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Comments for Trigger Knight

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megamanman

Apr. 08, 2014

Under rating threshold (show) 4 enemies including 2 dragon with no place to heal, damn. Anyways great game, would be awesome if the character changes while it levels up, diffferent sword skins for example.

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(5)

M_man10

Apr. 08, 2014

Under rating threshold (show) So leveling up does not help at all?

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(2)

Wafflinator

Apr. 08, 2014

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(-4)

ShootHimPlz

Apr. 08, 2014

Under rating threshold (show) This freaking dragon can appear by day 11.. getting wrecked by day 11 and 12 because of it.. needs nerfed and also another way to avoid the nerf is to perhaps move it down the line maybe till day 25?

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(4)

dressedinblack

Apr. 08, 2014

Under rating threshold (show) Tip #16 is a lie

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(2)

jordan_nugle

Apr. 08, 2014

Under rating threshold (show) In addition to other ideas suggested, one nice adjustment would be allowing the use of armorsmiths even after acquiring the maximum armor in order to restore your health

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(10)

ulysses90

Apr. 08, 2014

Under rating threshold (show) Buildings for bladesmith, armorsmith and soulshrine should be different so it'll be easier to distinguish them. :)

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(0)

jr48

Apr. 07, 2014

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(-7)

Doomfish42

Apr. 07, 2014

Under rating threshold (show) There was a time when people played games to get the highest score. Now people only seem to want to play games in order to beat them and be done with it.

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(7)

ActiveUnique

Apr. 07, 2014

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(-6)

KevinC1025

Apr. 07, 2014

Under rating threshold (show) the problem is literally you cant grind it, level ups only affect score and each run starts with beginner gear, if u cant beat it the first few times, chances are you wont beat it at all

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(2)

elejames

Apr. 07, 2014

Under rating threshold (show) great concept, i had lots of fun. the lifespan this seems like a buzz kill, why do we need to keep spending our precious money on it? also i would love to be able to hold both elixir and divine edge. I hope to see a sequel!

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(-1)

Lordzorak

Apr. 07, 2014

Under rating threshold (show) An interesting game, but the whole lifespan aspect seems unnecessary. Just get rid of it and increase the cost of the other stuff to keep the coin aspect to where you need it by the ever increasing costs associated with lifespan. Also, why even bother with the experience if all it does is increase your final score? Have it affect future runs of the game like how much money you get for killing a mob or how much damage you do. I'll give it a 3.

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(2)

Trollsbetrollin

Apr. 07, 2014

Under rating threshold (show) Over 20 runs all ranging from Day 5-12. I've only ran into a dragon 1 time and that was ironically my very first game, which I didn't obtain a Divine Edge. You can't survive holding onto the DE the whole game without needing to buy elixirs in case you get screwed with upgrading armor/heals. Now normally I wouldn't mind grinding my way to a Hard Badge. However, I dare not try to attempt this hard badge. Your dragons crappy spawn rate+ crappy divine edge store spawn rate+needing to have some majorrrrrr luck to get both before dying to other fodder=badge??? Talk about banging one's own head against the wall.

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(1)

Muskar

Apr. 07, 2014

Under rating threshold (show) Freud thought humans were endlessly manipulable, blindingly following rewards. Games are often using that reward mentally. But the current scientific view is broader than that. You can become conditioned (greed) to strive more for rewards but as long as our biological needs are met and the tasks require some cognitive action, it's excellence/mastery, autonomy and purpose that drives us. So a cognitive game doesn't need to feed a user's greed for motivation, it can just make the user feel like they're making progressive and becoming more competent. But I agree that the game developer didn't understand this at all.

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(6)

The_RINZZLER

Apr. 07, 2014

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(-3)

sommerzeit

Apr. 07, 2014

Under rating threshold (show) ProTip#7 - Upgrade Weapon to increase damage. You don't say? o.O

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(8)

naji978

Apr. 06, 2014

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(-10)

xStarCat

Mar. 30, 2014

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(-4)

jro1998

Mar. 29, 2014

Under rating threshold (show) What is that music?

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(3)

Myfult

Mar. 28, 2014

Under rating threshold (show) the dragon is over powered i got lucky the first time and had a divine edge instead of elixr the first time i seen a dragon which was maybe my third play and i killed 2 more after that but it would be really helpful if maybe the dragon had its own icon at the top that way i could prepare in someway that may help idk i was a little disappointed that your armor/weapon didnt change when you upgraded them i really like that element in games and it really just keeps me interested for much much longer and its a little annoying when you get 5 places that upgrade armor in a row whatt i really want is a weapon upgrade if you could chose which to upgrade that would be nice but i kinda like the random facotor of it idk its up to you i guess

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(3)

Valderino

Mar. 26, 2014

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(-10)

dandankokorox

Mar. 26, 2014

Under rating threshold (show) cool

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(-2)

xHayabusa

Mar. 21, 2014

Under rating threshold (show) this sh*t is so addicitive...

