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Comments for Prizma Puzzle Challenges

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Ultimozz

Oct. 06, 2011

Under rating threshold (show) Fun game, no walktrough needed! 5/5

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(4)

Babadingldoo

Oct. 06, 2011

Under rating threshold (show) I see the combo doesn't have an effect on the in-game score, but I still had to do the fast comboing in order for my score to submit to Kongregate and get the medium and hard badges. I beat all but four levels yesterday before the update was put in, so that might have effected it somehow.

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(1)

Lundix

Oct. 06, 2011

Under rating threshold (show) I've only done the first green so far, I just had to say that I LOVE that old-school "ding"-sound.

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(0)

Soless

Oct. 06, 2011

Under rating threshold (show) pretty easy hard badge, nothing was too difficult to find the path to, all you really need to do is look at how much energy you'll get and then find the path to maximize that amount, if you're going for the stars you'll pretty much get the hard badge, the challenges aren't really challenging and there's usually only one true path for each of them so the scores are pretty much solid for those

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(2)

toughguy

Oct. 06, 2011

Under rating threshold (show) great game. only in later levels i thought about maximizing my points...

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(1)

neonights

Oct. 06, 2011

Under rating threshold (show) Yeah! Being able to know what's the max score you can get for each level would help A LOT!

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(3)

needo2

Oct. 06, 2011

Under rating threshold (show) I dunno why people complain I got 51k without finishing last level

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(-1)

csartori

Oct. 06, 2011

Under rating threshold (show) 49.850 when I finished... I got scared about the 50k, but only re-did a couple eary levels, to get +500 points... great game!!!

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(0)

Godoodle

Oct. 06, 2011

Under rating threshold (show) 56365 points is the maximum amount of points you can get in this game.

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(1)

BadBoyfromHell

Oct. 06, 2011

Under rating threshold (show) Lovely game

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(1)

Andyroo

Oct. 06, 2011

Under rating threshold (show) I suggested a feature, and the developer added it within 12 hours. THAT'S good service!

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(3)

kaelter

Oct. 06, 2011

Under rating threshold (show) Fun little game. I even played the last level, although I already had all the badges. 5/5

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(1)

mohirl

Oct. 06, 2011

Under rating threshold (show) Definitely needs a max score per level, on the level select screen. Otherwise you've no way of knowing whether a level is worth redoing.

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(3)

Snikker

Oct. 06, 2011

Under rating threshold (show) Challenging game, very fun to play, executed well and simple enough to understand without tutorials :D! Badges made this game even more fun, although i would've liked to have seen a max score for each level as i was cautious about the 50k mark, overall though 5/5

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(0)

Shin_Majin

Oct. 06, 2011

Under rating threshold (show) I really don't see the point of the combo system...in many levels, it just seems to be a test of your coordination, which seems to go against the "puzzle" focus of the game.

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(1)

2gr82b4go10

Oct. 06, 2011

Under rating threshold (show) It's great to see the developer reacting to the Feedback. Thanks for a nice game!

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(3)

Darkruler2005

Oct. 06, 2011

Under rating threshold (show) Did you change any levels after adding the scores per level in the level menu (thanks for that, by the way)? There are people I presume cheated with higher scores than what several people perceive to be the maximum, including a few of us that helped each other gain the maximum score on each level.

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(1)

kome360

Oct. 06, 2011

Under rating threshold (show) HAH. You know, the main flaw in this mainstream-yet-intriguing game is that speed combos aren't meant for the contemplative.

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(1)

Krispy7

Oct. 06, 2011

Under rating threshold (show) It would be kinda neat if you could use keyboard arrows as well as the mouse. But that's just my personal preference. Fun game. 5/5

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(1)

Orangatuan

Oct. 06, 2011

Under rating threshold (show) Could we get a rollover score for the levels? Possibly with a maximum score for each level so we know which levels have room for improvement. Score: xxxx/yyyy

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(13)

Developer response from SilenGames

Currently when you hover over a level on Select Level screen you see your score. I will think about display max score for each level now.

Orangatuan

Oct. 06, 2011

Under rating threshold (show) @MrGrey, the points per node are always the same, the way to get the higher scores is through combo multiplers, to get them you need to do the whole level without pausing to think halfway through. The easiest way to do this is to complete the level very slowly maximising the number of nodes activated, then replay the level and do the same route at speed.

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(1)

solprovider

Oct. 06, 2011

Under rating threshold (show) Missing Instructions: Speed counts for combos. Not total time for level; just from first space to Finish. A delay between spaces breaks the combo. For best score, follow entire path using the most spaces without losing the combo. Hold the mouse button down except the rare situations needing to pass over available spaces. Even Start spaces are activated by the pressed mouse button; can hold the mouse button before rolling over the first Start.

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(2)

KRMorben

Oct. 06, 2011

Under rating threshold (show) As others have said, we need to know what 'par' is to be able to achieve the 'hard' badge. Repeating levels to try and improve on a perfect score is repetitive and boring. Otherwise, quite entertaining. 3/5.

