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Comments for Raider: Episode 2

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lennyz

Jun. 29, 2010

Under rating threshold (show) I'm impressed, I thought this game was going to be easy, but I actually DIED a couple times. How refreshing this is, great game, great concept, oh nostalgia! 5/5

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(62)

sabasaba

Jun. 29, 2010

Under rating threshold (show) not loading :(

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(0)

jamesrules90

Jun. 29, 2010

Under rating threshold (show) I love this game but it needs badges. 5/5

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(0)

jayson1230

Jun. 27, 2010

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(-6)

Lancer873

Jun. 26, 2010

Under rating threshold (show) Oh man... I beat intermediate mode in 15:03. THREE SECONDS short of the ideal time... ouch. Well, I'm eighth place all time in score and rank, apparently the only person to get B rank without getting A or S rank. I'm happy anyways. ^_^

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(2)

Kaarchin

Jun. 19, 2010

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(-3)

DCarrier

Jun. 15, 2010

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(-10)

chembognelson

May. 31, 2010

Under rating threshold (show) awsome game, reminds me of platformers from back in the first gen console days

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(6)

Godsin

May. 22, 2010

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(-16)

Keeganx

May. 18, 2010

Under rating threshold (show) Eager for chapter 3

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(25)

Keeganx

May. 18, 2010

Under rating threshold (show) Hold left and tap right rapidly and you can make him dance. Faster = right, slower = left

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(0)

Snow_Cat

May. 15, 2010

Under rating threshold (show) I'd like to be able to catch ladders withthe down key.

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(0)

skinshot24

May. 11, 2010

Under rating threshold (show) to fix the lag just right click, settings, and look 4 da arrow and put it all the way to the right.

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(-2)

Corrupted12

May. 09, 2010

Under rating threshold (show) -936 points. I got stuck on the last chamber for twenty five minutes. Whoo. Well, by operant conditioning, I will now associate all platformers with blinding fury. This will be good if I ever need to kill something.

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(2)

heyheyitsmeitsme

May. 01, 2010

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(-3)

Vivisector36

Apr. 28, 2010

Under rating threshold (show) OK. The point of this game is clearly to be reminiscent of good old fashioned difficult platformers, NOT a "run-n-gun" game. Who cares if you don't use the weapons much? The beauty in this game is its platforming style. There aren't many of these sorts of games out there, and I applaud the developer.

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(4)

gukinator

Apr. 27, 2010

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(-5)

ActiveUnique

Apr. 24, 2010

Under rating threshold (show) Instead of a hold-to-perform jump, shift could have very easily been a press-to-perform jump which would be much less awkward. I decided to stop playing after the first introduction of the hold and press scheme of the controls since I knew my fingers would be hurting very soon.

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(1)

Saukijan

Apr. 23, 2010

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(-6)

SamSlaughtr

Apr. 16, 2010

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(-4)

rush1oner

Apr. 12, 2010

Under rating threshold (show) OK, here's the problem. Although the graphics and gameplay are beautifully reminiscent of the beloved 8-bit platformers of yore, the fact that this is a jumper rather than and a run-n-gun really takes away from the fun. Our hero has some really cool weapons that seem to take a backseat to the dominant perils of deadly spikes and difficult jumps. Still, good job. Please add some more enemies to blast away in the Episodes to come.

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(1)

InternalDungeon

Apr. 10, 2010

Under rating threshold (show) significantly harder than episode 1

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(12)

DeoFavente

Apr. 04, 2010

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(-4)

D3M1G0D

Apr. 03, 2010

Under rating threshold (show) ...Did any of you guys read Pseudo's memo at the top? You know, the one that shows you how to take away the lag... God... Assholes, all of you.

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(48)

SoulReaperCo

Apr. 02, 2010

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(-5)

Driveinkiller

Mar. 31, 2010

Under rating threshold (show) I love this game, god it's hard though. Tough as an old shoe.

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(3)

tibtob

Mar. 30, 2010

Under rating threshold (show) rewrite the game! Use Flixel or write your own bitmap-engine. then there will be no lags anymore. the game itself actually is quite fun and challenging. It's worth redoing it!

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(-2)

Brianf66total

Mar. 24, 2010

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(-4)

ibeatgames

Mar. 13, 2010

Under rating threshold (show) it is megaman + mario

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(1)

Anchises85

Mar. 12, 2010

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(-4)

Ronpup

Mar. 12, 2010

Under rating threshold (show) do never USE IMPROPER LANGUAGE.

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(2)

TearsAmongAshes

Mar. 07, 2010

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(-3)

achanps

Mar. 07, 2010

Under rating threshold (show) I agree that the game is laggy, and I look forward to a download version that may eliminate the problem

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(0)

gigantul

Mar. 07, 2010

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(-4)

TheLostAngel

Mar. 06, 2010

Under rating threshold (show) Julian, there is clearly posted advise on how to avoid the lag

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(2)

julian999345

Mar. 03, 2010

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(-4)

onepencil

Mar. 01, 2010

Under rating threshold (show) this is soo funny XD

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(2)

Justin1221

Feb. 28, 2010

Under rating threshold (show) Slightly funny feeling controls and some lag makes this a big challenge and ruins it some. 3/5

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(-2)

Kota8899

Feb. 28, 2010

Under rating threshold (show) very nice. very hard. and people complaining about lag, get a new computer, im not having any lag at all.

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(2)

videogamer1993

Feb. 27, 2010

Under rating threshold (show) it's not even being laggy for me, it's so bad i can't even click on the close button without my computer freezing...

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(-2)

Krafen

Feb. 23, 2010

Under rating threshold (show) Your suggestion reduced but did not eliminate the lag for me, rendering the game unplayable.

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(-2)

erektionsgehabe

Feb. 17, 2010

Under rating threshold (show) Just as nifty as the first episode. High craftmanshift on graphics, sounds and gameplay. Simple to play - hard to master. If you die, its your fault - as its tricky yet never unfair.

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(3)

rapidraccoon808

Feb. 15, 2010

Under rating threshold (show) Too bad it lags on Kongregate, sigh

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(1)

PotatoEngineer

Feb. 11, 2010

Under rating threshold (show) I had pretty good results with mapping the up key to both jump and climb/talk. The vine-jumping gets a little hairy, but otherwise, it works better because I've had a lot more practice with the up-is-jump layout. (Note to game developers out there: if you're going to use a non-standard key mapping, it had better be the best thing since the microchip. This game is, I admit, rather nice, but it doesn't justify having to re-learn a new control scheme.)

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(2)

Pippin_took90

Jan. 29, 2010

Under rating threshold (show) hard on beginner, but fun. 4/5 due to some annoying sections. @ zer0nix: you can jump on the upturned spikes and from there you can reach the vine. You never have to wait for death.

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(2)

Frank90_K

Jan. 26, 2010

Under rating threshold (show) Awful

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(-2)

Omegnight

Jan. 25, 2010

Under rating threshold (show) Not bad but it need to be more dynamic 4/5

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(0)

AlienKittyInc

Jan. 24, 2010

Under rating threshold (show) Whew, Beat it. Nice.

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(0)

zer0nix

Jan. 18, 2010

Under rating threshold (show) this isn't hard, it's just frustrating. i've respawned on room 3 8 times now and each time i've had to wait for all 7 points of health to slowly evaporate instead of just dying quickly. there is no reason for this to be the case! if no recovery is possible, just make it a quick instant death instead of prolonging your players discomfort.

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(-1)

ClownShoes

Jan. 13, 2010

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(-3)

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