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Excellent game. Love the music, zombie games are (almost) always good in my book, and I love how the Peace Maker looks like the BFG 10k from Skulltag with a scope on it. ;3
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You fixed the problem where soldiers refuse to run away when injured - great! It is now possible to save their lives :). However, there is another problem - specifically, they refuse to interact when threatened. So, if a soldier is being shot at or attacked, they won't loot, won't work on the car, won't heal or reload until the enemy is gone. Besides the obvious flaw, this also causes the problem where they run out of ammo, but are still being attacked, and can't reload until they are no longer in danger - so they walk to the ammo station, and just stand there until they die or someone else kills the enemy.
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I've just realized why I like this game so much - the mechanics are identical to x-com: apocalypse! You should totally do a port of that to flash - you're already halfway there!
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The difficulty curve is a little steep. Also, there does not seem to be much advantage to guns. also, the large map, but no ability to place sandbags further from the car make defending strategic points a nightmare on tougher difficulties. Also, there are hiccups in pathing cancellation that would cause my unit to run into unwanted areas while being destroyed, and i just wanted him to go the other way. GREAT concept all the same, it is enjoyable. Can guns not be placed? the "hack" gun in the middle does not seem very reliable. What is the indication that the gun can fire for you? why does it randomly stop? upgrading guns and satellite do not seem to give much benefit other than being a resource drain. also, there is simply not enough time between waves at the higher levels (on normal difficulty) to retrieve your objectives, esp when you need all of your units as gunners.
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Found a glitch: If you click a soldier before the hint comes up, you can get X amount of money until you want the Horde to come (after a few tips pass by, didn't care to check). Up this so developer can fix.
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The first devoleper ive seen that has responded to every comment I love the game the turrret is a little confusing cause you dont know if its really working or not
Hmm we will make some sort of highlite for the turet in the sequel, also turret is an easter egg for "tower defence" :P Thank you very much , we are glad you enjoyed our creation :D
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I seem to be unable to get past wave 15 on easy which is unusual considering I beat the game a few days ago. Might have been the money balance, I'm going to refreash and play again.
P.S. Ramos Emanuel, do you ever sleep? You just seem to constantly refreash the game looking for comments. By the sheer volume of comments though I would say you are encouraging feedback at the least.
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I enjoy this game quite a bit. Besides the last of the zombies having the same range as some of your units, making it so where they get just in range to attack and be attacked by one unit. Id maybe shorten their range by the smallest amount. I would love to see some expansions on this game because i like it soo much. Perhaps a survival mode or just more items to buy.
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It's a decent game, but maybe a little stiff. Animating each action of the characters would be more better rather than tweaking each sprite. The shoulders stay too broad for each action. It would also be more better if the monsters dropped a set amount of money as opposed to taking time to get from the Loot Box.
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Sometimes, when I buy a new barricade, approximately half of my other barricades disappear. This is shaping up to be a real money waster, and is a pretty serious glitch. The barriers still show up in the "Build" screen, but not the game screen, which is what matters.
No it is not a glitch, making lvl up on intelect it depends sometimes increases accuracy , sometimes interactions and sometimes both, it all depends on the intelect lvl
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It would be nice if the level up showed in the train menu, so you don't have to click each one to find out who needs needs training. Though I'd rather they just gain levels without me having to position their skill points first, and then put their skills in place in one go.
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i like how you put psycho mantis in the loading screen. i take my hat off for you. you are legen... wait for it.... Dary!!!
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I feel like the story mode is already like survival mode if don't repair the vehicle :) but its hard to survive on story D:
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Not entirely sure what happened, but when my last guy's HP went to 0 it never went back to the title screen, he just continued reloading and never died, and I couldn't do anything. Had to reload the page... :( Great game though, if a little tough XD
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It would be cool that you ad a survival mode `cause this game was just to cool to play only the Story +It would be cool to have more soldiers because using 2 to loot and everyone else to fight It just wont do in later waves xDD BUT! anyway 5/5 and Fav.....This game its only for hardcore players xDDD
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A friendly tip to all, before you buy a soldier a new weapon, click on the current one and sell it. :D
Works with any equipments.
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Its a nice game, but there seems a little glitchs:
1)If you take in at you gonna have lvl up very fast, and have tons money, at 9 int he start mine with crazy speed, compared tro others.At lvl 20 smthing, i have 3 lvl 21 ppl with over 400.000+ gold
2)Rifles dont need reload
3)Not a glitch, but int weapons seems very weak, compared to str, lvl 1 shotgun seems like lvl 13 int weapon.
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Love the game, i like strategy games. Make a new one will be great, able to get more troops, zombies, and items will be awesome :D
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More information. Right. I pause the game, and it randomly crashes in a few seconds. It's hit-and-miss. I think I went to click a soldier and I got a black screen. Hope I helped, even though I don't think I did :/
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IMPORTANT UPDATE: important, we updated the AI and we fixd the bugs you mentioned in the feedback, please chek it out and tell us if all works good now
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damn it its ok but its real annoying with the movement i tell em to fall back and they keep getting stuck also turret is utterly useless no can hack it even with all stats at 15 still 2 stars after second playthru need to be able to BUILD TURRETS NOT HACK BUT PUT LIMIT, ai needs a movement buff like follow one unit thru a gap instead of saying no way and dying
IMPORTANT UPDATE: important, we updated the AI and we fixd the bugs you mentioned in the feedback, please chek it out and tell us if all works good now
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ouch, i cant finish after putting that part of a car into the police car, survive, then, i cant survive(and i used a 3-people team to get it and a 5-people team to hack that turret XD)
IMPORTANT UPDATE: important, we updated the AI and we fixd the bugs you mentioned in the feedback, please chek it out and tell us if all works good now
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Really fun, not very difficult on normal, but entertaining. After wave 40~ it gets sort of repetitive. I honestly just left it running by itself for a good 30 minutes, and still had everyone alive when I came back. Definitely worth playing though.
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once you get the hang of it it seems easy enough. also i got a commando zombie hiding in an alley (bottom left one) that i couldn't be bothered to flush out, it was too cute.
While the buildings are nice, it would be better if we could use them (say send someone in and he goes on rooftop, +range???). Recruit window only offered "lvl 0" characters for me. but still an awesome game, slightly tempted to try Hardcore just to see how long i last.
IMPORTANT UPDATE: important, we updated the AI and we fixd the bugs you mentioned in the feedback, please chek it out and tell us if all works good now
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you should take a closer look at the skill point improvements... i got to lvl 80 or sometihng now with 2 'looters' wich both have int. at 15 and got a looting rate of -1.8 also 4 power armoured tanks with the vindicator with acc. at 100% and protection at 100%... they are practicly invincible.. other than that, I love the game, you should serious make some badges and a sequel, 5/5 + favourite!