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Hard badge complete with 3 points to spare, big hints: level 5 = 99, level 13 = 100, level 19 = 83 (91.66 ought to be possible but so far 8 different methods all fail by a couple pixels), and level 20 = 50%. The rest look like I used the intended method and fine-tuned.
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Wheee! I didn't realise there was a second one. TY Kong! BOTD was easy-peasy, but the rest of the day is going to be the hard badge.
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I'm running into the old flash physics problem of the exact same pixel-perfect input not getting quite the same result each time and it is making the levels where precision is needed a little hard to tell if you're not quite cutting right, trying the wrong thing, or if it's just not quite processing corectly. it IS far milder than in many other similar games and nonexistent compared to things like crush the castle.
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Why does the achievement target not match the in-game final target? In-game, it says the final target is 1550. The achievement says 1650. This is a significant different.
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I imagine that this game is enjoyable for other people... but for me, it has just been frustrating. For some reason, half the time I decide on a cut, it just doesn't "take" -- I'll try the same cut 5-6 times, but nothing happens. Or I'll try to cut across multiple blocks, and on the 3rd try or so, it will do a partial cut (only one or two of the two or three blocks will have been cut). So, I have an idea of how to beat each of the levels, but I can't go through the levels that way... and I have to come up with another way to get through the level, hoping that those cuts will "take" and the blocks will actually react to the lines I drew with my cursor. I'm playing on a touchpad, but I've gotten pretty good at making sure that my start and end points line up precisely with the edges of the shapes (I also tried extending past them and not making it all the way to the edge, but going corner to corner or corner to edge seems to work more often than the others).
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on the whole it is a great puzzle game, on the side of cursing under my breath when the stupid line won't cut... fix? please? ARRRGGGHHH!!!
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Thanks for a good game! And then paying it forward for the hard badge :) non 100%=> 2:80, 5:93, 14:32, 15:44, 16:83, 17:34, 18:64, 19:83& 20:52
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My best is 1604% with :
100, 80, 100, 100, 92
100, 100, 100, 100, 100
100, 100, 100, 31, 30
78, 34, 66, 62, 31
How to get the damn badge?
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Spent 5hrs trying to get from 1649% to 1650% to get the badge. I accidentally let go of the slice in the wrong place on one...11% more!
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As the pumice-like particles persuasively plummet perpetually seeking the point of least resistance .....we seem to follow the same scenario. Bill
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1630% i dont get it... its too hard for me, but that shows only, i have to train train train... lets go and buy some bread, pizza and cakes and train train eat eat
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Great game! Something to fix though: The hard badge says you need a 1650% total to get the badge but the game says you need 1550% and I got the badge even though I only got 1550%.
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The physics in this game are far too finicky. At times, particularly in the 1 Slice mode, objects grind mysteriously to a halt without any justification. Furthermore, if an object is off the screen, it should remain off the bloody screen. Level 10 has screwed me over repeatedly as a random blue block abruptly whisks back into the screen and jams itself between the black lines. There is absolutely nothing I can do about it, either, save to stew in frustration as my perfect score is ruined. A little more leniency, such that pixel-perfect lines are not required to obtain the desired output, would be wonderful. That much aside, thank you for the inventive title...
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Got the badge with some different percentages from thecommonflu: Total:1667%. Levels 1-5: 100, 80, 100, 100, 92. Levels 6-10: all 100s Levels 11-15: 100, 100, 100, 32, 50 Levels 16-20: 79, 36, 65, 83, 50
If you find this comment useful give it a plus so that other people can know where to improve to get the badge.
Level 1