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If I ever get stuck in a locked room, the police will eventually find my corpse, with my pockets stuff full of random junk and junk tied/taped/attached to other junk.
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So a fishbowl connected to some sort of clock with a phone jack, with a chrystal of some sort in the clock, and a lightbulb screwed into a coat rack is capable of teleportation?
I think I will try this...
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So, there appears to be a Superman comic, a gun, a tiny printer, a recording device, and a fish net in this drawer. I will take the fish net.
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(Continuation) couch and use knife to slice the couch,click the gem,return,click to the right twice,now with the blueprint scroll,put the gear on the stand then put the bowl under the stand and put the bulb at the top of the stand and put the wire between the bowl and the gear (I mean,click the wire and click on the side of the gear)then put the gem inside the gear.The End.Guys,rate up so there will be a walkthrough.Rate my two comments up to see it.
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First of all,click the table and click the first monkey twice and the second monkey once,get the blueprint scroll,click below the table,then click the first symbol thrice then the second symbol once and the third symbol twice,get the fish net,then retun to the entire room,click the clock,set it to 5:00,then get the clock's gear,return,move to left twice,click the lamp then quickly get the bulb,click the bowl,use the fish net in the bowl (do this after you get the glass,I will tell it how you can get the glass later),get the bowl and leave the fish there,then return to the room,get the knife sucked in the book,move left,click the glass ,go to the right twice,click the telephone,click the knife and use it to the wire,get the wire,return,go to right,click the ...(continuation on the next comment)...
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Very enjoyable. tricky without being annoyingly hard and not too punishing on clicking the exact spot. just would have liked it to have moved on to the next room instead of waiting
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Good game. I like the music and sound effects (much more light hearted than most point and clicks), but it was a little easy. I was able to beat it without a walkthrough, which I almost always have to use. I don't know if it's too easy, but it's easy. It's also very very short. 4/5
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Very nice game, nicely balanced and different from most other alike games. The fact that not all 'objects' are showing a clickable mouse is very nice. The sofa for example isn't shown, but is found by logical thinking. 5/5, can't wait for the next one!
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What a nice little point&click game and 4(?) more episodes to come - sweet. Nice artwork, decent unannoying background music and logical riddles - if every upcoming chapter will become more difficult - it'd be a 5/5 as a whole! :)
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The illustration is a lot like the Submachine series - not a personal favourite, but certainly not a bad thing. It was a little too easy, but that won't be noticed if this truly is continued as a series. Do it! 4/5
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Stuck.
Who is as such a loser as me? No one. Only I would get stuck on a game like this. Should've opened the walkthourgh earlier.
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@benjamm1n
People rate games out of five because the kongregate rating system is out of five. Look right below the "created by" descriprot and you'll see a rating. Click on the number of stars you want to give the game.
Out of five.
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good game however i did spend like 15mins pushing the 2 buttons on that tv screen thing thinking it did something ._. boy do i fail
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i think its too picky on item placement/clicks. I spent 5 minutes clicking items forever before i could find where to place, even though i had a good idea what i need to do.
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That was really fun, but also pretty easy. I think the old "use knife to cut sofa to get an item" schtick is really too old and common. Otherwise, pretty original idea.
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3/5 good concept but shorter than i excepted and this was very easy too.
the only thing id like to see on the next chapter is to be a bit harder and longer.
good luck.
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No wonder the way the items "click" when you interact them and the UI looks familiar, Mateusz Skutnik of Submachine fame wrote the program! Awesome!