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rather hard, sides not really my game, since it contains out of grinding, which im stuck with because i somehow cant kill the waves anymore when they overlap to much
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The game's skill tree system is similar to diablo/wow in that you can't have more than a specific amount in any skill than minimum level + level of skill. If you read the help section before playing, it lets you know that gate and nightwings have to be in the first slot to be active.
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You should probably check on the tooltips for some of your talents and what they seem to do. I've no idea what the "Sun Path" ability does as it increases in strength, but I'm fairly certain "+100%" on the first 6 levels means it (the tooltip) probably isn't gonna change.
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even if u place all ur units at the right place and u learn the wrong skill u will still lose and if u do not know wat skill to up u will lose tis game is too dependen on skill u should balance it
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awesome game with a refreshing new concept. and the grinding for exps is ok as long as i can do other things at home such as dish, cooking, cleaning up, or go shopping. =)
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If you're looking for strategy, you can find plenty of it in the hard modes - hell and eternal damnation. Also, the tough levels are not necessarily the high ones. Army of darkness level 9 is good too.
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@ taolas: you only need 1 character up to defend the first wave though really, how long do you need to position one unit?
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is kasdeya a dude or a chick? lol. cuz the pic looks like an elven dude to me, n the character seems to be wearing a tube top... lol
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Good addition to the gameplay. Could you add the cooldown display to the skill select window, so you can select skills that are ready? And maybe make the portal skill arbitary, so if a hero has it skilled it can be used without selecting it, that would speed up juggling. One thing i was wondering about is, are the descriptions for the shield maiden stats in the guide correct? It says she has 10 mana/sec regenaration at level 25 and that should allow usage of tier 1 and 2 electric skills without loosing mana(9 mana/sec) but at lvl 30+ she still looses mana(no cooldown buff or anything on her).
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Theres a glitch-On a few of the levels now about 90 percent through it one of the monsters will die, but wont go off the screen, the game wont end because of it. The game thinks it's still alive.
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For the demon class, it won't let me equip the nightwing ability. Also, cannot put more then 4 points into strike with hate. Pretty good otherwise.
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Interactive skills don't seem to be working for me so my people are stuck in one place the whole fight -- makes it a bit tougher :P
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this is the only game on kongregate i would advise against for those with weak livers/stomachs:
1 shot for each time an enemy monster doesn't get hit until he's half way across the map from the hero that hit him; 2 shots if he dies; 3 shots if he makes it into the portal.
1 shot for each hero that dies while the rest of your characters live, due to the fact that you must grind earlier levels to bring them up to par. 2 shots if this now dead character that you unlocked is actually weaker than the ones with which you began the game. 3 shots if two characters die within 15 seconds of each other; 5 if they all die within 30 seconds of each other.
1 shot for each time a character ends up executing multiple attacks simultaneously; 2 if they end up killing multiple enemies; 3 for a boss kill.
even though it's a d ouchebag drink, i suggest jagerbombs, simply because, much like the mechanics of the game, it doesn't hit until considerably after you expect it to.
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The Flame boss in the end of Slayers Tower: Walks in a line straight into the portal, not the roundabout route that all the other does. Bug?
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i think this is almost as good as cursed gem. i like how you actually grind. you did a great job mixing a type of RPG feel into a TD. Congrats. 5/5
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how the f*** are you supposed to do? I mean, WTF!? All the towers or what they want to call it is bullshit!!!! I built all, on the best places, and they take about a 1\10 of there lifes, and they attack so f**** slow, seriusly, WTF!?
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at about lvl 10 is when the game starts to really get slow lol but it does help to replay the levels thats the main advise and for all u who think the games is slow patience =P im gonna play runescape lolz
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A little problem with the wave tab. After pressing the next wave button, the wave after the first wave that is send out should go back to original speed and not be accelerated too. ie after pressing that button, wave A is send out but wave B should wait till the button is pressed before accelerating at speed above X4.
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I really like the extra modes, they add a lot to the game. Took me forever to beat eternal damnation on the first stage... had to constantly switch up skills on the last waves. It's also nice how sometimes there are tons of guys and other times you have fewer, stronger ones. No one skill spec seems the best for everything.
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ниче такая игрушка. не хватает граффона и малек продуманости. достаточно лвл. и повторение героев тоже не очень.( а за не похожесть надругие ставлю 5