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this is like a mob war, were killing the red rival mob, saving the green mob which is us, and killing innocent blues as we go
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I love the auto levels. And the actual game is good and challenging. Its also cool that its posible to be under par, and you get a nice star for it! :D
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Guide on fixing auto 13: !.remove 4 back and forth rectangle to the left 2. remove largest blue immovable circle 3. remove speed bump for the large red circle and speed pump at the bottom right. Once everything stops moving remove right square that is facing left so the left square pushes the large red circle.
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I came to see if there was make your own. I went on make your own. I went to click on circle. I clicked on circle. I tried to change the size to 100, 50. I saw out came no ovals (Ye know, they might not be for rolling, but for harder levels). WHYY GOD!! WHYYYYYYYY!
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Level 15: "Yeah! I got it! Wait. What is THAT? *Points to green circle* It's STILL ROLLING. FFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUU!"
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Nice, but I hate that the reset/next level button changes place: When you solve a level, the next level button is to the right. When you fail a level, it's on the left. When you click on the menu button, it's in the middle. It should always be in the same place.
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i just love the little smallest sized circles when they are flying off...they look so happy...on auto lvl 8 the trio of flying circles just made me smile lol
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What are you guys talkin bout Friction? I think the game will go just fine
....
-7 Hours Later-
JESUS FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-
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I swear, it's like no game can get ball physics right. Gravity causes balls to slow down, even on slippery surfaces. It's annoying having to wait for a ball to slowly roll acros a beam, and as it rolls onto another beam directly next to it, not a pixel higher or lower, it stops the ball. terrible. The precision of this game irritates me so much. Even when I look up help videos to get Par or less, I have to retry over and over just so I can be 100% precise. Too much precision is a bad thing. It's just a pain to know how to solve the level, but have to keep retrying because you had to wait a hundredth of a second longer for something to happen the right way. Blah.