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Comments for Awaken: Front Line

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simplegoogly

Mar. 01, 2012

Under rating threshold (show) Awesome music and sound effects and fabulous pixel artwork. I am digging this. 5/5. :)

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(4)

Developer response from Ramos_emanuel

Thank you :)

lifecoder

Mar. 01, 2012

Under rating threshold (show) Fix "_Beoynd_ this preloader lies ..." caption. Still extremly easy and straightforward, even with all "improvements" and on hardcore - just a bit more micromanagement at the start.

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(2)

Developer response from Ramos_emanuel

thank you for the feedback :D

Warbear

Mar. 01, 2012

Under rating threshold (show) This game is filled with bugs, from vanishing sandbags to resetting skill levels. In addition to this I found that your squad ai was often wrong with pathing and that some of the enemies need tweaking. However, none of the problems that are in this game can compare to the wonderful feeling of playing a game that is well thought out, well implemented and creative/original in content. So thank you for the game it is still definitely five stars but I eagerly await a sequel.

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(4)

Developer response from Ramos_emanuel

Thank you very much, we will try to improve and also we will try to make seqel alot better

allo55

Mar. 01, 2012

Under rating threshold (show) it can't even load at times

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(2)

Developer response from Ramos_emanuel

It happes if you hae low internet conection because of the kong api highscores wich uses real time conection

Conclave

Mar. 01, 2012

Under rating threshold (show) Liking it a lot, thank you! I have 2 ideas that could be cool: - a way to sort the items by stat , maybe have selected soldier's highest stat items at the top. it gets tedious to scroll down every time you switch a char or item category to get to what you want. - is there a way to name/rename your soldiers? if not, itd be sweet :D

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(4)

Developer response from Ramos_emanuel

Thank you for your sugestions we will add them all in the sequel, we glad you enjoyed it

quentin405

Feb. 29, 2012

Under rating threshold (show) LOL, that was interesting :P

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(4)

Developer response from Ramos_emanuel

Thank you

Malkav47

Feb. 29, 2012

Under rating threshold (show) The "Loading" picture is BOSS.

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(1)

Developer response from Ramos_emanuel

:)

Drant

Feb. 29, 2012

Under rating threshold (show) It would be perfect if upgrading the satellite increased the range where you can build barricades. As it is now, it's not really worth upgrading...

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(2)

Developer response from Ramos_emanuel

good ideea, stalite is optional

HerofFire

Feb. 29, 2012

Under rating threshold (show)

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(-3)

Developer response from Ramos_emanuel

Thank you, we will try to improve

venergize

Feb. 29, 2012

Under rating threshold (show) you should add subtitles, if people are listening to music they gotta turn it off so they can follow the story line. dont get me wrong i like the in game voice story line, but i also like to listen to music when im playing games.

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(2)

Developer response from Ramos_emanuel

Yes , this hase bein mentioned before, thank you for feedback

jas2765

Feb. 29, 2012

Under rating threshold (show) wonderful game and iv never seen a developer get the requested updates done so fast

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(2)

Developer response from Ramos_emanuel

It is very hard

FatCatAttack

Feb. 29, 2012

Under rating threshold (show) I did it! Here is the forum for the game: http://www.kongregate.com/forums/3-general-gaming/topics/247288-awaken-front-line-forum If anyone wants to say something that won't fit in the comments say it here. I would appreciate some up-votes at least until Ramos Emanuel sees the forum, but your call.

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(4)

Developer response from Ramos_emanuel

Thank you lol, i will chek it out today

H4wx

Feb. 29, 2012

Under rating threshold (show)

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(-4)

Developer response from Ramos_emanuel

I am sorry about that, the soldiers are scared

xGrimxReaper808

Feb. 29, 2012

Under rating threshold (show) "Take strategical position!" is that from crossfire?

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(-1)

Developer response from Ramos_emanuel

Its random

holykeetchwa

Feb. 29, 2012

Under rating threshold (show)

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(-3)

Developer response from Ramos_emanuel

It happes if you hae low internet conection because of the kong api highscores wich uses real time conection

BearArmsCavalry

Feb. 29, 2012

Under rating threshold (show) Excellent game. Love the music, zombie games are (almost) always good in my book, and I love how the Peace Maker looks like the BFG 10k from Skulltag with a scope on it. ;3

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(1)

Developer response from Ramos_emanuel

Glad you like it :)

nick08

Feb. 29, 2012

Under rating threshold (show) nice game, will be a secuel?

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(4)

Developer response from Ramos_emanuel

If we get pozitive rating , yes

benubird

Feb. 29, 2012

Under rating threshold (show) You fixed the problem where soldiers refuse to run away when injured - great! It is now possible to save their lives :). However, there is another problem - specifically, they refuse to interact when threatened. So, if a soldier is being shot at or attacked, they won't loot, won't work on the car, won't heal or reload until the enemy is gone. Besides the obvious flaw, this also causes the problem where they run out of ammo, but are still being attacked, and can't reload until they are no longer in danger - so they walk to the ammo station, and just stand there until they die or someone else kills the enemy.

