place them where they can cover a number of choke points which you establish with the golems.

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(3)

CarlosC39

Oct. 12, 2011

Under rating threshold (show) Game after tutorial goes black screen :( why???

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(-2)

Kyndryd

Oct. 12, 2011

Under rating threshold (show) an option to SEND A WAVE, or multiple waves would be nice. 4/5

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(6)

yashainu

Oct. 12, 2011

Under rating threshold (show) great game ^^ but could be harder, and on the last stage, you cant place any units on the blocks to the far right or left in the middle

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(0)

Thatguy176

Oct. 12, 2011

Under rating threshold (show) Please add hotkeys such as P for pause, 1 for swordsman, 2 for archer, 3 for knight, 4 for Tor, etc.

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(5)

qtei83

Oct. 12, 2011

Under rating threshold (show) Great game! :) Only thing I'd really add is Hot Keys. Would be a lot easier to upgrade. But still a great game!

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(6)

Dimwit943

Oct. 12, 2011

Under rating threshold (show) Nice Game, I don't think anyone should have trouble with it at this point, it's allot better than most TD's out there.

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(2)

burnkate

Oct. 12, 2011

Under rating threshold (show) There should be more things happening when you end the turn... And maybe if you lose a battle when you end the turn you should lose the city until you fight back and get it.

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(2)

Punisherbr

Oct. 12, 2011

Under rating threshold (show) 5/5 and faved. Thanks for this game.

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(2)

poketape

Oct. 12, 2011

Under rating threshold (show) A very good game, but you might want to spellcheck your tutorial.

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(1)

Tenet

Oct. 12, 2011

Under rating threshold (show) ADD A CONFIRMATION DIALOGUE TO THE "SURRENDER" BUTTON. THANKS!

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(4)

Bucksportdad

Oct. 12, 2011

Under rating threshold (show) Very fun game. But if you choose not to play the Pineyard map before the Watu map then the storyline in Pineyard won't make any sense and you will get a notice of a "new" monster that you will have already fought on the Watu map.

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(1)

KrystenNakamori

Oct. 12, 2011

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(-4)

Xtreme8899

Oct. 12, 2011

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(-10)

Orangatuan

Oct. 12, 2011

Under rating threshold (show) 3/5 (5/5 - 2) for losing ALL (90%+) of the resource that the computer attacks makes this game a game of chance getting the resources required for the buildings/upgrades required for the last level, I have max number of towers and I am still losing everything.

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(-2)

DragonArcherZ

Oct. 12, 2011

Under rating threshold (show) I personally feel the ending could have been better. Endings need to tie up all loose ends - or have a bit of mystery to it. Unless there's a sequel, it doesn't really work as I have no idea what the Shade is.

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(0)

Fair_play

Oct. 12, 2011

Under rating threshold (show) How about tweaking how score works? Speed and efficiency is better than spamming swordsman in every available spot.

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(0)

Koltreg

Oct. 12, 2011

Under rating threshold (show) A next wave button would be nice as would earning more resources for replaying harder levels.

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(2)

tonnytay60

Oct. 12, 2011

Under rating threshold (show) This game is my fav TD now...i love it..good job! make another one!

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(-1)

RedSnowman

Oct. 12, 2011

Under rating threshold (show) Just an idea to assist with losing all of every other resource stack every couple of turns, how about depending on the rank you got on the mission, that area will then be better defended because of that?

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(0)

dado21

Oct. 12, 2011

Under rating threshold (show) I just replayed with all the updates and much better

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(0)

Staubschleuder

Oct. 12, 2011

Under rating threshold (show) Is it a choice between knight and golem? once i bought that knight i couldnt get the golem. there isnt a train button any longer. if its that, then i didnt get that point before buying the knight

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(0)

Stojanow

Oct. 12, 2011

Under rating threshold (show) It would be nice to be able to examine the map before the 1st wave comes. Pausing the 1st wave until a "start" button is pressed would be awesome.

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(1)

UrieLL

Oct. 12, 2011

Under rating threshold (show) I don't understand why this game has action points

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(5)

A_lvl_100_Mewtwo

Oct. 12, 2011

Under rating threshold (show) Not that good of a game in my opinion.

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(-2)

Pawwa

Oct. 12, 2011

Under rating threshold (show) I would LOVE the option to send the incoming wave, with the click of a button, I hate waiting around doing nothing for them to come

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(636)

Chronoscythe

Oct. 12, 2011

Under rating threshold (show) This is one of the best TDs I've ever played :D good work

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(0)

Elora

Oct. 12, 2011

Under rating threshold (show) Many of the spots to place your army are hard/impossible to click on, due to automatic map scrolling arrow and top settings icons.

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(-1)

Diamanten

Oct. 12, 2011

Under rating threshold (show) I've proven my last comment wrong :) Guess i was just unlucky (7 times in a row ^^ )

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(-1)

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