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(0)

MrGrey

Oct. 06, 2011

Under rating threshold (show) People who try to get the badge would really appreciate to see some comment from the developer, saying for what kind of things we are awarded the best score. Speed? Shortest possible way? Most connected nodes?

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(0)

njbaer

Oct. 06, 2011

Under rating threshold (show) Which levels can I get a higher score on? I thought I did excellent on all of them...

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(3)

WKlv9

Oct. 05, 2011

Under rating threshold (show) 1k away from the hard badge...

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(1)

Krusha

Oct. 05, 2011

Under rating threshold (show) Me every few levels: "Ugh I swear there just isn't enough energy to do this... Wait a sec is that a-... oh DERP!"

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(1)

DocMorbius

Oct. 05, 2011

Under rating threshold (show) sorry, but it's just not challenging at all... felt like i was just going through the motions of clicking. solid idea and nice gameplay, but definitely needs more thought put into level design

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(2)

TheWaaagh

Oct. 05, 2011

Under rating threshold (show) My only complaint is that the main menu is pretty intense and kind of hurt my eyes. I'm playing a puzzle game (an awesome one at that), not attending a rave. Still, 5/5 for good times.

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(3)

PrincessSloth

Oct. 05, 2011

Under rating threshold (show) I love puzzles the most! So glad to see an excellent one like this get published :)

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(2)

badboys2

Oct. 05, 2011

Under rating threshold (show) Very nice game, good attracting lights, level veriety, and achievments, all the start of a great game, and you MADE it a great gasme, nice job. 5/5

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(0)

sstteev

Oct. 05, 2011

Under rating threshold (show) I play a game like this whenever I doodle in class. Got the hard badge before the medium badge. Great game.

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(-1)

ElectricAxel

Oct. 05, 2011

Under rating threshold (show) Hmmm sooo... How the eff do I get 50k?

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(3)

Adrokila

Oct. 05, 2011

Under rating threshold (show) This is one of the most fun puzzle games that I've played so far on Kong, good job, and I hope you make more like this. I enjoyed my time playing this, and I'm not a fan of puzzle games :D

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(0)

MrCrowley

Oct. 05, 2011

Under rating threshold (show) Literally had to max the scores on every level to break 50k. That was rough. Proven game continues to be good though. Personally though, not a big fan of scores in a puzzle game.

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(4)

Dutchmafia

Oct. 05, 2011

Under rating threshold (show) 50,000 Total Points Scored [Best so far: 49995] SIGH, where did I miss a combo?

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(5)

7wavemaster

Oct. 05, 2011

Under rating threshold (show) The fact that the developer actually considers the people's comments(well at least the top rated ones XD) is pretty good. All developers should actually listen to what people say instead of ignoring them. Great game 5/5

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(1)

polar77rulz

Oct. 05, 2011

Under rating threshold (show) C-C-C-C-Combo POWER !

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(1)

2dark4u

Oct. 05, 2011

Under rating threshold (show) Once you start if you speed through the level without stopping you get a higher score because of the combo multiplier. Pretty awesome for me, sucks for no mice laptop people.

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(0)

colt42

Oct. 05, 2011

Under rating threshold (show) When I finished the game I decided there couldn't possibly be more than 40,000 points, then I realized how wrong I was... I would recommend adding some display in the menu to let us view how many points we have per level and what each level's maximum is, or maybe just change the box color if we have perfect. Replaying every single level (Even the ones already with a perfect score) to get to my grand total of 50,585 was more time consuming than thought provoking. Other than that though I thought it was an interesting game, relatively short, but I enjoyed it, thanks.

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(658)

Developer response from SilenGames

Thanks for feedback! Currently when you hover over a level on Select Level screen you see your score. I will think about display max score now.

Andyroo

Oct. 05, 2011

Under rating threshold (show) Really needs a 'score per level' feature.

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(65)

Developer response from SilenGames

Thanks for feedback! It's added now.

SadKiwi

Oct. 05, 2011

Under rating threshold (show) I'm crossing the beams!

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(0)

Konstiin

Oct. 05, 2011

Under rating threshold (show) would love to be able to turn the pulsing arrows above the start blocks off, it distracts me when I'm trying to concentrate. not really an issue, though, just a note. 5/5 easily, thanks for the fun.

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(0)

damsel1

Oct. 05, 2011

Under rating threshold (show)

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(-6)

phoenix292

Oct. 05, 2011

Under rating threshold (show) Nice game just got hard.. but it would b nice if u could c how much u scored in what level and maybe even out of how much

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(6)

Reborn8059

Oct. 05, 2011

Under rating threshold (show) just had a Saga Frontier flashback.

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(2)

Biosphere

Oct. 05, 2011

Under rating threshold (show)

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(-34)

Preter_Pran

Oct. 05, 2011

Under rating threshold (show) the puzzzles at the start are waaaaay to easy, because they involve allmost no choice at all.

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(0)

astrojacker

Oct. 05, 2011

Under rating threshold (show)

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(-10)

Eshros

Oct. 05, 2011

Under rating threshold (show)

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(-21)

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