Under rating threshold (hideshow)
like rzvrzv said, it would be a good idea to let us move a line entirly, like a dot in the center that you left click to move
Under rating threshold (hideshow)
5/5 i would recommend something though..can you add an ability to completely move a line please?it would be really helpful:D
Under rating threshold (hideshow)
It's a shame this doesn't have the Kong API because this one definitely deserves badges. It's cool listening to all the different beeps and boops and no time limit lets me play with the levels at my leisure. Makes me wish that Sandbox mode had more to offer though like adding obstacles and more pipe drops. 5/5
Under rating threshold (hideshow)
Sounds like the game makes some pretty interesting sounds. How about letting us publish the wacky contraptions we make?
Under rating threshold (hideshow)
No way did you just make this, I was working on exactly the same idea! However, you accomplished it much more stylishly than I ever could, so, well done all the same!
Under rating threshold (hideshow)
This game is very addicting and I love the music. its interesting how the balls make music when they touch the ground. But a little glitchy though. But overall great game!
Under rating threshold (hideshow)
Please get rid of the fanfare that plays at the end of each level, I prefer to listen to the little tune my drops make instead. D:
Under rating threshold (hideshow)
I really like this idea, and you pulled it off very well. The animation is smooth, and the sounds are great. Other than the minor bugs/improvements mentioned in previous comments, I wouldn't change a thing. Great game!
Under rating threshold (hideshow)
in the ipod app i had, the sound was specified by the length of the line, and the place that it hit, i would like a similer way to predict what the sound will be, instead of having purely random notes come out
Under rating threshold (hideshow)
Lack of a mute button seems a bit of an oversight, but it's understandable considering the aural concept. Excellent game! If there is ever a sequel, the ability to select scale modality (ie pentatonic, chromatic, diatonic, etc) would be a definite plus.
Under rating threshold (hideshow)
You know the "glitch inside object" thing. Well i got 2 drop outpipes to put the drops into a square. The lag is real
Under rating threshold (hideshow)
very great game 6\5 one thing though in the beginning when it says "drop." right after the D and above the r it has a random square at the top of the d Lol.And its very creative that when the ball hits a line little balls fly up and fade away.1 thing about that if you make a new one that instead of little balls that fade how about small spinning triangles.Just a thought if you ever make drop 2.
Under rating threshold (hideshow)
ok i think there should be a level sharing system so players can make cool things and share with eachother. like if you agree
Under rating threshold (hideshow)
I constantly let the ball enter the line to cheat thru some of the lvls. As said above, Quickfingerz needs to fix this.
Under rating threshold (hideshow)
Well, after some line changing, there appears some invisible lines. And sometimes the drops enter the pipes without filling them.
Under rating threshold (hideshow)
Anyone else shot these "drops" inside a bar? It happend to me at level a#3. (Oh, and it's funny when you complete level a1 with 2 lines and then you have to do a1 again with 2 lines in level a2)
Under rating threshold (hideshow)
in sandbox 1. create basket at drop tube. 2. make the bottom a open funnel with another line blocking the flow. 3. wait for a minute. 4. put another line at the way bottom where you believe the flow will hit. 5. release to blocker! Boom!
Under rating threshold (hideshow)
Although I'd like to be able to move the entire line by clicking anywhere inside it, rather than just the edges, this game still deserves a 5/5, mainly because it calms me.