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Ah yes, after the easy red and orange levels, surely the great combination of all the styles in a grand finale will be- Oh. My. Two pieces! How challenging, truly, it will require a puzzlemaster to- The fuck? A toddler could've done that. Well, alright then.
(I do love the game it's just, that was my reaction)
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Pretty good game! Lots of potential! Also, could you fix the difficulty to make the middle levels easier? I kept getting stuck there.
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good game ! the later levels have no new tricks so they are easier than the others, but still its fun to play and the music is relaxing
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level 10 solution - http://oi62.tinypic.com/16irvq0.jpg (trap some balls with horizontal bars before placing the bottom two diagonals)
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Thanks to @SwashBlade for explaining why an undo button wouldn't work; that was going to be my main critique. However, I think a "delete piece" option would be very helpful; it's kind of frustrating to reset the entire puzzle when I know I only place the last piece incorrectly. Or, perhaps in keeping with the drag-drop interface, an option to drag a blank square over any space; if you drag it on top of a reflector, it removes it from the board and places it back in your inventory. Still, nice overall; 4/5
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For Level 10, you want to make a sort of 'bounce-back' mechanism that sends balls up, left, down and then back the same way using a straight mirror. Use a reflector to hit the bottom right switch, and immediately block it off with a straight mirror so you don't lose any more balls. All you need to do now is reflect the remaining balls onto the goal. Awesome game and well-deserved badges IMO.
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Great concept for a game but with horrid execution and bewildering decisions at nearly every turn: the drag n drop is kludgy, the game uses more resources than 10 of its kind should, and the level difficulty curve can only be described as "baffling". I shudder to think of what the code looks like for this disappointment, so a sequel starting from scratch that scraps absolutely everything except for the core idea would be most welcome because, in spite of the all these troubles, the puzzle is solid and fun. Better luck next time!