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In this game, your character is like "Morgue boxes? Not opening those. Dead body under a sheet? Not lifting that sheet, that's for sure." Meanwhile, in the first game, he's like "oh look, a dead rat. I'm going to poke it 500 times." I wonder what changed. XD
don't swear at it ;-) or ask who am i, who are you, where am i, help, what do i do, etc. Stuck on the lock? Find the 4 polaroids, check em out in the inventory for the code - input each code segment via top 1, right 2, bottom 3 for example.
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Great game. I really wanted to kill her precious piranha, not feed it :). I'm glad you cut down on the speed clicking scenes in your games.
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The quadrant puzzles 4 commands are top #, left #, right #, bottom #
Once you are in there is a command to open the door. (look behind gas tank)
+ to help others as this was the only unintuitive puzzle
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kinda short but still pretty interesting. the computer part was really uninformed. had to find answer in comments. all other puzzles weren't particularly hard. I thought breaking the cameras with the dental pliers would tie into the story/puzzles somehow
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after the 4 switches are done and find all the 4 teeths then you moved to the lift then warning the boss battle:the doctor carzy gril who just open the lift doors and the tip is:use the doctor knife that can kill the boss face! and make sure she cannot let the door open! or else she will ate you alive for chreep! and their weakness!:tr to cut his hea bebore the lift doors shut down powerful! then the boss head cut down!you wined th game!,finally I must not play this game! but the game is ture stiry! rates 5/5
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really nice sequel to my favourite point and click!
i liked that you removed the speed click parts -
but the "computer" didnt work for me - boring, not funny, needed the walkthrough to proceed ...
keep up the good work!
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Psionic3D, great game! I've been a fan since I accidentally discovered Being One. I don't normally like escape games and shun any games with shooting and/or being shot (hate the stress), but I have to say I have thoroughly enjoyed the Killer Escape series so far. Disturbing and gruesome topic, but It's the interesting story line and fantastic graphics that keep me on the lookout for more. If they hadn't been done so well, I wouldn't have given these a second look. As it is, I can't wait until the next installment of Killer Escape!
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This is starting to remind me of the movie hostel. Maybe the chair was released electronically and the observer was the one who released us?
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The first point and click escape adventure game I've ever played that gave me the creeps. The first one could be scary at times, this one...amazingly done. 5/5.
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I thought that removing the corpse's eye with the scalpel and feeding it to the fish was a perfectly reasonable solution. Maybe the game is less extreme than I thought...
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So i'm not sure if you have to... but I scalpeled the hell out of the chicks face when she opened the elevator door. If her head did not come off, at least she would not have been able to see, hear, smell, of taste any of her next victims...
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Right. A group of 4 human-sized lockers. You are NOT getting me to open them. Nope. Not falling for that one again.
Wait, you're saying that due to game mechanics, there's guaranteed to be something in it that I need to progress?
*Glares*
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As I play, again and again and again, I wonder if there ever was a serial killer whose intent was fulfilling achievements/awards.
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Loved it, loved her, but loved the scalpel more than any other thing in the game. next one. you damn observer bitch im'a catch you, & use your micro to let the killers hear you scream out of pain then im'a throw you to them to feed their stupid feelings one last time, after that im'a blow all the entire facility till theres nothing left. <3 Falquirk*
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After reading all the comments, I consoled myself that there wouldn't be a jumpscare like the locker in pt. 1... moral: never trust kongregate comments.
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Rated the game a 1 solely because of the computer. Did not respond to any of the obvious questions. I have all the pictures, I know what I'm supposed to do but can't figure out the correct syntax to make it happen. Very frustrating, completely broke immersion. Mainstream games abandoned that style of interface decades ago for the very good reason that it *just doesn't work*. Also way to put your walkthrough behind an unskippable ad. I'm not even going to bother waiting through the ad just to find out how to talk to your computer. I'm done here. Its a shame because you really had me for a few minutes there.