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The presentation is very easy on the eye, nice old-school image for the title screen and a steampunk aesthetic in game, as well as some great animation, particularly on the walking tanks. The game itself is a one-trick pony and falls down in several of the usual areas: the upgrades are easy to max out making extra cash redundant, there is no variation with different levels etc., and throwing everything including the kitchen sink at players on level 20 is not going to encourage further play. I also noticed that very often larger vehicles do not register attacks sometimes, which is frustrating. There's definitely potential with this game, it's a shame that it's so bare-minimum ATM.
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Needs more upgrades, after level 15 or so, I only spent money on repair health. The "hit 7" upgrade is a bit pants, being that it only hits things immediately around it (even then, not that much). The mini coil seems to have a mind of it's own. Not firing at all even though there 1 guy right next to it and it hasn't fired since the start of the round. At least have a charge bar over the mini coil so we can at least see if its because there isn't any energy to use. Please update as apart from a few niggly things it's quite fun.
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Energy upgrade which increases total megawatt capacity also increases your tesla coil's recharge rate, press escape to pause, and don't click menu unless you want all of your saved data to be erased! + to let people know!
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this game needs: longer gameplay , harder levels, more upgrades, and badges press + if you agree. maybe if we reach 200 or something kong puts badges and the creator makes all as said above
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4/5
nice game but to early in the game you have everything
so there is no challenge
so can you make a Tesla Death Ray II with more levels and more up grates that you can buy to make it more difficult
vote + if you agree
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nice game, quite like the mini coils. maybe you could have a few more mini coils that you have to zap at their coils (heads) for them to zap others???
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There should be a damage option, and a refill energy at the end of the level. ( Because at the end of the level my energy is 10%)
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At the end of the game you must be able to buy Sperconducting wire ! That will make the coil 10 times more efficient !
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How to un-pause :
1. Click, but hold down left mouse button.
2. Press "P"
Rate up so that the pause feature can be used!
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Epic game. The only thing is it's a bit short, the upgrades don't take too long to max. I'm hoping for a huge update or, more likely, a sequel.
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press + if u finished level 20! and the tip is,first.wait till your energy is full then If you tap your mouse button instead of holding it down, you will recharge a bit in between the "shots" and it will be much easier to not run out of energy ;) thats from phreakzta and together with my tip.you will get unlimited energy and defeat the level 20!
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A great game! Only drawback is I was done playing the whole game in like 11 minutes. Needs to be expanded with more upgrades. You should probably shrink the screen (a gigantic picture of a telsa coil isn't really necessary) or pull back the picture to allow for more items on the field, more enemies, with more preparation for added and more difficult levels. You just don't get the maximum enjoyment with the chain lightning you could have with more enemies. A faster recharge upgrade is at the top of additions to the game. I gave it a 5 because it was cool and fun to play, just do the upgrades everybody is suggesting (within reason) and you will have a top notch game.
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Note:to be able to unpause instead of restarting click and hold the mouse button down then press p to unpause without having to restart. please uprate this to keep it alive
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Wow..it'd be nice if at least each level you started with max energy..as it is now it gets pretty dang hard when you start a massive wave with 25% energy.
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You know... this is only one of Nikola Tesla's ideas, a game featuring all his insane ideas weapons and no would be one awesome mad scientist game.
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Pretty good game there, although it needs more upgrades and a longer playing time. Also, can you remove the link to stickpage in the pause menu or just not make it all the game window? If you press pause and your cursor loses focus, you can't get it back since as soon as you click on the game you open stickpage.com, and lose focus on the game by the meantime. It's a neverending wheel.
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actually,like eilios said, the death ray is the exact same thing as the tesla coil so the tesla coil is the death ray
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Yay.. after finishing wave 20, 'Final Wave' then... the screen kinda stays there. Can't click on anything :( Great game thought... kept me hooked :D
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needs more upgrades. and maybe a survival mode with unlimited enemies would be nice.
i have also found tat if you shoot the heads of the small infantry then it is one shot kill.
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Well, very well put together game, as other's have said I would also like if the game had more to it(upgrades, etc.) I did notice one thing though, if you lose on a level you immediately restart, maybe send the player back the the upgrade screen in case one forgot to repair or something of the like?
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Died day 20 with all the upgrades and 22660 money. Needs recharge upgrade, secondary tower fire rate upgrade, chain lightning arc extension upgrade (chains jump farther), in-level repair option, maybe a repeater so ground and air can arc together in chains. Oh! and basic damage upgrade, not just capacity.
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Concerning the death ray, the theory behind it was to supercharge mercury atoms and have them be shot at high speeds at enemy forces. The problem? When the atoms were shot, they collided with other atoms in the atmosphere, rendering them unable to reach enemies. So it was doomed from the start.