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The humor alone in the unit descriptions would warrant at least 3 stars. The game is fun. Not going to say its the best ever, but its good solid entertainment and well worth a 4/5 rating and badges.
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found a bug. while a wave is commencing and clicking faster battle made 3 of unit types freeze in time on the cooldown bar making it never cooldown to allow me to summon those 3 again. kind of bites since i had to quit a battle for this and counted against one of my losses. also, i never know where a unit is going to go which is a bad thing. sometimes i set to boss sometimes to a post and some units will directly go towards the current point while some will finish going to the last set point before going to the new one
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I first noticed this game on the kongregate front page.
I was like "WTF is this shiet?"
But then I saw "Created by: NERDOOK" and I was like "OMFG, PLAY!"
And now one hour of my life is gone.
Also, good game! Keep on doing the bitchin' awesome job you're doing, Mr./Mrs. Nerdook! (sorry, not really sure)
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I know i will get thumbs down but I am PISSED OFF!!! the gun ships are too over powered, I don't want to use them but every time I get to level 4 I am left with no idea what to do? none of the units given at this point seem to work against them and I quickly lose all three lives and have to start over, its a fun game worthy of 5stars but if the only way to win is "use gunship" then this game is not worth 1 star "lets play rock, paper, scissors but scissors beat everything"
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If it were possible to upgrade your base's hp, although at a high cost and very limit upgrades to make it fair. Maybe add a few more world's as challenges? One's that make the last level look easy.
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As far as I know, 2 gunships going straight to enemy base wins almost any games for me personally, but it's a good combo with almost anything as well.
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It'd be nice to actually be able to see without any ambiguity what type of unit everthing was (vehicle, infantry, etc).
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I can't seem to play this game. First I can't use any of the character customization options, then when I get into a system, I can not click on any planets to start a mission. Is anyone else having this problem?
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would it be okay if we got a "what I'm weak against" on the unit description, I'm stuck at the point where the drop ships are introduced and cant find out what will work against them
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Nerdok? why we don't call him Geniusok?
A nother excellent game from a great game maker :D
cant wait to the next one!
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Oh wow, I don't think owning the flags do anything. But their purpose could be to try more strategy then sending them all in a straight line.
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Gunship needs a bit of tweaking. Bit too powerful now IMO. Ideally I'd like a bigger playing field, more waypoints, etc. bit simplistic at the moment, but its a really cool idea.
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Universal, light armies HAVE use. Meatshields ;) Their incredibly fast spawn rate means they are great at capturing terrain, swarming or just distracting the enemy's fire from more important targets.
And as knightace said: Gunships indeed rock. I bought one. They stay alive for almost the whole match, as they have pretty good hp, are fast, and deal high damage.
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I didn't like this one. The merc buying screen should tell you how long it takes for something to spawn. I didn't want to buy gunships and yet this unit is apparently the god unit in the game. Snipers, which i like in most games, are utterly useless since they take forever to spawn, are killed in one hit, can't hurt fast moving ships or armored units, and therefore suck against the the aforementioned "gunship" unit. Rocket units, supposedly good against armor, suck against them.
This game was not balanced or playtested well, but you'll still get 5/5 from all your fans.
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Man, fantastic game. I enjoyed playing it, there were times when I worried I wouldn't make it through a level, but I always did. I'd suggest a bit more difficulty, but other than that, excellent play through. I'll try going rogue this time, see how it goes.
5/5
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great game, but gunships are way too overpowered. a team of 3 gunships with one or two units for tanking purposes and you have already won.
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I find it a little baffling that, not only are you confined to a single solar system, but you are also confined to only nine opponents. This game seems perfect for a scenario where you can do fight smaller opponents for a bit of an edge against a big opponent, but that never really happened, and i found myself cursing my troop deployments because i didn't know that the rocket launcher is entirely useless against buildings and aircraft. And the game accumulates a lot of lag the more you play. it ran fine on the first level, but by the time i had beaten the game and restarted, it was lagging so much that it was hard to play that same level.
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The rocket laucher mercenaries carry huge rockets, which are clearly overcompensating for something... :P that made me laugh, nerdook. Another great game.
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would be nice to be able to undo one unit placement at a time, cause I always mess up on the last one and have to redo all my unit drops
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Great Game and very tough, although I wish you added in some of the units description that they can dash very rapidly towards the enemy.