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great potential, shit to play, why even bother with magic if you can optimize mellee? Playing pure magic is almost impossible and spells suck
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I hate how the little enemys you fight first don't care that theres a freaking UNDEAD LORD IN IT INSTEAD THE JUST WANT JEWELS THERE RETARDS
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I made it to king kuhn without once dying, not even coming close, but now on that fight, every time i get close to winning, the controls just lock out entirely and my guy just stands there and takes the beating til he dies.
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Graverobber one: Look! An ancient tomb! GR2: Say, isn't this the one that the lord of dead was buried in? If we open it wont he escape and wreak terror on the world? GR Leader: WHO CARES?! JUST OPEN IT ALREADY! GR1: Eh why not. What's the worst that could happen?
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Muwhahahahaa, Godlike combo 20x and over :P Though it was seriously hard, because i get killed while doing a combo all the time! Good game.
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LOOL!at the end of the stage before last boss he said i received'the amulet of sequel'but when i opened inventatory it was inexistent
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there should be a option to change the diffaculty because i made it to wave 53 (i did it at level 34 it is really hard to get that far at level 34) but it was on easy mode so i made 0 progress in getting the demise of species badge.
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the hard badge says you need to get a "godlike" combo, which requires using 5 different moves.. there's only 4 kinds of moves you can use, where's this 5th one?
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level 24 fitness level 38 magic level 50 finesse level 44 it is going to take forever to get everything to level 50. oh and by the way you should gain xp from darwin mode even if you have not beat the campaign.
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for badgehunters (darwin mode): dont bother putting too much points into finesse in story mode (you get weapons with 60%+ stun/crit in darwin mode)
skill combat skills only once (its enough to combo and in darwin mode you are going to use spells more often - so max them)
max level for heal is 10, rest doesnt seem to have a maxlevel
i liked to skill heal to 10, gravity to a level where you can have an uptime of ~60%+ and afterwards just skill spells
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I really don't get it why should i put more than 1 point for the physical attack skills. After unlocking them all you can just combo away, and put rest of the skill points to the magic, because magic does so much more damage anyway and hits the crowds.
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I wonder why the game slows down for me. I have laptop with I5 dual core 2.6ghz and gt740m. Not a gaming rig, but should run all flash games without any issues.
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Needs a mute button that separates music from sound effects. While i do like listening to games while im playing, i certainly dont like the same repetitive music playing over and over, especially when its music ripped from previous works. (the same exact music plays in Monster's Den). Minus points for lack of originality.
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Helpful tip to slaugh fast kings especially in darwin mode: when guards surround the king and bother you, use nightmare or frenzy and focus on killing the king while the guards are killing each other or running away from you
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Here's a good technique; shepherd all of your foes into one corner of the map, cast frenzy such that they all get hit by it, then once they start coming for you again, drop comets on them.
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Oh the nostalgia. The only things I have to say that are sort of critical is that I dislike that I can't hold the space bar to attack and for it to not be when my movement changes and that I disliked that I could not replay levels for items or experience. Otherwise, I really liked and still do like the game, yes. :3
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It becomes way too repetitive mid-game and battles last for long. Other than that, and it's a solid game (although the heal spell makes you invincible at level 10, broke the game). 4/5
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I think the game would be a bit better were it split up into two stages. Stage one; killing SOME of the populace and gaining the seven artifacts. Stage two; gain a new spell (summon undead, let's say 3 at a time, and with average health) and destroy the rest of the world.