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Not a bad game but too grindy for BOTD. You have to play multiple times and get several upgrades before you can realistically get it. You basically HAVE to get level 3 at an absolute minimum (which doesn't take very long), but realistically need level 9 for the improved glide to have a good chance to get 10k (which takes a LOT longer).
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Does anyone else think the control scheme is really sucky? Sure it's very simple, but it's never properly explained, and often to attack enemies properly you have to jump out of time just to be holding down the only button that works to attack them or you have to waste glide otherwise you'll just take damage
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Hello, Mom? Hi, I might be home a bit late, so go ahead and eat dinner without me. No, I'm not with a girl. I'm running away from T-Rexs, Lava, and a large Tidal Wave.All right, I love you. Yup, bye.
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Buggy mess. I keep triggering elements without getting their effects. If the trampolin animation and its sound are playing I should get pushed up, not have nothing happen.
Shitty BotD.
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One thing that I would add to this game is the option to turn off certain pick-ups. For instance, I die from health a lot more than from the sea creatures because of the three life savers and the surf board and oxygen tank. If you could turn off the oxygen tank, the medic kit would show up a little more often. Also sometimes it would be helpful not to have the guns going so that you can get more combos and fly further without touching the ground by killing the bugs. This still is a really fun game! I like how you unlock things as you level up. Makes the game more challenging and is like a tutorial so you know how to use items.
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I spent an hour leveling up (collecting yellow badges) to level 15, so it's possible to get the medium badge. 2/5 would not play again.
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Honestly, this is just too grindy to be worth the investment of time demanded relative to the depth of its gameplay and overall content. You'll see more or less everything there is to see within a few minutes, and you'll do everything there is to do soon after, but getting the badge is a long, repetitive business. Granted, I'm not the sort of person the game's aimed at; I'm too slow and clumsy to be any good at running, jumping, quick time events, and the like. But the thing is, it's not even a matter of this one being *difficult* - it's just so repetitive that it quickly becomes very dull to mess with, and there's a strong luck-based element to boot. What eventually turned me off completely was being launched from one of the aforementioned QTEs directly into an enemy, thus ending what seemed to me to be a pretty long slog of a run at only 6000 score. There's a point when you realize there's better things to do with your time, man.
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I'm terrible at this type of game but want the BOTD. Can't there be an easy mode for people like me? I've run thithing 40 times and have yet to get more than 3000 pts!
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I've found a bug, when the mini bee follows you, if you fall into water and kill it before the splash, your character will take an infinite tunnel underwater
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"Today's gonna be a good day. Oh no, a T-Rex! Well, I'll just good down to- OH NO! Lava! Well, I'll just go to the sewe- A flood! Well, I'll just go to my cabin on the mou- Avalanche! F*** this I'm running across clou- Dragon? I'm gonna kill my sel- I HAVE TO BE LEVEL 19 TO USE A GUN!
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Stuff people might like to know about the levels:
1. First aid kits only appear on the lava level, but it also has a ton of hazards. Only spend time there when you're fishing for health.
2. The top level is high risk, high reward. At fast speeds the biggest threat there are the bog flies. You'll only ever enter the clouds by gliding or by trampoline, so stay low for big combos and listen for the dragon. To ride the dragon you need to approach from above.
3. The bottom level is very safe at low speeds, but dangerous at high speeds. Save your lifesavers for later, you'll need them.
4. The T-Rex level and the wave level are fairly safe to fish for items, but otherwise have more hazards than the top or bottom levels. Use them mostly for transition.
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I know that this will be marked down, but IMHO, as with many games of this kind, the upgrades arrive too slowly. The game quickly becomes repetitive and boring. Sorry, but even for 30 points as BOTD, it's not worth the grind.
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@AnothonyHThehehe Good job copying a post that was in the best comments from before. Really, could you not just try to make your own?
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Glide replenish way too slowly to be really interesting. Supposedly you can use the up key to attack but: it consume your glide, which make it useless.
The down key to attack is not bad, but it makes you dive, so it also doesn't work for all situation.
The game would be much better if I could use points to unlock things as I need them, and increase either their efficiency or spawn rate
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I played it about 40 times -- enough to gain a few levels... but yes my best score is around 800. No idea at all how one hits 10,000 but no I am not very adept at this kind of game. Maybe when I was younger I might have done better. Still sad to see the badge be hard enough to out a lot of people.
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I am not overly impressed. I had quite a few problems with jumping, gliding, and landing. the collision seemed off, and a separate button for the glide would have been nice. Never got around to seeing what the down arrow did... There are far, far better executions of this genre to be forced to play a horrible one in order to get a badge of the day.
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I rarely comment about games on Kong but the controls response from this one are so terrible I could not help my self. Please do not submit another time dependent game until you have figured out how to solve the horrible errors associated with the controls.
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why do they keep putting the BOTD in games like this?! Didn't they JUST do this game?! If I could give a NEGATIVE 5, I would!!!
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Fun game but gets repetitive because the levels take far too long. If they were cut in half it would feel like more progress and less grinding. Fun game but boring fast. 2/5
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I hate how this game will just put you in situations that you can't escape from. I've hit bounce pads and been launched straight into enemies. Some times the enemies are so dense that there's no way to avoid all of them. I've fallen from the sky background all the way into the water, because there were no platforms in between. If you're gonna give us limited control over the character, than you can't force us into such situations. 1/5.