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Great, simple game 5/5. I also love the way you regularly respond to comments, I'll be back to play this game again soon :)
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Hey guys, thanks for the feedback. Like I said, once one manages to eat the little bastards properly, time doesn't become that big of an issue until it starts getting flooded with grannies and you have a choice in eating them to free up some room on the ground (to eat more normal people/lawyers), or avoiding them. Just make sure you don't let all humans you want to eat fly all the way in the air, munch them while they're on a rise and you'll easily manage to get to 5-6,000 highscores.
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You should make him also be able to eat buildings. (That is, when he gets enough points, or maybe even size!) Also, can you please add a little more time adding lawyers? I ran out of time when you see the entire blue arena thing and when your introduced to old ladies.
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I like this game. It has potential to be epic. It's really easy, but there are def. some things missing. You should like, make hordes of +time people spawn when you only have 5 seconds left ;-;
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Hey vjorkaan, thanks for the suggestions. A lot of you guys seem to want upgrades to slimey (longer tentacles, make him grow or change color, etc) so I'm definitely going to think those thru for a future version.
A freeplay version could work, but not for this version, as it is built around time pressure - since the granny-snacks and suitman-snacks are there for the sole purpose of adding/retracting time. So if I lose the timer, half the snacks lose their purpose :D
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has great potential, personaly i dont like the timer, makes you feel preasured to get more time than to enjoy the game, upgrades would be cool as well, to add to kyles list, higher blast, ability to shoot the tounge out to catch them higher in the air, upgrade tentacle length, very good concept, hopefully you can add some of these suggestions!
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new high score for me 5660. suggestion: make the gannies die if you launch them and don't catch them. sometimes I feel like they take over the screen.
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Leggoman, your 4 comments on 4 different games say how stupid they all are :D Waydda keep game development spirits up young man.
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Thanks Kyle, I appreciate the help :)
Yep, saw both suggestions and I think they're good ideas. However, I'm writing down all ideas for a future (More complex) version of the game. So far I have: freemode, Slimey growing, Slimey changing color, more varied little guys, visual indicators for bonuses/negatives and a couple more.
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Did you eat a grannie-snack when your timer was low Kyle? It does that, if you had 3 seconds left for example and ate a grannie-snack (-7 seconds) then you'd get -4 on your final timer.
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Alidina, the guys actually make Slimey move faster (the scientists), not the game :) So it's ok to eat them, just steer clear of grannies (less time) and zombies (lower speed for Slimey). Everything else is eatable.
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Ok, based on popular request, I've upped the time limit to 90 :) Just mash the ground continuously and move Slimey over the humans just as they fly in the air, don't let them all fly high.
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2810 :) but i also think the game should last longer. also it gets really hard towards the end to avoid the grannies, and the guys who make the game go faster
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Posting this again, because people will be scared by the wall of text below:
I'll teach you how to munch them faster, it's a really easy trick: you should try not to let them fly in the air, because that wastes too much time. As soon as you smash the ground and send a snack flying, immediately move slimey over him and munch him. Another trick is to do that, but to wait for a group of snacks to bunch up, that way you can save some more time. After you master these two techniques, the timer really doesn't become a problem until level 8-9 or so. Tell me if they worked!
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Ariedgoeie, you mean they fly sideways? That's the game works, if you take slimey to the side of the screen you can usually catch them. Fraid Lag's not our fault, works great for me and some other users I've tested it with.
Jamescyprian - good suggestions, I'm writing everything down for Slimey Two :)
Discombobulator - Each of the small guys at start gives you +1 second on the timer. You just need to munch them faster :)
I'll teach you how to munch them faster, it's a really easy trick: you should try not to let them fly in the air, because that wastes too much time. As soon as you smash the ground and send a snack flying, immediately move slimey over him and munch him.
Another trick is to do that, but to wait for a group of snacks to bunch up, that way you can save some more time.
After you master these two techniques, the timer really doesn't become a problem until level 8-9 or so. Tell me if they worked!
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I find the game too short. You mention the timer boost people only start appearing in the third stage but I only saw my first one in the 4th stage. Luck feels like the only factor to a long game or a high score, which is one of my pet peeves.
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every stage should give time bonuses and if Slimey grows what he eats should grow for ex. from humans to buildings, and lastly Awards kongregegate people love awards not badges but awards ingaame
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So much potential. Needs a longer starter time to hook the user, on screen indicators showing bonuses and fouls, a tongue button to snap targets out of the air, and most importantly Slimy has to GROW as he eats!
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Zamininc, the timer currently goes up when you eat the normal guys and starting with the third level, when you eat the suit guys (suit + fat gives the most time).