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Still lacks buttons for retreat and atack (go back and foward) this would also arranje the flagship behind base problem
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the super ships sumtimes might have a weekness see what thay can hit like the first fight thay cant hit subs mabe one dusant have anti air ore others.
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The problem with the bosses are that when the base becomes invincible, the bosses stay within the base and your forces keep pounding away in wain at the invincible base. So you basically have to forfeit your entire army sofar just to be able to lure the boss out of the invincibilityzone. :/
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i play on hard its easy just send small amounts of units to hold back and upgrade full money keep doing until you have full money then 10 of every unit
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xwootxnoobx I am haveing the same problem.... i get the base down to 2 HP and then it won't die.... really frustrating as i love this game!
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It needs autobuild, and the bosses should pop up in front of the base, because they are protected till all your peeps are dead. I honestly do NOT know how you are supposed to do this crap so fast you get three stars, but that may just be me. "+" if you agree.
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By the second level all I did was max out resource regen then place my fingers on the 1-7 keys and hit them every so often and wait out the grind. Will play a couple more and see if the upgrades overcome this monotony.
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I loved the first one but this really disappointed me. the animation is crappy, #1 had smooth clean animation. now its all jagged. on each of the ships it looks like a forrest was planted and the submarines have square bows. and O.M.G why does it take so friggen long!!!
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I beat the first flagship, then my ships went to kill the base, and they almost destroyed it, but when the enemy base got to 6 hp, there was like an invisible barrier in front of the enemy's base, and all of my bullets/weapons did no damage. Is this the game or is it just my computer? (I played it again and the same thing happened)
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on stage 4 n ive maxed all possible out posts sent all ships an upgraded all supplys and now its constantly yellow saying its full,feels like sucha waste :0
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once beating a boss we should be able to purchase it.NEWS:this game HAS been hacked(all units and 100000000000 resources Only on www.arcadeprehacks.com
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later on you need the star bonus but score grinding is annoying because it is too high. you do not get enough score from kills to grind 70.000+ and hours of gaming pass in the boring levels with just idle only to get 2 more stars, thats not funny!
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nice game , i like that mini-map , beaucause i can see even the bullets on it , but it need more units and bigger explosions on ships death and bullets impact.
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This is amusing, but it needs a lot of work.
There's really no player choice in most of this game. make more of everything and you win; you're not forced to choose what you create.
Aircraft are pointless until the Bomber. there's just too much anti-air, and they die before ever firing a shot.
The base defenses may as well not have health at all; the only thing capable of damaging them are Bombers and Battleships, and both have to be nearly on top of the base to have an affect.
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message to the creator of this game in the description it says simulation this game is NOTHING like a simulation, people dont send out about 20 boats a second and enemy bases dont explode into nothing also simulations are more realistic so other then the descripion (not a simulation its a game ok) 4/5
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other than the fact that it takes for frickin ever to finish a level and the flagship being behind the base it's pretty good
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Here's my thing. The game rewards you for quickly beating the level, yet it takes an inordinate amount of time to win. Getting your base upgraded enough to mount an offensive eats up a good chunk, and right when you're about to blow the enemy base out of the water, The computer thinks, "Oh no! Let's throw unit production into hyperdrive, and chuck out a gigantic, ridiculously powerful ubership that has no weaknesses while we're at it!" There's no workaround. You can't simply overpower the enemy base before the CPU goes berserk. Also, I agree with most of these other comments: this game SERIOUSLY needs an auto-build option.
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Dude! The Boss mode is broken! It starts from the flagship, like it says, but the player's base ISN'T upgraded! It's unwinnable!
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nice simple game, the one thing i might add though is have the boss ships spawn infront of the base or something because with how it is now the base acts as a shield till it can move forward
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this game is pretty good but there should be like units like epic war 3 or 4 like auto send or buy/unlock but 10/5 and needs badges so rate 5 stars
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Can you add an "Auto-build every unit for the rest of the level" button? Because that's what it seems to come down to.
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This is BRUTAL!!! The secret is lots of things that shoot torpedoes. Submarines in the first level, warthogs in the second. Great game.
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Hm. I think the great things of BNW1 had have gone here: The simple, minimalistic GUI, smooth animations, lovely designed items. This game is (stand-alone) quiet good, but it will loose the comparision with its predecessor...
I think, I will continue playing BNW1 and wait for a successor of this try...
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Nice game! The subs get all together and they are unstoppable until they reach the base, at least in the 1st map. You may want to take a look into that.