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(4)

igotnousername

Mar. 20, 2014

Under rating threshold (show) Woah, there should a be a warning or something when the dragon is coming. (Hey, that rhymes)

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(8)

NeydeFarias7

Mar. 19, 2014

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(-3)

Mathmoss

Mar. 15, 2014

Under rating threshold (show) The game were you can (and I did) get the hard badge before the easy one.

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(3)

minddwarper11

Mar. 15, 2014

Under rating threshold (show) lifespan increase should be based on either your current lifespan, or how far apart they are, because of the random appearance they can appear close by eachother, or not close enough, and you can't afford NOT to pay, but at the same time you an't afford to pay.

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(1)

darksidius12

Mar. 12, 2014

Under rating threshold (show) if anyone is looking for the sequel, it is called Trigger Princess. Please like so everyone can see.

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(10)

Kian

Mar. 11, 2014

Under rating threshold (show) The game is about as addictive as a slot machine. I feel, however, that the dragon is too much of an arbitrary pass/fail. Some runs, I'll have a ton of gold saved but not find a single divine edge to buy. And the divine edge is the only thing that can kill it; in dozens of runs, I only managed to get close to beating it in a straight up fight once. That is close, I never actually beat it. Worse, I've had the misfortune of beating the dragon only to find another dragon a few fights later, again without the option of buying another divine edge between the two fights. Given the impossibility of beating the dragon fairly, there should be a check that ensures a divine edge is available within a reasonable distance from the dragon. Or nerf the dragon so that a fighting with good armor, good sword, full hp and an elixir has a chance of beating it.

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(8)

QWERASDFZXCV0

Mar. 11, 2014

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(-4)

eyeoftheTigger

Mar. 10, 2014

Under rating threshold (show) holy shit its Mikasa o.o

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(1)

miloblaze

Mar. 10, 2014

Under rating threshold (show) Meeh I'm really waiting a long time for a sequel, can't wait any longer ,_,

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(3)

CanC10

Mar. 09, 2014

Under rating threshold (show) ( ><) if this was more RPGish like it would be awsome~ like give it some story~ quest~ char class~ stat~ store~ the same battle but with more dungeon like theme~ hope the developement goes well

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(4)

flameeer

Mar. 04, 2014

Under rating threshold (show) the game is realy fast past and you have to be paying attention

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(4)

Alice_0

Feb. 24, 2014

Under rating threshold (show) I love this game!

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(2)

Ozmaj

Feb. 20, 2014

Under rating threshold (show) oh how i want this on my ipod but i cant update past 4.2 T-T

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(-1)

Enreal

Feb. 16, 2014

Under rating threshold (show) Simple idea, good implementation

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(1)

Balletgirl

Feb. 02, 2014

Under rating threshold (show) Haha lol #16 this game doesn't suck! So true XD

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(3)

rollred15

Jan. 31, 2014

Under rating threshold (show) I played the android version, why is it SO much harder?

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(0)

420Doobysnacks

Jan. 25, 2014

Under rating threshold (show) waiting for that sequel man come on give me my fix i gonna freak out

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(3)

SpiritofMessiah

Jan. 22, 2014

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(-3)

jonnybossx

Jan. 15, 2014

Under rating threshold (show) ookaay

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(-2)

anachorete

Jan. 14, 2014

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(-6)

Arian1001

Jan. 11, 2014

Under rating threshold (show) Great game. Suggestions to make smoother gameplay: - dragons first after day 10 (day 8 too early) - gold token and divine edge first after day 5 - allow to use potion out of battle - it's stupid to replace full bottle with other item - allow to buy armor after level 10 - just replenish HP (no more bonus HP)

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(10)

WhakyWhaku

Jan. 07, 2014

Under rating threshold (show) I love the music :)

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(1)

loss2u

Jan. 07, 2014

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(-3)

cammcken

Jan. 02, 2014

Under rating threshold (show) I've killed dragons using just an elixir...idk what everyone is complaining about. (Starting at full health, obviously)

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(-2)

artizt

Dec. 30, 2013

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(-8)

adit1996

Dec. 21, 2013

Under rating threshold (show) using level 10 armor and level 10 weapon can kill dragon without divine edge, so relax on find that divine edge and golden ticket is MUST BUY

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(5)

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