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Kurst

Feb. 26, 2015

Under rating threshold (show) final clicker update shows a negative price : -1469803776!!!! you need a bigger datatype format, INT doesnt work there anymore. use something like LONG or ULONG ;)

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(1)

TheeRickestRicks

Feb. 25, 2015

Under rating threshold (show) So i got to (-) amount of money and bought last upgrade and it started again with like -1937479338 money and I cannot upgrade anything as I have negative money now....so......wtf?

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(1)

jcc8t7

Feb. 25, 2015

Under rating threshold (show) Please add an RPS Resourced per second, i cant tell if i earn more with/without virus/terminate toggled on or off, its difficult to see what different specs actually do.

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(0)

jcc8t7

Feb. 25, 2015

Under rating threshold (show) When i evolved i had-1,210,457,445 resources.... this was following a significant period of clicking and unifying with a multiplier of 2482.639x... not sure how i am spawning in the negative but might want to look at it..

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(0)

FrDeathDesign

Feb. 25, 2015

Under rating threshold (show) if your virus glith (skill) out of the screen ,then press terminate button u are stuck

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(7)

dalegionaire

Feb. 25, 2015

Under rating threshold (show) It bugs out after a while, then everything freezes and it says NaN, only the zoom in and out works and the pixels are not moving.

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(1)

GoeyJoe

Feb. 24, 2015

Under rating threshold (show) what the aim? i see coloured pixels, only all is moving, after upgrades nothing happened for hours. how & why i should have 27mio. for next clicker-upgrade?

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(16)

FuriousRage

Feb. 24, 2015

Under rating threshold (show) i clicked on the evolve button.. now stuck in a all black window with a white frame and nothing in it..

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(0)

Developer response from pixelevolution

I'm not able to reproduce this error... Could you tell me what you had evolved before returning to the screen?

Parranoia

Feb. 24, 2015

Under rating threshold (show) Now when clicking the evolve button I just get a black screen...

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(0)

Developer response from pixelevolution

I'm not able to reproduce this. Could you tell me what you did directly before you pressed the evolve button?

RedWingRemixes

Feb. 24, 2015

Under rating threshold (show) So what exactly does anti-virus due? considering you can't level both that and Virus i don't get why you would choose anti-virus

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(0)

Developer response from pixelevolution

I removed the fact that you can't get both of them. Antivirus is used to reduce the amount of stolen resources when the AI uses the Virus protocol.

pixelevolution

Feb. 24, 2015

Under rating threshold (show) I've uploaded a fix for the Unify/Evolve issues. Evolve will also update in real time.

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(0)

pixelevolution

Feb. 24, 2015

Under rating threshold (show) I'm aware of the Unify and Evolve button light up issues. I'll fix this as soon as I'm available!

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(0)

Parranoia

Feb. 23, 2015

Under rating threshold (show) Unify doesn't seem to work...

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(1)

kalob

Feb. 23, 2015

Under rating threshold (show) You should make sure that the evolve button only lights up when an upgrade is available. This is a problem with the virus/antivirus upgrades. Also, the unify upgrade doesn't seem to work. It takes the cost but then it doesn't restart.

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(2)

Lukashiky

Feb. 23, 2015

Under rating threshold (show) Seems it is unavailble, and i face the same issue as whatda45.

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(0)

Lukashiky

Feb. 23, 2015

Under rating threshold (show) Can't buy antivirus

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(0)

whatda45

Feb. 23, 2015

Under rating threshold (show) EVOLVE button still lights up for upgrades unavailable (virus)

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(3)

GD_FierceDeity1

Feb. 23, 2015

Under rating threshold (show) another problem....cant unify...

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(1)

GD_FierceDeity1

Feb. 23, 2015

Under rating threshold (show) only one problem...Absorb 5 has been purchased but virus 1 refuses to be unlocked...

