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The difficulty took a bit too long to pick up in my opinion, but when it did, the puzzles were very entertaining. It's a shame the full game isn't available here, but it's so cheap it's worth getting to support the creator.
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Very nice game. I missed a progress bar e.g. 2/20 to know how far I have progressed in the game. So when I return to game 1, I am surprised - 'Finished already?!' Maybe this is the spirit of the puzzle.
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When I first started playing, I was a little iffy on how good it was. But then you started introducing to gameplay mechanics and 3d and blew all expectations out of the water. Fabulous game!
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Easily one of the best puzzle games I've played on Kongregate in a while, absolutely love it. My only complaint is a repeat that the ending is a bit abrupt, just suddenly I'm on level 1 again. Either way, if you keep up with games like this, I'll be watching what you upload!
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I like this game a lot. It gives me a nice challenge to play when I'm in the mood for brain games. When I hit 3-D puzzles I was so happy. Thanks for a great game!
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A great puzzle game to show to kids of all ages and nationalities. No words involved, just cognitive ability. I love it.
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Started out thinking it was not good...things really picked up once it went to the 3D view. Think perhaps about a reverse rotation button. Fill all available surfaces with pieces...there were some screens you could have filled more and left a face of the solid as gray. it would be cool if you could rotate the entire solid in 3D and have continuation of the puzzle on all faces of the solid. Keep it up, good work.
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pretty clever! Wasn't the hardest game but it was fun figuring out the different mechanics, all of which were pretty clever. Would love to see some harder levels- some massive, 3d ones with all mechanics present. Fun game though!
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Agree with ChaoticBrain. The flow would be much improved by removing many early levels (2,3,4,6,7,8,10,11), and adding more later levels. Apart from that, this is a beautiful clean implementation of a puzzle game with some classical and some innovative mechanics. Well done, 4/5
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The flow of the game is very badly skewed. 11 levels are nothing more than simple tile-swapping puzzles, and a new mechanic isn't introduced until almost 40% of the way into the game. Then, you get one new mechanic to work with for 8 puzzles. After that, you're introduced to five new mechanics in the space of 8 levels, and then you reach the final level, where one of the mechanics (different-colored wires) doesn't even show up.
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this is an incredibly easy game. there little challenge in figuring out where a piece goes based on shape. a peninsula square will always have an end piece, a t juncture will always go in a 3 space. its not a bad game just could be more challenging. its sort of like Zen meets pipeworks games
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Good one :) Simple in concept yet awsome in gameplay :) 5/5 from me but name .... Ehhh... Should be something more .. You know :) Even in english it would be nicer to see as a "Brick" ...
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Would love a move counter and some sort of indication of what a good number of moves for any level might be. 9/10 game.
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Waiting for the badge, because of course this mind-bending bit of fun will be deemed worthy of a badge. Bravo good sir/ma'am
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Love the game! It's so inventive and fresh fot that type of puzzles :) I bought this game on Steam just to support the author but there is a lot more puzzles with new mechanics! I strongly recomend it.
hehehe, it is so clean and relaxing, but my first thoght was "where is the menu and where are three stars for completing the level with the least number fo moves" :) Yeea, some habits are strong within me :)
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Klocki just means bricks in a way you would say LEGO bricks. In polish it would be "klocki LEGO". Just in case anyone was wondering.
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Any way to make slightly more colorblind friendly levels? The red and green don't really pop out as different colors to me :(