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why does everyone rate stuff outta five? im rating this game 7 out of ten because it was simplistic yet still required a little thought.. though it was a bit nonsensical and illogical that clock innards, a fish bowl and a crystal with a lightbulb on top = a teleporter
in fact this gets a rating out of 100. getting 69/100.
:D
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i just randomly put numbers in a lock and it fell off within 5 seconds of trying XD all you get is a fishnet though =(
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How does a thief "sneak" into a "locked" room in the first place without somehow unlocking or finding a way in... which nulls the whole notion of a "locked" room? At least most other games of this type have a slight feasibility by having the protagonist wake up with amnesia or something similar.
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this game was very dissapointing, it was very hard to figure out the clock as it had to be precise, you had to click on the tool to deselect it, and was boring. I had no fun playing this at all. 1/5
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Stuck a long time on figuring out where to put the fish bowl and the wire on the coat hanger.. The fish bowl is way too far from the coat hanger and I figured I should put the wire first. Weird, but I still got it in the end.