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(2)

pixelevolution

Feb. 23, 2015

Under rating threshold (show) I've released v0.2.0. Unfortunately this means you have to start a new game. As always let me know your suggestions! I am listening. Check the update tab for a list of what changed! I've got an update coming out tomorrow for some small stuff and a big one coming out over the weekend. Regards, PE Developer.

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(0)

Weasel_Cookie

Feb. 22, 2015

Under rating threshold (show) Also, maybe have a thing where you click, then your pixels follow that click.

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(3)

Developer response from pixelevolution

This is coming soon...

Weasel_Cookie

Feb. 22, 2015

Under rating threshold (show) Maybe you could do a click upgrade where you get more per click, per second etc.

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(0)

Dark_Zhiro

Feb. 22, 2015

Under rating threshold (show) I clicked 'Continue' and it was a New Game.

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(0)

Hoboishguy

Feb. 22, 2015

Under rating threshold (show) got stuck in tutorial, couldn't go back to the menu

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(-1)

megaultraninja

Feb. 22, 2015

Under rating threshold (show) slower evolving mutations? before i can get enough evolve points they already can eat me before i can eat them ;(

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(3)

Oakshield

Feb. 22, 2015

Under rating threshold (show) How about for a future update, certain evolution paths lock others, that way you really gotta plan and games will be different.

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(2)

Developer response from pixelevolution

Thanks for the suggestion Oakshield. This might come into the more advanced stages.

Oakshield

Feb. 22, 2015

Under rating threshold (show) Is unify cumulative?

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(4)

splejx

Feb. 22, 2015

Under rating threshold (show) game freezes after a while. no movement no income

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(1)

pixelevolution

Feb. 22, 2015

Under rating threshold (show) Hi guys, I updated the game and the Unify button should now be working properly. A lot of people were having issues with Unifying and then having the game weird out and get stuck. Let me know if there are anymore issues. Regards, PE Developer

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(0)

hakikidd

Feb. 22, 2015

Under rating threshold (show) i dont understand the game in 15 min i got all the upgrades and now iam waiting fo 1m to unity and than? iam sorry but this boring

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(3)

whatda45

Feb. 22, 2015

Under rating threshold (show) Halfway through second game (after unify) my game is stuck. Menus and buttons work, but no progression. Pixels are stuck, no resources growth (also with mouse) and terminate does nothing.

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(-1)

NormaTheNorman

Feb. 22, 2015

Under rating threshold (show) I don't think of a game as fully idle if it slows down or stops when you are off the page. At best it keeps active (at least partly) when offline. Nice start though, and good luck.

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(5)

SteliosS10

Feb. 22, 2015

Under rating threshold (show) walkthrough: https://www.youtube.com/watch?v=oQwJTnwxOls

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(0)

retrorocket1

Feb. 21, 2015

Under rating threshold (show) wish there was a way to see your current reset multiplier

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(1)

JoshuaM561

Feb. 21, 2015

Under rating threshold (show) I believe that this could be a great war simulator. like tribal warfare. ~IGN 69/21

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(2)

retrorocket1

Feb. 21, 2015

Under rating threshold (show) ok ive not been able to get above 1 pixel for any decent period of time because of the sheer power of the other pixels

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(-1)

MoratGurgeh

Feb. 21, 2015

Under rating threshold (show) The different colours (enemies) are all mutations of your pixels. When they mutate they have the same upgrades that you've already bought. After that they can mutate further on their own. So if you have Absorb 3 and Firewall 2, you can eat mutations and they can eat you. If you have Absorb 3 and Firewall 3 then new mutations can't affect you (and vice versa). It's all about timing upgrades to get the most resources from the initial slaughter when you upgrade your Absorb higher than enemy defences (plus some other stuff, too). Nice game and I like the concept but it's a bit of a one-trick pony :) Good balance so far, but a bit too quick and easy. 4/5 and hoping for more development.

