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Fix "_Beoynd_ this preloader lies ..." caption.
Still extremly easy and straightforward, even with all "improvements" and on hardcore - just a bit more micromanagement at the start.
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This game is filled with bugs, from vanishing sandbags to resetting skill levels. In addition to this I found that your squad ai was often wrong with pathing and that some of the enemies need tweaking. However, none of the problems that are in this game can compare to the wonderful feeling of playing a game that is well thought out, well implemented and creative/original in content. So thank you for the game it is still definitely five stars but I eagerly await a sequel.
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Liking it a lot, thank you!
I have 2 ideas that could be cool:
- a way to sort the items by stat , maybe have selected soldier's highest stat items at the top.
it gets tedious to scroll down every time you switch a char or item category to get to what you want.
- is there a way to name/rename your soldiers? if not, itd be sweet :D
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It would be perfect if upgrading the satellite increased the range where you can build barricades. As it is now, it's not really worth upgrading...
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Didn't find the game "that" good. The characters would glitch out, spamming "NO WAY!" and get stuck in a walking state. Then there is the idiotic AIs. If they are being chased and near death, with their allies shooting the zombie, THEY WILL TURN AROUND, letting the zombie CATCH up, and try to shoot them. Then there is the fact that they will waste their ammo when they have no way what-so-ever to hit the zombie. 3/5 stars, it could be a hell of a lot better.
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you should add subtitles, if people are listening to music they gotta turn it off so they can follow the story line. dont get me wrong i like the in game voice story line, but i also like to listen to music when im playing games.
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I did it! Here is the forum for the game:
http://www.kongregate.com/forums/3-general-gaming/topics/247288-awaken-front-line-forum
If anyone wants to say something that won't fit in the comments say it here. I would appreciate some up-votes at least until Ramos Emanuel sees the forum, but your call.
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ARG! I can't stand these incredibly stupid AI's! They can't path from the loot box to the medstation without me holding their hands and they won't defend themselves at all! There should be a "good enough" level of ammo and hp to stop and start shooting that zombie that's eating your face.
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Excellent game. Love the music, zombie games are (almost) always good in my book, and I love how the Peace Maker looks like the BFG 10k from Skulltag with a scope on it. ;3
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You fixed the problem where soldiers refuse to run away when injured - great! It is now possible to save their lives :). However, there is another problem - specifically, they refuse to interact when threatened. So, if a soldier is being shot at or attacked, they won't loot, won't work on the car, won't heal or reload until the enemy is gone. Besides the obvious flaw, this also causes the problem where they run out of ammo, but are still being attacked, and can't reload until they are no longer in danger - so they walk to the ammo station, and just stand there until they die or someone else kills the enemy.
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I've just realized why I like this game so much - the mechanics are identical to x-com: apocalypse! You should totally do a port of that to flash - you're already halfway there!
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The difficulty curve is a little steep. Also, there does not seem to be much advantage to guns. also, the large map, but no ability to place sandbags further from the car make defending strategic points a nightmare on tougher difficulties. Also, there are hiccups in pathing cancellation that would cause my unit to run into unwanted areas while being destroyed, and i just wanted him to go the other way. GREAT concept all the same, it is enjoyable. Can guns not be placed? the "hack" gun in the middle does not seem very reliable. What is the indication that the gun can fire for you? why does it randomly stop? upgrading guns and satellite do not seem to give much benefit other than being a resource drain. also, there is simply not enough time between waves at the higher levels (on normal difficulty) to retrieve your objectives, esp when you need all of your units as gunners.
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Found a glitch: If you click a soldier before the hint comes up, you can get X amount of money until you want the Horde to come (after a few tips pass by, didn't care to check). Up this so developer can fix.
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The first devoleper ive seen that has responded to every comment I love the game the turrret is a little confusing cause you dont know if its really working or not
Hmm we will make some sort of highlite for the turet in the sequel, also turret is an easter egg for "tower defence" :P Thank you very much , we are glad you enjoyed our creation :D
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I seem to be unable to get past wave 15 on easy which is unusual considering I beat the game a few days ago. Might have been the money balance, I'm going to refreash and play again.
P.S. Ramos Emanuel, do you ever sleep? You just seem to constantly refreash the game looking for comments. By the sheer volume of comments though I would say you are encouraging feedback at the least.
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I enjoy this game quite a bit. Besides the last of the zombies having the same range as some of your units, making it so where they get just in range to attack and be attacked by one unit. Id maybe shorten their range by the smallest amount. I would love to see some expansions on this game because i like it soo much. Perhaps a survival mode or just more items to buy.
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It's a decent game, but maybe a little stiff. Animating each action of the characters would be more better rather than tweaking each sprite. The shoulders stay too broad for each action. It would also be more better if the monsters dropped a set amount of money as opposed to taking time to get from the Loot Box.
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Sometimes, when I buy a new barricade, approximately half of my other barricades disappear. This is shaping up to be a real money waster, and is a pretty serious glitch. The barriers still show up in the "Build" screen, but not the game screen, which is what matters.
No it is not a glitch, making lvl up on intelect it depends sometimes increases accuracy , sometimes interactions and sometimes both, it all depends on the intelect lvl
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It would be nice if the level up showed in the train menu, so you don't have to click each one to find out who needs needs training. Though I'd rather they just gain levels without me having to position their skill points first, and then put their skills in place in one go.
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i like how you put psycho mantis in the loading screen. i take my hat off for you. you are legen... wait for it.... Dary!!!
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I feel like the story mode is already like survival mode if don't repair the vehicle :) but its hard to survive on story D:
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Not entirely sure what happened, but when my last guy's HP went to 0 it never went back to the title screen, he just continued reloading and never died, and I couldn't do anything. Had to reload the page... :( Great game though, if a little tough XD
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It would be cool that you ad a survival mode `cause this game was just to cool to play only the Story +It would be cool to have more soldiers because using 2 to loot and everyone else to fight It just wont do in later waves xDD BUT! anyway 5/5 and Fav.....This game its only for hardcore players xDDD
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A friendly tip to all, before you buy a soldier a new weapon, click on the current one and sell it. :D
Works with any equipments.