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needs rebalancing in missions 9 and beyond -- can complete missions up to 8 in ultimate mode, can't even do mission 10 in easy mode.
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@Joseh123 It's not in anyway like kingdom rush, literally. Like literally the only aspect of it being related is that it's categorized as a tower defense. I mean there's a rechargeable spell but tons of games have that, it doesn't make it a copy of Kingdom Rush. Ignorant people these days.
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good start, but needs work. easy shouldnt be this hard for one thing... interface needs some work to. and upgrades need to be worthwhile.
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A game with a mute button before the whole game... no noisy unavoidable in-your-face logos... i love u man... i can listen to music while playing this and not even flinch
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got ultimate on 1-6 and 3 star 7 and then stopped before ultimating 7....just too boring to me needs a 4x speed boost or shorter waves or something
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For mission 4 just circle the base with some mini guns and add maybe 3-4 heavy weapons to cover each side. Start from the inside and work your way out. Probably wait to upgrade til all the slots are full, but not always.
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I got through first nine missions with 3 stars on normal difficulty, now struggling for completion on mission ten on easy. Good game. I love tower defense games. Good weapon variety and upgradeability.
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Nice game. I like it.
Please add a button to toggle double speed on and off. Holding down the mouse button all the time incredibly needles. Also u should allow more and better upgrades. Who needs better refunds from selling towers? We need bigger guns! 3/5
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Hotkeys for selling and upgrading a selected tower would be nice as well :) One of the most difficult things about the game is rushing through a multitude of clicks to rapidly sell and rebuild towers in the later levels. It's more of a stress test at that point than it is strategy.
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Very nice difficulty and to the others who complain about repairing , i found good the fact that when you are repairing the tower , she doesn't fire no more until the repair is finished .
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Nice game, difficulty level seems pretty good throughout (even with forcefields at chokepoints, getting swarmed is dangerous). The upgrades being kind of bad means you have to really think a bit about where to put which tower, you usually have to use all the slots in a given cluster and not just upgrade one or two towers a bunch of times. The repair mechanic is a bit annoying, hopefully a future version would have a repair all button or a repair toggle that automatically starts repairing stuff when it gets damaged (I get that having to click increases the challenge, but there are better ways to do that too, I'd imagine).
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repetitive... nothing much to do.. got boring.. 26/45 5/15 currently on mission 10... sometimes all rapid towers is better.. sometimes 2rapid towers with 1heavy towers is good also.. rocket? whats that.. and at some maps, building defense first before the money making building is or not building it at all is better..
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Most important upgrade is without doubt the one that gives you cheaper refunds at selling, since at later levels you have to constantly sell and build new towers, sometime in all new places. Quite fun game. Different in approach that you actually have to have some speed in rebuilding, and even plan defences as some late waves will break down near all of your walls if you let them.
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i usually play td defence but still block in LV11 normal , need to sell the energy source frequency to maximam the profit? cant protect it alwys
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Can't seem to get past level 8, with all the research complete and all other levels beaten with ease. Shit, I can't even beat 8 in easy mode, wave 12 is unstoppable.
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Good game but the upgrades need to do more. I feel like there isn't a whole lot of difference between Lvl 1 and Lvl 2 artillery.
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I have not played the game, but you get a 5/5 for having a "Start muted" button. This needs to be implemented in more games, instead of just two like I've seen.
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There needs to be a far better repair system, or the game is unnecessarily hard to play. Also, when repairing, if you don't have enough cash, you should be able to initiate a partial repair with what funds you do have.
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Great game, but I'd like to see a couple things added, some of which have already been said. 1) Holding a key (shift) to build multiple buildings. 2) Ability to toggle between 1x, 2x and 4x speed. 3) Some way to see the stats of the towers I am building / upgrading. 4) More researches with some description... If these were added, I would consider favouriting. 4/5
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Nice graphics, like the creeps, pretty decent level design. But nothing new really, and the balance is horrible. Some levels are super easy on Ultimate mode, while others are super hard on easy mode. Why have a star for 100% health when a single creep on the last wave kills all your turrets and destroys your base? I'm looking at you level 6!!!
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Great Game! Would be nice to have special ability upgrades like splash, freeze, poison, etc. and maybe diversification of towers - where you can shoos between to abilities (laser tower or bunker tower or something)