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Game is interesting, but I noticed unigue feature - perfomance dont depend of quality as it usual. There are great lags on low with particles tuned off and best perfomance - on medium quality with particles on. FF11, if it does matter.
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I have a population of 2,700, but I haven't earned the achievement. Doh!
Still, loved the game. But as a perfectionist I'd really like to get my "Became A Boom Town" badge deal. :) Thanks for the great game!
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Protip: Early in the game when your truck has low fuel and loading capacity place your explosives right on the edge of the drop zone. Any ores that land in the drop zone will be collected automatically. This will save greatly on fuel since you won't drive around and unload quite as much. Plus if this was helpful.
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Just a suggestion, although this will probably not reach the developer(s). We could receive extra money for unused fuel at the end of the day, if we either gather all of the ore or actually end the day
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honestly a great game for 5min then just maxed upgrades and was only playing for the achievement... got repetitive and boring.
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Why, Jethro! Where did you get that fine get-up?""I went down to the local 'Rags' store! The finest clothing at rock-bottom prices!
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Citizen 1: There's only enough room for 1 sheriff in this town...
Citizen 2: No, there's about 100 sheriff's offices.
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I like it, but needs more. Could really do with more in the surveying area. For example investing in surveying a specified area provides a heatmap showing the amount of ore in areas
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umm a desription of the bomb im trying to buy would be nice how do i know its not gunna blast the area around it or something
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Really liked this game. Original precept. What I would like to see most is a way to track how much gold was produced out of a spot. I am reasonably sure that I lost a lot of potential income based on forgetting which squares produced gold (in addition to the best one).
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the trees and bushes represent wooded areas....obviously a bush isn't going to be bigger than the town hall building. and building obviously have roads near them and need an amount of space bigger than the building. this explains the truck's movement. you can drive on a road but not through heavily wooded areas. BOOYAH!
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Lol very desturbing gold stuck on tree fly out of map youl loose that gold en a few 1ks of money you shoud be able to buy an upgrade liek you coud name it Bouldozer wheels to bring down trees en make a wall on the edge of the screen so that the gold doesen fly out cause if they put the gold sign near the edge youl loose alot
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There's no explanation for a lot of things; for example, what is the actual difference between the different explosives?
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And then they gave you nukes. Then rocks bigger than your truck started coming out. And your truck is somehow able to carry 10 of those rocks which are bigger than itself.
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I know many comments but I have ideas playing this game. It would be nice for a way to get the ore stuck in the forest areas. Looking forward to game 2 if ever made.
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Just glitched out, not sure how to properly to explain it but it just gives me a small part of the land to look at which i can somewhat move around with the arrow keys... Its permanently exploded in the same spots but when holding down the arrow key buildings and other stuff go by... Hopefully it'll start working again so i don't need to reset so close to the end...
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My dream mining game would be the different rocks and treasures and the board reset from Dwarven Miner, the cute robot and the quests from Utopian Mining, and the nice graphics and town building from Boomtown. Also Cave Johnson, GLaDOS, and a soundtrack by Lyle Lovett. But I can only dream...
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This is one of those games where I'd rate it a 5 for the music alone. I'm either about to mine for gold or ride Big Thunder Mountain Railroad. Either way, PERFECT.
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Not a good game to me. It's repetitive, there are way too many trees in each map, and when you detonate all your gold flies into other trees where you can't get it.
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Really nice game, but I could never get pop. growth over 30. Ended up having everything maxed out with a pop of aprox 300. Maybe it would be possible to ad a color-overlay in town mode, to weather or not people would be interested in moving in to an area?