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Comments for Liferaft: Zero

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Darklink_BR

Sep. 14, 2011

Under rating threshold (show) this game definitely deserves badges

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(29)

Dragodonv2

Dec. 12, 2011

Under rating threshold (show) You are very special indeed #13 Me: .... yeah!

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(5)

samusbot

Aug. 31, 2015

Under rating threshold (show) Ugh, this game is just too fast, especially when moving horizontally.

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(4)

Devildog8802

Oct. 11, 2011

Under rating threshold (show) Swinging on the grappling hook need some work. When i try to swing up and around i find the rope tends to retract.

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(4)

blueangel911

Sep. 26, 2011

Under rating threshold (show) Friggin ARRGH Level 20

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(4)

Ycylyon

Jun. 07, 2013

Under rating threshold (show) Game is good but way too frustrating. Also, the contrast in the bonus levels doesn't even allow you to distinguish the character from the background apart from its hair.

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(9)

SuperPlayer3000

Nov. 06, 2011

Under rating threshold (show) how wonderful it must be to see your sisters impaled by spikes

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(9)

gforjesus

Aug. 24, 2010

Under rating threshold (show) sorry but i hate the controls when swinging on a grapple

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(41)

natinator1

Sep. 03, 2013

Under rating threshold (show) So candy is good for you? I want some!!!

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(8)

C00lness

Aug. 24, 2010

Under rating threshold (show) I like the challenge of this game. Learning new controls is crucial to being able to enjoy a wide variety of games. Its important to take time early on to practice. Like in the first 5 or 6 rooms, there are some grapples in there that you can practice all the maneuvers that are demanded in this game before they are required, so that you aren't thrown off in whatever level they tell you to press up which i thought was fairly obvious. And in trial 22(or anywhere else that uses a low jump) I particularly liked that it didn't tell us to do the opposite of trial 21 to get the candy, mostly because it would have completely obliterated any hope for human kind if it was assumed we couldn't figure out that pressing down does the opposite of pressing up. Overall good game that should lead to an interesting series, 5/5.

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(8)

tatianuia

Jul. 07, 2015

Under rating threshold (show) Thought this game was fun. Then I got to trial 21. UP YOURS WITH A STEEL PIPE!!!!

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(3)

JonnyreV

Sep. 30, 2011

Under rating threshold (show) Does anyone have a clue how to shoot up into the sky off the grapple hook like in the video? Post it in the comments and we will + so everyone can see it

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(7)

mind_geek

Mar. 27, 2011

Under rating threshold (show) And I was really starting to like #48 :(

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(6)

Mojo450

Jul. 15, 2016

Under rating threshold (show) you would think the spikes would dull from so many bodies piling up on them, but sadly no

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(5)

Terthii

Sep. 12, 2010

Under rating threshold (show) Another Portal type game. But very good.

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(5)

Conster

Aug. 24, 2010

Under rating threshold (show) I just died 20+ times on Trial 20 because the walljumping is too glitchy. Not fun.

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(9)

yuske

Mar. 24, 2013

Under rating threshold (show) Science killing tons of people so I can have candy

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(7)

iammaia

Oct. 12, 2017

Under rating threshold (show) This game serves to make me angry.

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(2)

justchad

Jan. 26, 2012

Under rating threshold (show) sorry hate the controls

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(4)

ChibiRiku

Aug. 24, 2010

Under rating threshold (show) Good Game, but need works on contrôles. Sadly putting grapple and jump on the same button may make the game look "simpler" but it make it harder to contrôle your character as you have to constantly guess if you are in grapple range or not. Especially if a grapple is near a wall jump it can become very irritating.

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(4)

NeilSenna

Aug. 23, 2010

Under rating threshold (show) Nice idea, but not a fan of the controls.

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(7)

CrazyTerabyte

Sep. 06, 2010

Under rating threshold (show) Too bad the collision detection for TRIANGULAR spikes behaves as if they were SQUARES... :(

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(5)

64jay64

Aug. 23, 2010

Under rating threshold (show) : ) i always just skipped the candy i didnt grab more than 2 candies

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(6)

Lebossle

Jan. 15, 2011

Under rating threshold (show) No words for how awesome this is... The difficulty ramp is the best I ever found on a game, making it difficult but not frustrating. The candy and the negative levels work really well as a challenge. Also the portal-ish you-are-being-tested is great, specially for this being pixelated. I just beat all the normal levels with candy, but I think I won't be beating the negative ones too soon. Just beat the -1, and that was HARD. Pity it doesn't have API, badges would be really, really nice. Some tips: to wall jump you must not be pressing the key of the direction you want to go. you can just jump and its done, no need to keep holding the arrow to keep sliding the wall. A really useful trick is for swinging: to get really good velocity from it press up when you are at the bottom of your last swing. This is told to you briefly on level 21, but you'll need this for most of the candies.

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(3)

Lancer873

Aug. 24, 2010

Under rating threshold (show) It's great, and the controls work very well once you figure them out, but there are a few things that aren't explained that can cause some annoyances: First off, when wall jumping, you do NOT need to use the left and right arrow keys unless it's over long distances. She'll automatically be ready for the next one just by touching the next wall, so if it's a small corridor, just keep pressing the S key. Second, when on the grappling hook, up and down adjust the length of the cord. They don't put force upwards or downwards. I have noticed though that sometimes when she falls from a good distance, there's some non-responsiveness when I push the s key to use the grappling hook. I've died several times in Trial 21 because even though I did press the S key in rage of the grappling spot, it didn't work.

