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this game would be significantly better if you could pick where you did the space-folding instead of having set markers
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Good thinking. From the developer, and it's also what this game makes the player do: Thinking. It's an essential quality in life. Thank you Nitrome, for improving peoples lives.
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The puzzles are great, but the complexity of this game make it that levels that are supposed to be hard are doable with just one line. Still 5/5.
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A fantastic original puzzler out there. The game masterly combines puzzle and plat former into one beautifully created game. The simple graphics and the simple controls are cleverly masked behind the beautiful complex designing and powerful game play. I decided to play this game at 3:30, a few minutes later it turned to 5:15. A stunning game which has captured the visual eye and pleases the ear with soothing yet strange out of the world music. Perfection may not exist, but this game is sure as hell close. For Kong news, this is Jull GC.
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i dont usually like nitrome games because they are always original but not always good but this is an amazing concept love it ^_^ 5/5
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Nitrome's other games usually had 1 flaw, that the game itself wasn't as immersive as it could be, but I must say this game has truly brought out their full potential, with Nitrome's signature BEAUTIFUL pixel graphics, but this time it's backed by excellent and intuitive gameplay. 5/5
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Fantastically original puzzle game. No twitch reflexes required. The potential for creative solutions to levels, not just finding "the" solution. 5/5
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*sigh* The faultline spam in level 17 makes it so laggy that I always run too far into a mine when I was just trying move a little inch.
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Really enjoyed this game for its soothing puzzle joy. The BGM, BG, SFX and Theme(color, style) all aid to the game's atmosphere. The neglect of rush to completion is a plus. Pure quality I'd say.