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PegasGames, because some trolls jsut give 1/5 for the points given by kongregate for rating the game, then get the archievement then leave forever. They dont care that you receive something if rating is high they are just a bunch of selfish a-holes.
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i really like this game, even though the end is quite sad. i dont think that the ending of something should get in the way of rating it ><
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Wow... that got heavy FAST. You pulled me in with your cutesy artwork and then gave me a bad case of the feelings! 5/5 for an addicting and fun game that reminds me of my own sorely missed pup.
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Is it possible to return to previous levels? I'm trying to go back to level 4 to get the key, but instead of entering the level, I slide into the black/white underground level instead.
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Incredibly moving. Last year I lost my hairy best friend and the wound is still fresh. Your game reminded me of all the adventures we had. Tears running down my face right now. Bravo!
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Would be nice if there's another ending when the dog uses the elevator in the last level (yes it's possible, jump on the dog, walk to the right until the dog is in the corner, then bark). But really nice work ;)
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Такая очаровательная игра, и такая печальная концовка... Впрочем из каринок появляющихся во время прохождения понятно, что Мор спас мальчика, пожертвовав собой...
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Fantastic game. Beautiful visuals, moodful music, a tragic, if predictable plotline. Didn't find controls too bad though there's the odd 'sticky' moment. Puzzles were about right before getting too frustrating - though i'd love some extra 'tricky' levels after the end of the game. Great Job PegasGames!!
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@Cyrian: And I don't expect it to be. It's not the game, it's the chanllenge that induced the rating. I normally simply don't rate the game if it's nicely made but simply in a style I don't like. I'm fine with even "minority games" getting a chanllenge(and this isn'r really that minority), that's not a big deal, just as long as it doesn't have any risk of turning real sour, which unfortunately this might for some. I won't state the detailed reasons for that because that would ruin the experience for some but if you played, I think you can know what I mean. I'm sorry if my last statement was unclear. Objectively speaking, it's certainly well made, I'm simply against the game being made for a chanllenge due to well... those that play will know.
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You translated the game in every language except italian :( it's okay 'cause I can understand english, but it would be nice to add italian too. :c Anyway, gorgeous game! :3
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came for the card, and i knew this was going south from the 2nd pic... as for lv 4, i think that's the in water one? use the platform to press the dog underwater, just jump onto the lever thing first, move the dog under the thingy and flip the lever. anyway, i seriously dont see why kong would put a chanllenge on a game like this, it's not my style in so many ways so....
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After I finished level 5, game did not let me to play level 5 again... and if you slide in the elevator it lasts eternal lol!
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Great game, but couldn't play long because of the slow, swimmy controls. Not much fun if you press a button and nothing happens for about 200 ms or more and then something not intended happens. Especially in a platformer. 2* only, but could be 4 or more with better controls
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Awww. That was one of the most bittersweet game stories I've ever seen. Lovely looks and music, and a really touching ending. Very nicely done (and I've just got something in my eye - that's all it is).
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i don't know why some people make other people beat a game to go to a depressive ending. you're like "yay, i finally finished it. let's see what's my prize..." -your dog died and it was his soul trying to help you to wake up from a coma- "great..."