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love the game, but could you make the sound effects a little less annoying? Otherwise the best unity game on the site! 5+/5
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Aside of great game, what I like the most is that I can finally play web-based game with my gamepad, without installing a bunch of plugins. :)
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Pretty good as is. The sound for the footsteps was a little jarring, the camera needs work, and some of the key placement could be better (super gravity didn't have a good place for <^> control scheme and only left-shift worked.) Other than that, it felt like a solid game, and certainly deserves the publicity it's getting.
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Jump system needs a tune up. Lots of times where I hit jump and it's a few seconds before she jumps, even though my keyboard is fully functional and the game continues to run normally.
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Anyone finished level 10? because it is the most confusing puzzle i've ever seen.
Maybe there could be some sort of guide like the red objects in "mirror's edge" game.
Great game, 5/5.
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i cant do level 4 - there is a switch in electric field? do i need to jump exactly on it or am i missing something? pls help i cant progress in the game
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I guess I'll attribute it to lag. But the camera launches off into random directions all the time. I can't play this game because of it. The conveyor belt part on level 3 was basically impossible.
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You can just jump th elevel portals, and go to a dark strange place, then you can turn the camera so you can see some weird white dimension with some buttons...
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@JSilvis: The game took me around 30 minutes in one sitting from the time I loaded it for the very first time, and I'm sure there were tons of people that did it faster than that. Hell, in most games I've played, I didn't save in less than 30 minute intervals anyway. I'm not saying having no save feature is a good thing since that's the reason I gave this game a 4/5, but I definitely don't believe it was a game breaker. As for your other concerns, I didn't find the game too repetitive, and I think that difficulty and sometimes a little frustration are good for puzzle games.. They're supposed to jog your mind after all.
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I hate it how my mouse cursor is visible when cameras are not inverted which makes it hugely annoying and difficult to adjust camera. But when camaras are inverted which is extremely difficult to control, the cursor is not visible
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One thing to note, to the dev and anyone attempting to make a game in this vein... add sensitivity settings to the mouse. My touchpad ends up with very low sensitivity to the point of being nearly unplayable.
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Brilliant game 5/5. Although, and i know it's impossible with unity, but the mouse camera controls really annoyed me.
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the controls provide fake difficulty to this "game" sticky keys and wonky camera make this demo feel like an alpha, not a beta.
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There needs to be an additional camera option for making it static like in... what was it, level 5? One of the levels didn't allow for camera angle change. Now if that was an actual option, this game maybe a bit more playable.