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F..... infantry idiots. Don't just walk past the enemy! If the enemy is not dead your not supposed to go past the enemy, your supposed to fight and kill it! And no you do not deserve to level up when you flee the battlefield!
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when i summoned that holy spirit i expected more than what i saw. i thought it was going to summon it and kill the army but instead it just froze everyone on the battle field and full screen attack. and it didnt even kill anything. Please make it stronger or require less sacrifices
(please keep this comment so the creator can see it.
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You may think the MVP is the Knight, NOOOOO I say, let us remember the unsung hero that is "The Operator of the Catapult".
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If you're struggling to beat a level (EG one of the later bosses), there's a simple trick you can use. On one of the early waves, kill everyone except one enemy archer. Leave all your own units undeployed except your wall repair guy. Then just do something else until the time runs out! You won't need to face the bosses.
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Tutorial is just a manual, not a tutorial; aiming with keyboard is much more precise but then you always need to switch to the mouse for sending troops; in general, the interface is really counter-intuitive; i also find the gameplay clunky and not really fun
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PAUSING BREAKS THE GAME SO MUCH! XD
The catapult's animation keeps playing even while paused, so pausing right after firing (which is conveniently possible by simply pressing A or D!!), then waiting for the catapult's arm to get back in place before unpausing, allows you to save some precious in-game reloading time! HOWEVER!! For the ENEMIES' animations, it's even BETTER >:) ---- Pausing RESETS the enemies' animations, so anything from an enemy loading an arrow, to receiving knockback is RESET and WILL HAPPEN AGAIN (from the start) as soon as you unpause! With this, you can hit an enemy close to the door, then (assuming it survived), spamming A or D (quick and easy way to pause) WILL MAKE IT INFINITELY STUMBLE TOWARDS THEIR SPAWN POINT LIKE A STEREOTYPICAL FOOTBALL/SOCCER PLAYER THAT STUBBED ITS TOE!!! XD
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This game needs a bit of polish: Soldiers should be available in further battles, and should be dismissable. Archers serve no function what so ever, bossbattles take ages of spamming "send army" and mashing the spacebar, holy spirit doesn't really live up to the name. For now, 2/5.
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so, the human archers aren't really archers at all... all they do is walk up to the wall and throw their arrows over it.
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you should be able to upgrade loading speed. Im thinking its a sweet game though, im addicted. I would like to see more upgrades or the catapult too, maybe something that is really pricy, but allows you to decimate. 7/10
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Quite a long and hard badge of the day, especially for a "medium" badge. This one should be "hard", for the time consuption needed. Not necessarily hard, even if I'm getting slaughtered by the map 4-3 boss. I really wish there was some send command without going into the menu...
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Everyone complaining about no autosave: You are wrong. There is an autosave, just select "retry" after the battle. Not only does it pick up from your last save, you start with a few additional resources and bonus points you won from the last battle. This is intentional as this game is near impossible to get through without losing a few times (therefore by losing you start in a strong position). Please keep this comment bumped for the n00bs!
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A good game, but a bit easy and gets repetitive, but i love the way you get to build a city in the background, too few games have a decent economy system like this
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archers are useless. they fire just far enough in front of the tower they don't hit anything attacking it and don't hit anything any farther out. unless something is in that one spot they won't hit it.
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Upgrade mine and the main buildings giving you resources first! No matter if you lose, first focus on building a good base income. Then get the Knight, amazing Elf Archer and then you can build repairers or concentrate on captain or tank.
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I think I found a bug. When I was fighting the third boss, she suddenly disappeared. The only thing I could do was wait until time ran out. I'm not sure what I did for that to happen.
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I'll bet that all wars ever could have been won much faster if only the armies would all send out people one by one instead of actually sending the whole army all at once. Also: catapults!
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For a game that is 5.5 years old that never got the updates it so badly needs, it deserves neither a good rating nor badge of the day.
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stuck on a level without enough resources to use a strong army? upgrade your mine to maximum and keep failing the level, you still get the money!
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captain: when you hit the enemy troops hit them once, then run past and back to the city, when we need you again we will call you.
soldier: but sir i can hit more then once, and we..... captain: I SAY ONCE !!!!!
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Fastest wins: Max Catapault first, 1 Long Distance Archer, 1 Wall Repair guy, 1 Mounted Knight, 1 Tank. Continue to spam the knight as soon as he's back, and use your catapault as main offensive. Send tank as needed to slow all enemies down.
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One way to beat really tough levels: kill all the first wave except one archer; then send out only your peasant to repair the wall. He should repair it slightly faster than the archer damages it; after that, go make yourself a cup of coffee while the timer runs out. (Except check back every now and then in case the repairs were finished and the peasant went back in again!)
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This...was disappointing. The controls are awkward, the tutorial isn't all that helpful, and the overall gameplay just isn't exciting. I don't have much else to say, seeing as how I had no interest in continuing after I got my badge of the day.
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Instead of fighting the fourth boss, I left an Enemy Archer alive in the first wave & made a worker to repair my Wall too. Then I went off to do other work, play other games while the timer goes off.
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Just keep summoning the knight over nad over and you will win every level without issues (since it is invunerably and does a lot of damage to everything).
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TIP
7.The time you see the Rhino Cid boss=if he is launching the barrels immediately pause the game(any means i.e. settings) you will see that he still does his attack animation then his ammo runs out and he reloads(the animation shows he launched his barrels but doing nothing damage)keep doing this if you want your wall unscathed
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Fun idea for a game, but poorly executed. Why does it become so difficult on the second to last boss? The entire game up until this point was a cake walk.
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Badge hunters: this is actually a decent game for how old it is, if you give it a chance. Odd difficulty curve: 4th boss far harder than last one. If you get stuck, just replay a level several times without buying soldiers to gain resources to upgrade. If you still can't beat 4th boss, just hire one engineer, wait until wave 1 has only one archer left, then wait out the battle. Should be a breeze.
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The game is nice but the army balance is just way off. In the end my poor little soldiers couldn't even stand more than a few hits (if even more than 1) before getting completely slaughtered. They're just meat-shields. I'd probably be able to get to the end but it's just not worth it to me. Stopped after 11 missions.
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this is my technique first defend your castle or tower(upgraded) with your catapult(upgraded)
then when you have its too much resources charge them with a army of footmen(only 5)then use a mountain archer(only 1) then do that again and again till the boss comes do the special attack,defend with your catapult,attack with a 10 footmen,create 5 archers do this at any battle you can win
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Perhaps the ending message of each battle could be reworded... "Victory Elmininated" seems to literally imply that victory its self was eliminated, which makes no sense what so ever, especially in the context of winning a battle.