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(0)

Developer response from Ramos_emanuel

Yes i know but that we cannot change because people will say "soldier AI is stuuupid, they prefer to loot then to help a freind " :(

jgallina89

Feb. 29, 2012

Under rating threshold (show) "Easy, im a noob"... guess im a noob, cuz that was hard

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(12)

Developer response from Ramos_emanuel

LOL

benubird

Feb. 29, 2012

Under rating threshold (show) I've just realized why I like this game so much - the mechanics are identical to x-com: apocalypse! You should totally do a port of that to flash - you're already halfway there!

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(3)

Developer response from Ramos_emanuel

X-com was one of the main inspirations for it :D

taijutsu

Feb. 29, 2012

Under rating threshold (show)

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(-3)

Developer response from Ramos_emanuel

Its starting just that certan quests unlock after a certan amount of waves

Da3MoN

Feb. 29, 2012

Under rating threshold (show) The difficulty curve is a little steep. Also, there does not seem to be much advantage to guns. also, the large map, but no ability to place sandbags further from the car make defending strategic points a nightmare on tougher difficulties. Also, there are hiccups in pathing cancellation that would cause my unit to run into unwanted areas while being destroyed, and i just wanted him to go the other way. GREAT concept all the same, it is enjoyable. Can guns not be placed? the "hack" gun in the middle does not seem very reliable. What is the indication that the gun can fire for you? why does it randomly stop? upgrading guns and satellite do not seem to give much benefit other than being a resource drain. also, there is simply not enough time between waves at the higher levels (on normal difficulty) to retrieve your objectives, esp when you need all of your units as gunners.

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(3)

Developer response from Ramos_emanuel

THank you for the feedback :)

Sykom04

Feb. 29, 2012

Under rating threshold (show) don't know why people asked for it to be more difficult. I can't beat noob. unless it's the ninja uber-hard level?

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(3)

Developer response from Ramos_emanuel

It depends on what tactics are you using

xXBanisherXx

Feb. 29, 2012

Under rating threshold (show) Found a glitch: If you click a soldier before the hint comes up, you can get X amount of money until you want the Horde to come (after a few tips pass by, didn't care to check). Up this so developer can fix.

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(-2)

Developer response from Ramos_emanuel

We will look tomorrow into it

LundalBaaz

Feb. 29, 2012

Under rating threshold (show) There seems to be a bug and the game freezes if a zombie touches any of the shooters?? Please fix it.

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(-2)

Developer response from Ramos_emanuel

We will look into it

Denninja

Feb. 29, 2012

Under rating threshold (show) GIANT SHOULDERS.

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(-1)

Developer response from Ramos_emanuel

Yea, bouncers :P

pietroblitz7

Feb. 29, 2012

Under rating threshold (show) The first devoleper ive seen that has responded to every comment I love the game the turrret is a little confusing cause you dont know if its really working or not

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(4)

Developer response from Ramos_emanuel

Hmm we will make some sort of highlite for the turet in the sequel, also turret is an easter egg for "tower defence" :P Thank you very much , we are glad you enjoyed our creation :D

xXBanisherXx

Feb. 29, 2012

Under rating threshold (show) Everyone up MistaPerson so we ALL CAN CONFIRM THERE WILL BE A SEQUEL :D

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(4)

Developer response from Ramos_emanuel

Thank you very much for encouraging us :) at the end of day coments like this makes us be happy about our hard work :)

oiskipoiski

Feb. 29, 2012

Under rating threshold (show) HMMM RESIDENT EVIL ANYONE? :D

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(5)

Developer response from Ramos_emanuel

Yes , me the developer <--- big fan of re :D altough i played only re1 and 2

FatCatAttack

Feb. 29, 2012

Under rating threshold (show) I seem to be unable to get past wave 15 on easy which is unusual considering I beat the game a few days ago. Might have been the money balance, I'm going to refreash and play again. P.S. Ramos Emanuel, do you ever sleep? You just seem to constantly refreash the game looking for comments. By the sheer volume of comments though I would say you are encouraging feedback at the least.

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(5)

Developer response from Ramos_emanuel

I try to make a good game, im at the end of my strenght i sure hope today`s update was the last :P

tienshanpai

Feb. 29, 2012

Under rating threshold (show) I enjoy this game quite a bit. Besides the last of the zombies having the same range as some of your units, making it so where they get just in range to attack and be attacked by one unit. Id maybe shorten their range by the smallest amount. I would love to see some expansions on this game because i like it soo much. Perhaps a survival mode or just more items to buy.

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(3)

Developer response from Ramos_emanuel

Shoguns = close range masacre/ rifles = recomanded for ranged enemi / minigun = pwnage

MistaPerson

Feb. 29, 2012

Under rating threshold (show) It's a decent game, but maybe a little stiff. Animating each action of the characters would be more better rather than tweaking each sprite. The shoulders stay too broad for each action. It would also be more better if the monsters dropped a set amount of money as opposed to taking time to get from the Loot Box.

