Under rating threshold (hideshow)
(comes back) okay i can get thro this its no big deal just dont think about it, its just a game i mean its not like the maker could have been thinking........(sees trouser snake)...........SON OF A B****!@!@
Under rating threshold (hideshow)
oh hey a snake game how fun oh 28 diff modes this could be cool, hmm i wonder what viper mode is*pulls it up*huh brown and pink kinda......it kinda...........looks like a.............*pauses game* i dont think i can ever play a snake game again 0.0 (cannot be unseen)
Under rating threshold (hideshow)
One small note: in Boomslang, if you constantly press the opposite direction to your current direction, it's very easy to see the obstacles. Not sure if this is intended, but it seems a little cheap.
Under rating threshold (hideshow)
This is an amazing game.Captures the real essence of snake un like most re makes and adds a great twist. Some of the snakes like python are challenging while others like krait are intermediate and others yet like Mumushi are easy. 5/5 needs badges.
Under rating threshold (hideshow)
Burmese is seriously buggy. theres no way for me to die and i can't quit (although the pause function still works). It's really weird
Under rating threshold (hideshow)
I think it was a great game 5/5 . An achievement should be like unlocking so many levels (maybe half and is an easy achivement) and then maybe a normal achievement for unlocking all of them
Under rating threshold (hideshow)
Space should restart the game, not send you back to the menu. It pains me every time I press space and I go to the menu. Also, the head of the snake and the food should be different colors. It can get really confusing at times, because they're the same color, especially in the Asp level.
Under rating threshold (hideshow)
My only comment is to PLEASE make it so that when you die, SPACE restarts the game (just like r). Make it M to go back to the menu or something...
Under rating threshold (hideshow)
Great idea, but there are some issues. For example, in the level "rat" it is possible for a bad pill to appear right in front of your snake after eating a good pill. This has nothing to do with skill, but I agree that it might be harder to implement that it won't appear like that.
Under rating threshold (hideshow)
The only modes not unlocked yet are the one for beating 5 dev scores and the one requiring to score 15 in everything else... and I have 15 or more in everything but the one not unlocked. 3 dev scores beaten out of 5 :c
Under rating threshold (hideshow)
Classic snake had solid walls. The sequel allowed you to choose what type of walls you wanted (including interior obstacles).
Under rating threshold (hideshow)
damn the intro music! Didn't play for half an hour just so I could listen to it. Then I heard actual game music, all I can say is eargasm from start to finish. The game was good as well.
Under rating threshold (hideshow)
/adjusts bow tie
Uh, guys? Hey guys? This is actually a torus, guys, not a plane. It's snakes on a TORUS.
/pushes glasses up nose
Under rating threshold (hideshow)
hey, no idea how i missed that the requirements ARE listen, sorry about that. So then, i really can't find much fault with this, it's the best at what it is.
Under rating threshold (hideshow)
The name was enough to draw me in, and i was happy to find the game was more than just Snake. I do think you should have the unlock requirements for each variation displayed when you mouse over a lock, so that we have something to work towards. Anyway, pretty cool game!