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8/10 Great!
Very tactical game, requires thinking, which is very good. More otions of guns and "creeps" would improve the game a lot. Well done.
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Admittedly addictive, though my biggest qualm is that it doesn't really add anything to the tower defense blueprint. Some good algorithms in there though. The AI seems to have a good sense of the fastest route, and it was able to stop you from blocking the path altogether.
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I can't make up my mind what's most annoying about this game; the fact that I suck at it, or the fact that I have spent waaaay too much time on it.
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It's good, But the link when you complete it is really, really, Annoying, Lowering it's score by alot. atleast make the link appear in a new window or a new tab.
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Played a lot of TD and mauls in WC3 and this catches a lot of positives from those.
Only things I'd change are Squirt Towers are possibly a bit overpowered, and the air is a bit too easy for non-swarm towers to take care of (ie swarm towers are not actually needed in some cases).
Overall great job, 5/5.
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As it's been said, this tower defense game's defined by your maze. It adds a lot of replay value to the game, making it one of the better games you'll find.
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I disagree, Robubie. There are a lot of tower defense games out there, and a lot of them are inspired by Warcraft III, but this one is unique in that the towers themselves define the actual path. There's a lot of strategy in creating your own maze.