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Nice game, this is just a 'trial' of whats to come. I do think there could be some tweaks like for one, the individual clicking is new because they all go for the gate. but if you could pause and pick a course of attack and have line to show you which targets are next. I think to, there should be more options for back up since there are so many enemys after the first few levels, if you could have back up and be able to give them commands like defend or attack depending on whats around the wall. that would be cool too.
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If there is anyone left that doesn't know that there are monthly updates on kickstarter..well there are updates are kickstarter for Ortus.
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Awesome game, although i do feel kind of lonely fighting by myself, even though there are others in the keep, they just sit in there doing nothing while I work my ass off.
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if ur gna make the ai attack the gate and ignore the player, at least put up some towers with the defense upgrades.....
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its okay but i whould like new wepons and armors not just make the same old armor stonger its no fun that way and they should drop items overall 3/5
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Orbitus, u have to lay land mines for him to run into, plus the ightning and flameball, but mostly it's freezing him until all the other enemy's are gone
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Young soldier asks if you're a hero, it gives you the option to decline. Sexy prostitute asks and the only option is "Yes, of course it was me". Hmmm....
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they are attacking the wayland keep . they are attacking the wayland keep. they are attacking the wayland keep. i wonder could they possibly be attacking the wayland keep???
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If he can lay a magical trap every thirty seconds or so, why doesn't he just spend all his waking hours laying a minefield?
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Frustrating. I really dislike being fed a new skill every day and how the enemies COMPLETELY ignore me. Oh no don't go for the guy who basically slaughtered half your men and if you kill him you'll basically win the war... go for the gate instead. I'd like a taunt ability... a little more customization... and perhaps even some way to build turrets or traps so I don't have to keep struggling with number keys.
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"Doing the work of a small army." Seriously, I just killed a dozen shirtless, unarmed guys... and you have armor and an axe. How did you lose this keep again?
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got to the last level a while ago and im still on it the enemies focus on me on that level except for the siege weapon and my armor is all the way up the game was fun and the storyline was pretty cool but this is starting to piss me off
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One problem which ruins the experience: When you die, a prompt should be given whether you want to revive before the talking to everyone or after. Personally, I'd like to not have to talk to everyone again when I die.
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I have a high end computer and dont get lag in flash games, but there are lag problems here. I seem to get increasing lag once a battle/area is loaded until it's unplayable, THEN it suddenly clears and is fine at least for a while. I have had this in busy battle scenes, but also within the keep with not too much going on...
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This game is awesome. I would only recommend 3 things. 1) Auto aggro nearby enemies. Especially after killing one enemy, i have to literally click on the next one. It makes the gameplay very annoying that i have to do that. 2) I would LOVE to control the character with WASD and bumping the sides of the screen to move. It would make it so much more ergo for gamers, since there are already many games that do that. Or the screen could just move with the character, both work well. And lastly, i'd really like to see more aggro on the main character. I'm literally standing in front of 15 guys with crossbows, and they'd rather shoot the wall. "Yeah dont mind me, i'll just kill you guys off one by one while you shoot this wall, no worries"
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I have a very good computer, but this game is impossible to play on late wave. 100 units around and my FPS is so bad, that I can barely move, not even talking about using spells. And even on the low quality it's impossible to do anything actually. Lag/Freeze -> broken gates.
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About 5 minutes loading.. Wow.. Wait.. Epic music..? WAIT EPIC INTRODUCTION?? WAIT..! THERES EVEN MORE! Nah it's just more loading. BUT IT TOOK ONLY 30 SECONDS! AND EPIC MUSIC AGAIN! WHAT'S WRONG WITH THIS GAMEEEEEEEEEE 5/5.
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well i save all of you from certain death on a daily basis, yet you still ask for money to upgrade my armor my sword, oh and REPAIR THE WALLS THAT ARE KEEPING YOU ALIVE, but of course there are always bloody bastards looking to make a penny
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i whould like to see hp if the gate is open then a few people can get in before you are defeated ( with me there was 1 enemy left that destroyed the gate just in time)
and subluke DON'T PLAY THIS GAME ON A LAPTOP i tried it and it just doesn't work right. but on a normal computer not a windows 98 but windows 7 or a fast xp.
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The story elements have very obviously been focused upon by the developer, which makes sense being that this game was intended to give us history for another upcoming game. Unfortunately I feel that other aspects of the game suffered for this. The animations are all very boring to watch, and none of the enemies are much more creative than stronger versions of melee&ranged. The upgrade system is also sadly barebones for a game that has such a heavy RPG feel. I do appreciate that the use of skills is very much necessary to a successful defense, but I feel like most of them were pretty much the same thing (AoE). Bottom line: There's a lot of room for improvement here.
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Seriously, if the enemies are not focused on the hero then the wall should have towers that auto attack and can be upgraded!