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Very clever puzzles! Took me a while, since I would scan for areas and things to click after I got stuck. Masterfully done, Sirrah.
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Very well done! Just challenging enough to be fun, but seldom frustrating (I'm happy to say I never once turned to help from hints or walkthroughs)! Don't get me wrong; there were times that I wandered around for a while just scratching my head, but in my opinion, there are enough clues provided to find all the answers with a little effort and deductive reasoning. I eagerly await the sequel!
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Ohhhhhhhh... now I get that puzzle with the keys. I feel so stupid :P But the one with the hidden note is a definite Guide Dang It.
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I'm still puzzled as to how we're supposed to find the hidden note in the mural and how we're supposed to find out where to put those keys for that constellation ("N" I think). Otherwise, one of the best brain teasers I've seen. I can't wait for the sequel. 5 stars from me.
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A lot of fun, but near impossible without the walkthrough... I managed to get through a lot of parts, but I got stuck multiple times. There were a couple of times when I tried to do something and got a different result (Attempting to light the candle accidentally made me turn) so I assumed they were impossible. Overall, though, it's a great game.
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oh yeah that game made complete sense...i just had to look at the walkthrough for almost everything because it didnt have very-or even close to- direct clues. most of the things you do doesnt go together and the game is dark (i know its suposto be) but it makes it hard to see the items that the walkthrough picks up. its also hard to click things because the arrows take up the whole scene.
its creative, thats just about it.
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Next time I see something shiny, I'll just put my finger in it and check the other side, maybe I'll get constelation plaques... :P
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If it takes place "somewhere in England" shouldn't the car's steering wheel be on the other side? Sure, it's a nitpick, but still.
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Hmm, kinda has potential, but its very obscure.. There's nothing to show that there's anything behind the stones, for example, and you don't know to stick your hand in the star hand in the Moon constellation.. I had to refer to the walkthrough for pretty much all of it. But like I say, has potential, just make the things more linked. 3.5/5
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Fantastic game! This is how you make a point-and-click game (not like some of the others on here *cough cough* Reincarnation *cough cough*). I do agree that some things were harder to notice than others. As for the sun stone, I almost got frustrated (maybe saying next to the rung would be better than behind), but random clicking in and around the area saved the day. Can't wait for the sequel.
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There's a bug - pick up a candle before it's lit, it'll never go where it should. Didn't feel like restarting it just to get past that point.
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Best point'n'click adventure I played in a long while on Kongregate. Hard yet still logical puzzles. I wasn't patient enough to finish it completely without the walkthrough. After the intro I was expecting something more lovecraftian, but now I think this is going in a more dan-brown'ish direction. Hoping to see more! 5/5
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GREAT GAME! I DON'T LIKE POINT'N'CLICK ADVENTURES COZ IT'S BORRING! BUT THIS GAME IS AWESOME! CANT' WAIT FOR SEQUEL! 5/5 FROM ME!
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Much too hard. Wasn't very fun. I had to spam click to find anything, as sometimes clicking on something didn't always work. Also, I wouldn't qualify this as horror. Mystery at best. 2/5
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All of the really easy puzzles had incredibly descriptive hints which practically gave the solution away, while a whole bunch of subtle nuance-based clues, like orienting the plaques, was just sort of left "lying around" in the hopes that you might encounter it. And though many have said so already, that clue about the ladder was annoying. The word "behind" barely makes sense in the game context (barely!) and is absolutely illogical in a real-world sense. Also, I'm fairly annoyed that none of the stones in the wall that you need to click on are made distinct in any way at all. At least for the lodestone you have the compass to guide you (and really, at some point you should notice that the giant arrow pointing north is disagreeing with your compass) but the other ones are all unremarkable background art.
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2/5. ok i love puzzle games like this but this is just ridiculous. for one, how the hell am i supposed to get to the top of the rafters. I've already tried about every single area possible. also where's the stupid north key? oh and that mural with the holes? how am i supposed to "investigate it further"? there's like little to no hints in this puzzle game. >.<
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All the clues were blurry the walkthrough probably was made by the guy who made the game cause shit made no sense what so ever
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Fantastic! Can't wait for the next installment. Some of the clues were obscure but I figured it out by mousing over absolutely everything! And then reading the messages. Also helps to think like someone from the dark ages...If I were them what would I have done?! The only gripe I have is the way things are removed/put back into inventory. That really could have been a lot smoother. Why do I want to go around with my lighter in front of my face? Otherwise GREAT JOB!!
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what is it with this fingering the hole in this mural?
how do i do that? i click the hole all the time and nothing happens for me as in walthrough
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Nice game - I don't get peoples problems? I just studied what I was given, and used trial and error, until I managed to pull through. Not too difficult if you have good eyes and logic. Like the mood too!
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I hate how the speech is always blocking my view, and the text has random words in all caps... Navigating was kind of a pain seeing as the arrow is in a completely different place from where my mouse is
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Wow, even knowing the location from the walk-through, I had difficulty pulling out that lode stone. And I still don't understand why it's supposed to be there...