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(3)

Bulbachu

Aug. 23, 2010

Under rating threshold (show) The game starts to lag for me at crucial points. When that happens, I can't jump or grapple, and so I usually fall into a spike pit or slide all the way back down to start. This game needs a quality selection and the option to turn off the extras like blood to keep it from lagging.

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(3)

GhostlyGamer

Aug. 23, 2010

Under rating threshold (show) Tough controls, but solid game play, level design and pixel graphics. All we need is some API's for some badges... + this if you want to see badges.

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(4)

GojoHero

May. 05, 2012

Under rating threshold (show) WHAIT......... #54 isnt special...............

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(2)

killerattack

Aug. 31, 2011

Under rating threshold (show) @alonzo81 thats that she said

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(2)

Cheden4

Aug. 25, 2011

Under rating threshold (show) Z and X also jump. I din't even realize I was never actually pressing S XD

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(1)

naftolemak

Aug. 14, 2011

Under rating threshold (show) To make this all easier on you. Hold the up arrow when swinging on a grapple. Hold up, let go right after and you'll gain speed and altitude. It's a simple concept that the game neglects to mention until about HAlFWAY through.... This little tip makes the game so much more enjoyable.

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(1)

ciaraandtatum

Jul. 17, 2011

Under rating threshold (show) 5/5 i dont the controlls are tough :)

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(1)

echiuran

Jan. 03, 2011

Under rating threshold (show) Great game. Mastering the controls is what makes it so great. Remember learning how to swing?

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(1)

shawn14parker

Dec. 30, 2010

Under rating threshold (show) When you die your shirt changes color! Finally a game where the hero isn't invincible!

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(1)

dreamer201

Dec. 11, 2010

Under rating threshold (show) great game! deep-ish concept and i think the controls are great! the grapple is handelable once you get used to it and i think it is at a good challenge level

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(2)

Arrow8

Sep. 28, 2010

Under rating threshold (show) That candy is probably the most evil, pink pixelated thing I have ever come across. But again, it is tasty.

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(3)

jtran7

Aug. 23, 2010

Under rating threshold (show) stuck on trial 22... walkthrough makes it look so easy

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(1)

RaiNxPaRadE

Aug. 23, 2010

Under rating threshold (show) this game wrecks! lovin' it.

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(1)

apollonianking

Aug. 23, 2010

Under rating threshold (show) S to jump? Whatever...

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(1)

morrowind867

Aug. 23, 2010

Under rating threshold (show) Its just a loop of the armor games logo for me...

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(2)

Bulbachu

Aug. 23, 2010

Under rating threshold (show) I would enjoy this game better if the levels were longer, but there were also checkpoints so that I wouldn't have to start all the way at the beginning if I made a mistake.

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(3)

eilerm

Aug. 23, 2010

Under rating threshold (show) I've liked the jacket colors idea. BTW, I can't turn off sound for some reason.

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(2)

IIAOPSW

Aug. 23, 2010

Under rating threshold (show) kinda boring after a while. clearly plot is ripped from portal (every dev does that at some point). requires some precise timing. 3/5 for not sucking.

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(3)

LaHaxor

Oct. 02, 2010

Under rating threshold (show) Yes we want Solipskier 2........Or maybe a game like it but with more ACTION! Like uber pwnessss..........

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(2)

darkcloud3

Apr. 15, 2015

Under rating threshold (show) Still wish this game had gotten the sequel.

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(1)

trippleXXX

Oct. 19, 2011

Under rating threshold (show) #999 <3

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(1)

naftolemak

Aug. 13, 2011

Under rating threshold (show) While the controls themselves aren't bad, I find it annoying that your game requires an immense amount of wall jumping. The reason being is that your wall jumping isn't true wall jumping. You gain very little altitude while jumping on a single wall. Yet wall jump fine when going back and forth between two walls. This is clever and all, but is extremely annoying when you find yourself in a one wall predicament. Adjust the wall jumping and this game could be a lot more smooth and enjoyable.

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(1)

cevgar

Jul. 30, 2011

Under rating threshold (show) Awesome game, but I stopped bothering with the candy at level 22. While I can see what needs to be done in most levels, the controls are just a bit too clunky do perform most of the actions with any sort of consistency. A real shame, because when you hit things just right, like completing a bonus level, but damn do you feel slick. Anywho, #82 completed trial 30 with 16 candies.

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(1)

zalanar

Jul. 27, 2011

Under rating threshold (show) Trial 17: 'We know you love these jungle gymansiums, #029. Are you having fun? You are doing great, your sisters are cheering for you.' #029: 'SHUT THE *** UP, WHERE'S THE CANDY IN THIS LEVEL!?!'

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(1)

Herosoyyo

Mar. 13, 2011

Under rating threshold (show) Pixels are oldschool and I like them, but much more so is the "Tougher, weird-colored levels" concept. Man, I like it.

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(1)

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