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(59)

pineapp

Feb. 21, 2015

Under rating threshold (show) Sometimes my pixels vanish. I still see the pop but they arent visible on screen. Also maybe different colors for evolutions f.e. white requirements met, gold rdy to buy and green bought. And last maybe let players start on the smallest map with 50 pix cap then grow through different stages with +5 cap each unity

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(6)

neo32x

Feb. 21, 2015

Under rating threshold (show) oh, i see now. you have to use terminate to get that last several k of resources for unity.

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(0)

neo32x

Feb. 21, 2015

Under rating threshold (show) all upgrades except unify bought, at 858k+ resources and boom can't absorb anything at all. what, do the upgrades affect the other colors as well or something because it kinda hit a deadend from what i can tell (or a large drop in resource gain speed).

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(-1)

Dark_Zhiro

Feb. 21, 2015

Under rating threshold (show) Actually, I can just get to 1,000,000 resources and restart the game without buying any upgrades now.

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(0)

Developer response from pixelevolution

I'll check this out and tweak some of the balancing. This is not really meant to happen.

Dark_Zhiro

Feb. 21, 2015

Under rating threshold (show) I've gotten up to the point where I can just get my resources up to over 100,000 and get everything and then reset again in like 1 minutes because the go from 1 to 100 without me clicking in like a split second.

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(0)

qwertyuiopazs

Feb. 21, 2015

Under rating threshold (show) Wish I continued to gain resources while in upgrades tab :/

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(43)

Developer response from pixelevolution

I'm currently working on a way to have this implemented. EDIT: It's now implemented!

mrsupreme888

Feb. 21, 2015

Under rating threshold (show) I have no idea what the hell is going on, a good description of the colours and their respective powers would be a nice addition.

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(12)

Developer response from pixelevolution

Hi mrsupreme888, It's clear that I need to implement a better walkthrough of the game, which is coming in the next update. The different colors just represent mutations of your cell, which are all evolving on their own. I'm adding a way to hover over enemies in order to get an overview of their strengths/weaknesses and even a way to peer into everything that they have evolved.

darthsabreMMX

Feb. 21, 2015

Under rating threshold (show) The Evolve button should light up when you have enough resources. Other than that, the game is looking good so far.

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(41)

Developer response from pixelevolution

I'm implementing this. It should be out on Monday! EDIT: This is now implemented!

skychas3r

Feb. 21, 2015

Under rating threshold (show) Nice! I like the concept. Few notes: I (manually) saved the game after my first rebirth, reloaded the page and resumed the game. Now there's only a single pixel that doesn't move or replicate, and there's no resource generation. Opening and closing the Evolve screen grants 1 resource every time. Also, Moving Fortress lights up as buyable once you have 1k resources, but actually costs 10k. Looking forward to updates!

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(3)

Developer response from pixelevolution

I uploaded a fix to the Moving Fortress part. As for the save game, that's new. I'll check it out. Thanks!

pixelevolution

Feb. 21, 2015

Under rating threshold (show) The problem of player controlled pixels wandering off the screen should now be fixed. Let me know if you're still experiencing problems in this regard.

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(1)

Hobelbruder

Feb. 21, 2015

Under rating threshold (show) but instead of a command feature, maybe you should add that every newly produced pixels tend to spawn towards the middle of the map. not 100%, but so that neighboured sqares towards the middle have a slightly higher chance to spawn the new pixel.

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(0)

Developer response from pixelevolution

Thanks for the suggestion. This idea will be implemented in a quick fix to solve this issue.

Hobelbruder

Feb. 21, 2015

Under rating threshold (show) i got the same problem, all my pixels are stuck somewhere far away from the "enemies". also maybe add a legend or a mouseover feature which tells you what strength the other pixel colors are. i think strength is what you mean with "absorb"

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(1)

xlippy

Feb. 21, 2015

Under rating threshold (show) my 90 pixels are now at the bottom of the map and all the enemies are in the middle :/ maybe you can add something to command the pixels ? like where to move?

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(1)

Developer response from pixelevolution

Hello xlippy, I'm currently working on a way to implement this and it will be out with the next update (coming within the week)

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