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Graphics are shabby but control is stunningly good! To improve the game, add a button to skip dialog and insert better tutorial or instruction. Overall, it is very good for an unknown game maker, and deserves a good spot on the unity leaderboard. Good job!
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U built to much tension in me when you sed EXCITING and suddenly... 'scene lost' i suddenly felt like tearing out my monitor
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It's an interesting concept, and the graphics aren't too bad. There are ALOT of problems with this game though. I don't understand why my health is called "signal" and why I lose it when people see me. Shouldn't they just turn me in the instant they see me? Why do people stop moving after I leave their body? Is there anything else I can do while in someone's body besides moving them out of the way? This game could be great, with ALOT of work.
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5/5 I would like to see more games by you man! Really would. It is about time I came across a good unity game like I said 5/5!
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That was pretty good. The story was interesting, and the gameplay was kinda neat, but it was too simplistic. More depth, cause all I did was wait by corners, possess people, and move them into corners. Also, some explanation of your power would have been helpful. Still, 4/5.
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Great game! The concept was perfect and the way you made the story play out I felt like I was actually thinking the thoughts!
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Hmm... I like it, but I took over an office workers body in the second level and the camera started moving away and my screen became black. Just thought you might want to know that. Otherwise fun game.
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not all games need a challenge. some games are good just because of the story it tells and the way it is told. through and through, i think this is one of those games. its very thoughtfully... thought out and put in a way where it is not time consuming, because i actually didnt care about the scene missing. i was mad about it at first because i thought "dang i wont be able to find out what the thing is and who is the Man". this is a very good game perrinashcroft and i thank you for submitting it.
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I thought the plot had the potential to be amazing but there was a little missing. I can't put my finger on what it is. It is likely that it is simply short. More levels and the plot would have been more fitting but it was epic as it stands. 5/5. Hope this game goes far.
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First, yay! First comment! Second, good job on the art directory, it really drew me in to play at first. But I think your character should have like a knife or a gun, something other than the touch power (which by the way I think is really cool) but I don't really see the point of it. Good game, 5/5 for now, keep up the good work!
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one grammer error in the end one of the lines why do you think sent me. there is a flaw there amazing game though! 5/5
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It's great to see Kongregate supporting the Unity engine!
Overall, not a bad game, but the lock camera made it hard to see where I was going.
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Pretty decent, but lacks a bit of a challenge. Make it into a fully developed stealth game and it shall be awesome ;)
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On the first level, I used the touch power when near a wall, and the camera simply move diagonally (up and left, same direction as the corner I was in) until the screen was 100% black. Might want to fix that one.
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A great story, though I would've liked to know how it started :P Anyways, i give it a 4/5 because it was a bit too easy, so it didn't give much challenge, but it was entertaining. :3
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It had its few quirks, but was a neat game overall.
But what kinda bugged me was how whenever the main characters talked, their facial expressions were always the same! xD
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Unclear gameplay, far too easy and a plot that makes little sense, coupled with unskippable cutscenes and bad graphics gets you a 1/5
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In Video 2, cubicle room area, after I take the first suit to the elevator and face it, the camera sails slowly off into black.
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That was interesting, but i repeat my main complaint with all art games, not enough gameplay and content. A good start, but it needs more levels and and areas where you actually NEED to use TOUCH.