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Tip: letting the player proceed to the upgrades screen without making them wait for the "Press Space to continue" label to stop in the center of the screen might give the game an extra half-star.
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SVD doesn't work for me, it just becomes "sniper gun" when i pick it up, really annoying as that's the worst gun i get and i get 2 or 3 of them for every uzi or minigun. also, please make the melee weapon hit the closest enemy rather than the one furthest away.
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Good coding and animation, it's just missing something. It's too repetitious, you should at least add a bonus for health left or for completing a stage, just hitting the carrots just shows you're trying to drag out the gameplay rather than including more of a plot
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great game just a few requests first pumpkins should be able to shoot open second money 4 kills last mele should hit more than 1 target
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Plenty of potential, but also plenty of large flaws. First of all, there is absolutely no point in having the ability to jump if the only thing you use it for is trying to jump on pumpkins. Because of this gameplay is completely mindless. Keep tapping space and walk back and forth; no strategy or any real measure of skill required.
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Pro tips: Pumpkins disappear, jump on them quick. Game will end when you kill your last vegetable, even if you're standing in front of a coin. Extra weapons are one time use only. Buy when you have excess monies.
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this could be a good game if you got at least 1 coin every 2 kills or so, untill that im not playing it any more, though i doubt 1 person matter lol ill be checkin back to see if its implemented, if it is i look forward to playing it :)