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I totally agree with TBTabby. There's too much guessing which destroys the beauty of a puzzle game. Colours are a good addition to the game, but there should be some kind of indication to state whether the different colours are separated or together. 3/5
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TBT, you are doing something wrong. you don't have to guess if there is a colored block next to a black block. you can use logic to find out where the colored blocks are.
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@TBTabby, multi-color is definitely part of the game. You can still solve all the multi-color ones with logic... it just doesn't go as fast because you can only place X's when two same-color numbers are adjacent.
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One more complaint, actually. It seems like at least one puzzle (so far) can only be solved by making guesses to get started, which isn't ideal for a good puzzle.
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My only complaint is the medals, as they seem to serve little purpose. For me, there's almost no way I will earn a medal on the first playthrough of a puzzle, so I'll go back after knowing the solution and redrawing it as fast as I can. There's a disconnect between the puzzle solving and the reward, if that makes sense.
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I can't believe the solve times on some of these puzzles. 20 minutes on tree lizard? Are you kidding? You have to be a freakin robot.
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I like that you tried to put a new teist on Picross, but it runs into a problem when squares of different colors are nect to each other in a puzzle. If I see two ones of different colors in a row, and I've found one, I instinctively place X's on either side. But since squares of differnet colors care listed seperately even when they're next to each other, that no longer works, and I'm forced to guess where they are mor eoften. And guessing is no way to play Picross.
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...the box isn't automatically corrected in the game's standard mode. Myself, I'm playing on the same mode you are, and the occasional accidental "un-erasure" is no big deal.
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Why the hell would you have a erase function? After filling in a box we immediately know if it is correct or not, so if we accidentally erase it by clicking it one more time is irritating. Remove that function please.
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its so mean how u get so much penalty for making a wrong move :(
anyways a great game.. although ive seen another game like this without the colour difference
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Instead of wasting so much space on artwork and obstructions to the actual gameplay, author should have focused on making the game board actually fit in the screen without hiding numbers, sliding them around, and making them too faint to clearly see.
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If you use Supervised mode (the default) then you can never have a wrong square filled, it will correct you and penalize you. If you play free mode then yes you might make mistakes but that's the risk you chose to take.
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it kinda fun on some of the easier challenges, but some of them you CANNOT solve without guessing, which i imagine would be extremely frustrating because if you're wrong you would have to more or less start over because how would you know which ones are wrong?
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good game, 50x50 are way to hard though, it took me 10 hours if you count corrections, or about 30 minutes without corrections.
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I like how 80% of the negative comments are because people can't figure out how to turn off auto-correct when it's stated both in-game and in the description, 15% are by people who just don't like puzzle games,
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After the journeyman lvls it gets so boring to where i just want to click on everything.Bafore that although its a great concept im surprised i dont see more of these types of puzzles
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Interface is a little annoying on larger puzzles. So much unused room that could have listed the numbers without the popout feature.