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"v5 TL-ga’s get you so much cash its not funny."
if u think they get alot go on the level where it is just a square nd build loads of v.5 roadsters then wen u get enough v5 scnells
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Hm...Nice idea, but I prefer being the attacker instead of the attacked! A bit slow...Basically what the other comments said. 3/5
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Basically a puzzle, which units at what level will survive, so you can upgrade? I usually go strong and slow until I can get the fast ones, and then win.
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I don't think this is good. I just think that when you can control the flow of the game that you can win as easy as you want. Not fun.
1 out of 5.
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I suppose I just don't understand what evaluation function I'm trying to game. Am I supposed to have lots of guys out? Am I supposed to take the shortest path to the exit? Simply put: I don't know what I'm supposed to do.
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I'm going to smash my computer now. I hate this game. So dull. Stupid AI, slow speed, units get caught up by other units trying to go faster than the others.
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send out lvl 5 tanks as fast as you can. Then send out lvl 5 shell things as fast as you can. Game over. Pretty boring.
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gets super boring.. each level starts with you sending multiple inferior units to get cash.. and then the win is soo easy.
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I would have preferred a consistent game rather than a level-by-level setup.. and the game's kinda easy. Other than that a nice try.
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i liked the graphics but i'm not very fond of those tower games (even if it's the opposite here :)) a health info for each monster could have been too
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Sweet game : good concept and originality, could use a time limit (can be VERY long) and better graphics. Shoot me a comment, I may be able to help with that ;)
"Pheel":http://philippemartinez.com/blog
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a bug i had minus gold that when selected the cheapest enemy not buy then press play and select most expensive plane with version 5 it becomes minus gold! then i press play again i let them out!
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very good, very original idea... after i while i just got stuck because in no way could i make back even just the starting 1000 in the first run
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Fun, but it gets boring too quickly. Well done reversing the sides though. What would make it even better would be if your units were released in waves, like in the original DTD game.
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Great idea, really nice to get the opposite view on tower defense :)
Still needs some work at least because there seems to be no achievable limit of highest score. The height of hi score is proportional to number of clicks and time. Changing time bonus to multiplying other numbers would probably fix it.
There also should be a better mechanism to switch the directions, after a while the directions becomes invisible because of vehicles covering it and changing it on the click-related basis creates jams of vehicles.
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Like others have said, the speed is a real downer.
That being said, I absolutly love TD games. This is such an origional twist my jaw litterly dropped while reading the concept. Then I nearly did a back flip as I started play of the game. Again, this game needs a lot of work. But it has incredible potential and I look forward to seeing what comes next.