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It needs OnemoreLevel. Great idea. I'd like to have more options to ninja then just the timing. hanging on the cliffs and such.. Still great as a demo
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I actually had a lot of fun. He moves a bit too quickly to be a ninja, but then you wish he moved faster. I would almost make it so he could hang on the side of the cliff and wait until timing was right; would give player a chance to shape his outcome instead of doing it perfectly as you envision. Still, loads of fun, good job!
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Fun game! Wish it was a little longer, and some of the levels were bigger. Some of the timing of this got a little difficult with 4 guys on the small level, and it took a while for me to be able to jump that canyon and run up the wall. But I can't wait for another one. Lets go NR2!
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A fun game _concept_, but not yet a fully developed game. More levels, more abilities, more options... You've got a nice start, but nothing yet that makes me want to continue play.
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Fantastic! 9/10
-Easy to learn
-Easy to play
-Needs to be longer
-Needs customization
-Needs leveling up
-Overall:Enjoyable, and fun!
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Really good idea. Mediocre game. I'm not concerned about the graphics, but we could defniitely use more levels, the ability to use a bow, and I being unseen ought to be a requirement to win. I can definitely play this game, be seen everytime and still kill the bad guys if I just time my strikes right. A mute button and a badge for the first level (with X amount of kills without being seen) would be great.
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GOOD start, there is no reason this couldnt be upgraded into a very fun game, but it would need a lot more control and variation on the theme.
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Distills the greatness of being a ninja into a game. Must have harder levels, slightly better controls and more fun. 5/5
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I like the game itself as it is, but I'd like a timer and an option to start from the beginning if I want to try for a perfect run. And then once I get the hang of doing it perfectly, I want a badge and/or a card for it. :)
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Anything that lets me be a ninja and run up walls gets a 5/5! But it does feel a little unfinished. This is such a great game and so well drawn and made. Would love to see it expanded a little more.
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thing thing started like this, and today is one of the most played flash games. Pure action, simple controls, nice artwork. Improve this, please. As everyone say, put weapons, lots of missions (not as big as this one, but more challenging) and some money sistem, character customization, and mate, it will rockalot.
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In terms of gameplay, I liked how dying wasn't much of a setback - it was easy and painless to keep retrying, which made it fun. I liked the easy-to-grasp discrete nature of the mechanics, though I think the movement and combat could benefit from being refined and smoothed.
If this game could be fleshed out with more layers of gameplay, like more weapons, more complex enemy interactions, and longer or randomly generated levels, it would be really cool. If I ever get the time I'd like to take this concept and run with it, a la Blizzard. Let me know if you mind me stealing the idea.
And nice choice with the rain. :)
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I thought this game was really fun! With more polishing, this concept could be a great one.
I had some issues with the art. For the most part it was nice – I liked the overall style. The character design was a sloppy mix of Japanese and Chinese cultural influences, which I considered to be a bad thing. If you're going to call it "Ninja" it better be Japanese. But I liked the silhouette style, and it was really cool the way you could go inside the lit up buildings.
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Love the game! I would give it 5/5, but it need more levels unfortunatly. But, great game, i'm hoping for a sequel! :D
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3/5 with option of going to 2/5 still.
Bit to simple and straight forward.
Also way to easy to just rush forward and kill everything even if seen.
Maybe make it a bit more like MGS VR missions.
Timed gamemode, harder to play further if seen (reincorfements?), maybe a bridge that gets raised if spotted further in the lvl.
Those kind of things.
Like to see a bit smoother walking, maybe being able to stand/hang sideways on a building instead of rushing up.
Maybe the option of using a blowdart and wire to kill enemies silently and the bodies staying where they are and also alerting the enemies.
Just a bunch of ideas.
3/5 for now.
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Great game - needs more levels and a litle more variation to be a timeless classic - but a great concept. Would a weapon variation spoil things?
Fun
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Great game - needs more levels and a litle more variation to be a timeless classic - but a great concept. Would a weapon variation spoil things?
Fun
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Great game - needs more levels and a litle more variation to be a timeless classic - but a great concept. Would a weapon variation spoil things?
Fun