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(5)

Developer response from Ramos_emanuel

Sorry but to make all animation sprite based with frames would take a million years :P we will use your sugestion about the ennemy drops in the sequel

N494

Feb. 29, 2012

Under rating threshold (show) just need to wait for hag to get this :c

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(3)

Developer response from Ramos_emanuel

:)

fiver49

Feb. 29, 2012

Under rating threshold (show) Sometimes, when I buy a new barricade, approximately half of my other barricades disappear. This is shaping up to be a real money waster, and is a pretty serious glitch. The barriers still show up in the "Build" screen, but not the game screen, which is what matters.

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(-1)

Developer response from Ramos_emanuel

hmm, we will see it fixed

FatCatAttack

Feb. 29, 2012

Under rating threshold (show) So you had complaints...about too much money...that's unusual.

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(-2)

Developer response from Ramos_emanuel

Yea but now we re-ballanced it :P

emixp

Feb. 29, 2012

Under rating threshold (show) realy good good game, but i cant save game...why?

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(4)

Developer response from Ramos_emanuel

You can save it now, you lost old saves because we made update but now the final version is on so you wont lose them anymoer

bedomp

Feb. 29, 2012

Under rating threshold (show)

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(-4)

Developer response from Ramos_emanuel

I would be very angry if they hack it without sending me a private mesage and asking approval

wadledo

Feb. 29, 2012

Under rating threshold (show)

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(-3)

Developer response from Ramos_emanuel

No it is not a glitch, making lvl up on intelect it depends sometimes increases accuracy , sometimes interactions and sometimes both, it all depends on the intelect lvl

wadledo

Feb. 29, 2012

Under rating threshold (show) It would be nice if the level up showed in the train menu, so you don't have to click each one to find out who needs needs training. Though I'd rather they just gain levels without me having to position their skill points first, and then put their skills in place in one go.

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(3)

Developer response from Ramos_emanuel

Thank you for your feedback we will se what we can do about it

puynsi

Feb. 29, 2012

Under rating threshold (show) NOOOOOOO!!! You took away the massive money trick xDDDDD just realized that playing on hardcore ;(

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(3)

Developer response from Ramos_emanuel

AHAHAHAHAHA yes, we made update making AI better and rebalacing looter class cause we had many complaints about large amount of moneyz :P

Valle

Feb. 29, 2012

Under rating threshold (show) i like how you put psycho mantis in the loading screen. i take my hat off for you. you are legen... wait for it.... Dary!!!

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(3)

Developer response from Ramos_emanuel

He he he , Thank you very much !

magicman8329

Feb. 29, 2012

Under rating threshold (show) I feel like the story mode is already like survival mode if don't repair the vehicle :) but its hard to survive on story D:

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(4)

Developer response from Ramos_emanuel

I sure hope you enjoyed our work :P

nobodywhocares

Feb. 29, 2012

Under rating threshold (show) Not entirely sure what happened, but when my last guy's HP went to 0 it never went back to the title screen, he just continued reloading and never died, and I couldn't do anything. Had to reload the page... :( Great game though, if a little tough XD

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(-2)

Developer response from Ramos_emanuel

We will fix it, thank you for the rewiev

ThanatosII

Feb. 29, 2012

Under rating threshold (show) Make a difficulty thats lower than noob

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(1)

Developer response from Ramos_emanuel

LOL, we can add more starting bonuses on the noob dificulty

puynsi

Feb. 29, 2012

Under rating threshold (show) It would be cool that you ad a survival mode `cause this game was just to cool to play only the Story +It would be cool to have more soldiers because using 2 to loot and everyone else to fight It just wont do in later waves xDD BUT! anyway 5/5 and Fav.....This game its only for hardcore players xDDD

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(4)

Developer response from Ramos_emanuel

He he he , thank you, we will add a sandbox mode in the sequel :P

magicman8329

Feb. 29, 2012

Under rating threshold (show) anyone know what i should do if theres like 5 commandos with AKs?and my men are low on hp?

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(3)

Developer response from Ramos_emanuel

Use active pause mod not to panic and take the right decizions, also save the game before you take any action

magicman8329

Feb. 29, 2012

Under rating threshold (show) i see one of my best men get killed..RAGEQUIT.....jk..im just gonna reload :D

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(4)

Developer response from Ramos_emanuel

You scared me hard :)))

Ihascookies

Feb. 29, 2012

Under rating threshold (show) A friendly tip to all, before you buy a soldier a new weapon, click on the current one and sell it. :D Works with any equipments.

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(9)

Developer response from Ramos_emanuel

Thank you for helping :)

Ninetail81

Feb. 29, 2012

Under rating threshold (show)

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(-8)

Developer response from Ramos_emanuel

Why ? tell us so that we can improve

tmmolniya

Feb. 29, 2012

Under rating threshold (show) Anyway great game, i <3 you dude.

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(4)

Developer response from Ramos_emanuel

Thank you very much :)

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