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On level 43 theres a spelling mistake in the hint as it says Raindbow instead of rainbow! But good game, completed it with 100 lifes and 7000 cash so its not to hard, should get some badges for this.
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shaej, in that case, sell a couple of dart monkeys. Also, you can memorize in which level the lead ballon appears, since it never changes.
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Yes, it warns you about the lead bloons one level too late ... if you have 0 cash, you will not have enough to buy one at the end of the round.
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No, Wintercold was right. Spikes cost 25, but they only make 10 for the kills. The other stuff can make money infinitely because they never run out, but spikes cost 25 and never make more than that. The end of round bonuses aren't enough to make up for losing 15 on every spike you buy, so there's no way to win the game with just spikes.
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awesome 5/5. only problem, on east, change the color of the range bubble so it doesnt blend in with the tracks, also, the comment on cost/profit was correct, becuase every bloon give 1 money, and spikes can pop 10, therefore, if spikes cost 25, you lose 15 on each, assuming that you kill 10 each time
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Actually, wintercold's statement is false. It may or may not be possible with just road needles, but the reasoning is incorrect, since in order to support that statement, you would have to know the cost-to-hit ratio of all ther structures as well. You have nothing to compare the ratio to, thus there is not enough information to support your statement. Mickk's reasoning makes much more sene, however.
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It's not doable with just road needles.... Lead bloons just go right over them don't they...? Great 'sequal' to the orginal game
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I think the games improved, but still is really to easy. The new weapons were a nice addition though, you can use them to effect but I wish they stayed for more than 1 round.. Overall I'd give it 62%. The new weapons are the only thing that kept me playing for all of 10 minutes
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On easy I finished with 100 lives. I got 5 dart towers, then upgraded the number of bloons they hit, then I put in two cannons. I then went on to put in ice balls in the beginning and would alternate between them and ice balls. Finally, towards the last 8 lvls, I got a Super Monkey which made the end a breeze.
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You should make it so that Spikes will stay at the end of the round! You could make em worth like, 50 then! But having them dissapear at the end is pointless!
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it does. first it says, "you might need cannons in the next few levels..." then the level its about to happpend it says some joke, then "that joke wasas thick as lead" or something like that. a clear warning.
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I like that you *have* to use more than just dart monkeys in this one. I also like the three difficulty modes and the fact that I didn't win with all my lives on my first try, like I did with the first one. Great upgrade!!
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One small complaint: medium mode is just a bit too easy compared to hard mode ;)
The secret to hard mode, apart from extremely careful placement, appears to be spamming road spikes to deal with black bloons. I got to level 41 and would have gotten at least a couple levels further but I wasn't able to spam spikes fast enough. Requesting some way to place multiple of the same tower without going back to the menu.
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also i must share that I'm on level 44 hard mode and my firefox is consuming 105k of memory and about 50% of the cpu usage, with only the game opened. I hope it's only with me, because this is no good u_u
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loved the first... love the 2nd so far (just started playing). ok what's up with the lead ones? one just walked thru the entire maze and was shot a ton but didn't break. do you have to use bombs or what kills them?
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Great game, but here is my review on Easy: Firstly, it is a fact that you can't rely on only dart towers. It is a fact. I can verify this with my 100 lives left at the end of level 50. Secondly, my choices are: more than 20+++(I think)piercing dart towers(no range upgrade), 1 big bomb Cannon(no range upgrade) and less than 15 road spikes and less than 15 monkey glue. I've noted that some levels have a little increased difficulty due to Lead balloons, but I subdued them anyway with glues on important points all the darts were shooting at, road spikes were also useful, it kept my 100 lives all safe. Easy is actually quite easy, if you play with my choices, I could've built the cannon at a better place, and I could've tried 2 cannons, this can mean 0 glue and 0 spikes. Easy is easy, as long as you know what is an investment and what is a temporary boost.
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I really wish I didn't love these games so much. There's something just tremendously therapeutic about the whole thing. It's like an automated bubble-wrap popper once you get going. This is much better - love the new power-ups and the fact that I'm now actually using ice and bombs. Well done - you've bumped up to a 5/5 with this version. Would be nice to see a couple of minor adjustments, as have been mentioned (pause button, ability to place multiple things once selected, and perhaps a quality setting for those of us with slow computers). Bravo! Now just please don't make any more of these addictive bastards. ...sigh...