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well you know how the cpu always throws out loads of guys when youve almost killed its base? well thats what its meant to do. youre meant to prepare a good counterattack for that. also can we get flagships please!
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if it glitches to where they get them to 2 health and wont go any lower, go to main menu and nxt lvl is unlocked. fav 2 keep alive
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good potental takes to fin long because of those flag ships staying behind the bases though weres the retreat button on this thing lol
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I loved Black Navy War, so I was pretty excited when I saw this. But... the changes have made the game boring. In the original you had to think quick to match the enemies ships, and plan ahead how to take down the Battleship. With this one, after level one, it's the same formula for each level - max out income and recycling while keeping the enemy on their half of the screen with a few subs and MG boats, max out the other upgrades, spam enough of everything to trigger the Battleship, stop building anything except subs until the Battleship is in range of your guns, then spam everything again. It's boring but it'll get you 2 or 3 stars per level first time.
I get the impression that the changes were suggested by players, which goes to show the developer knew a lot more about good gameplay than the players did.
And to everyone that wants an autobuild feature, there's little enough to think about in this anyway, that'd all but turn it into an idle game.
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The only thing I can do right now is agree with pretty much everyone else on this board.
You need a autobuild option--if you want a good example, I'd suggest the Armor Games game Colony, where you can selectively autobuild pretty much whatever units you want.
You also need to give us a greater degree of control over our navies, because quite honestly, it quickly becomes very boring just creating a crapload of units just to see them rush into the maw of the beast one by one and die to the flagship. A rally point would be nice.
The most major complaint I have with your game is that it's not strategic enough. All that happens is that you zerg rush the enemy base, whittle them down to a fraction of their health and kill off the flagship. It quickly gets repetitive.
This could, with a little work, be a far better game than it is currently.
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Holy Crap! I almost destroyed their base, then the stupid flagship fleet came and crushed my naval fleet in, like, 3 seconds and went on to destroy my base...which had 10000 pts. before.
Then again, I'm a rookie (and that was on the easy level). Still, looking at the comments, it doesn't seem anyone else has it any easier...ur a pro, like Domand says he is.
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lol this game is amazing and only for pros. I just send subs and patrols when I need to. Once air comes I send Aa ship. I master eveything and send everything. When I start to get low resource I stop sending air. To ppl that can;t beat it, Read this
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I just can NOT win the levels! I can beat warlords call to arms 1 and 2, platoon wars, all good strategy games. BUT NOT THIS ONE!!! NOT EVEN LVL 1! ON EASY -.-!
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This game needs a few improvements, First of all that frigging Boss ship that rapes the F*** out of your fleet just when you are about to kill it annoys me. But it is my favorite part simply because of how many units are raping eachother. I'd like to see how many units you've destroyed at the end of the level.
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Having mostly all your air and naval units getting raped by unlimited bad units- 6k points..
Having 40+ submarines rape the f*ck out of everything else... Priceless. :D
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the trick to this game is to have just enough forces at ur base to defend it at the begining and upgrade ur income all the way and then launch an offensive to bring out the uber battleship and then stop producing until theflagship is out and then launch another offensiveto destroy the flagship and the base, + if this helped
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if you guys dont like this game but like the idea than try out platoon wars also by njellyfish but it is much better than this game
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O M G ! i managed to deal with flagship yamato [ stage 11 ], hes such a cheater!!! 10 aircraft carriers and 20 tankers summoned with him :P
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Everything was working as planned until the game decided to not let me win and assaulted me with +100 units and a huge uber-battleship from no where and just to make things a little more interesting the enemy base has infinity hp. What the?
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i would like to have more units and y can't we build boss ships like the bismarack or something and if there is a third black navy war coming out please tell me or send message
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that was a very good game (5/5) , however there could be some improvements, one of which would be to fix the spelling mistake at the beginning, the other would be to show how much an upgrade would help you during the battle, ex: base repair would say " from 1 pt per sec to 2 pt per sec"