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Comments for Engage

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Jindra34

Jul. 30, 2011

Under rating threshold (show) 547843, There is no functional difference between bleeding a minimal chunk of the reward to a player and allowing them to replay past levels in this game as levels don't offer special rewards.

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(1)

Flamewarrior13

Jul. 30, 2011

Under rating threshold (show) @Undefined I usually love the games you come up with, but this one seems to be a little low for your standards. Sure, your other games have a little lag here and there, but it was still fun to play. This one doesn't catch my interest, even though you are a great game developer. Overall, I give it a 6 on a scale of 1-10, just out of respect for you.

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(0)

Lichice

Jul. 30, 2011

Under rating threshold (show) I like this game, I really do, but it's ridiculous after some time how hard the game gets, with enemies that are both more durable and stronger than your ships.

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(2)

silvio355

Jul. 30, 2011

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(-5)

benubird

Jul. 30, 2011

Under rating threshold (show) Very confusing layout. Based on experience, I think the ships protection is kinetic - energy - plasma for your ships, but kinetic - plasma - energy for enemy ships! Would really help if they had icons.

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(1)

rhydertrask

Jul. 30, 2011

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(-4)

SadCookieCat

Jul. 30, 2011

Under rating threshold (show) Either this is a deliberately hard game, or we've been trolled. Without some way to level up the ships you can buy and the really small fleet caps for the missions theres just no way to get more than a couple of systems in because you simply cannot survive battles, let alone win them. Solution: Repeatable and/or random missions in each system.

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(4)

speedyblupi

Jul. 30, 2011

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(-5)

speedyblupi

Jul. 30, 2011

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(-6)

Dougieguy01

Jul. 30, 2011

Under rating threshold (show) I don't see why or how, in the game world, the fleet 'capacity' makes any sense. Once you manage to build a massively powerful fleet, why on earth would you engage with only a few? Why not send in the whole fleet?

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(6)

speedyblupi

Jul. 30, 2011

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(-6)

speedyblupi

Jul. 30, 2011

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(-6)

Eastpakk

Jul. 30, 2011

Under rating threshold (show) ok, I'm giving 3/5 and favorite... This is a REALLY interesting concept, but needs more tweaking. And looking at don't touch my gems I know you can improve ;-)

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(1)

mrhappypwns

Jul. 30, 2011

Under rating threshold (show) there should be a range upgrade to the weapons when u lvl them up. like instead of only 1 square all the way around ur ship with point defense, like 5 levels in advancement with that weapon, it would go to 2 squares around.

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(-2)

sysy

Jul. 30, 2011

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(-5)

MMAGladiator

Jul. 30, 2011

Under rating threshold (show) Great game, very promising.

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(1)

sysy

Jul. 30, 2011

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(-5)

Eastpakk

Jul. 30, 2011

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(-3)

Noob4Eternity

Jul. 30, 2011

Under rating threshold (show) great game all u need 2 add is some repeatable missions cause i cant lvl my lvl 1 ships becuase they just get owned and since it got owned it was a waste of a ship 4 the lvl so i loose... and u dont get exp worth the amount of ships destroyed. thats all maybe u can make an update?

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(1)

Shade2075

Jul. 30, 2011

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(-3)

Boch

Jul. 30, 2011

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(-5)

BigDaddySanta

Jul. 30, 2011

Under rating threshold (show) I liked it, it was pretty good, but it got a little boring fast with the same thing alays happening, needs some more twists o.O

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(0)

Boch

Jul. 30, 2011

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(-3)

Priem

Jul. 30, 2011

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(-3)

TheLastToFall

Jul. 30, 2011

Under rating threshold (show) this game sucks you can't level up any new ships. whats the point

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(0)

Netsworth

Jul. 30, 2011

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(-16)

Bloodshot016

Jul. 30, 2011

Under rating threshold (show) First thing I thought of when I saw the title was Cpt. Picard.

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(1)

petesahooligan

Jul. 30, 2011

Under rating threshold (show) I agree with most of the constructive feedback offered by others. There should be a way to redeem poor upgrade decisions. Allowing older levels to be replayed is an effective way of offering easier gameplay to those that feel like they need it. The diminished XP of using multiple ships is a terrific balancing device but seems redundant with the ship cap limit for each mission... one or the other, not both. Buying new level 1 ships in advanced sectors seems a bit wonky. Money seems redundant when there are ship limits and limited slots. If one could buy additional module slots, it would make money a more important concern. Overall, the game seems to favor a small number of powerful ships (usually your starting two) over a diverse fleet. Excellent game but needs some refinements to be superb.

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(7)

thebuss1214

Jul. 30, 2011

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(-9)

metazoing

Jul. 30, 2011

Under rating threshold (show) Big Frakkin' Bomb lulz xD

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(0)

CraftlordDark

Jul. 30, 2011

Under rating threshold (show) The game is good and fun, but need more work and balancing the enemies and some other way to gain money or exp D:

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(1)

Ashani

Jul. 30, 2011

Under rating threshold (show) Ooooh, gotcha. 'Twas a stupid question indeed. ><

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(-1)

Jindra34

Jul. 30, 2011

Under rating threshold (show) Ashani anything in the yellow area is affected. Essentially its a burst.

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(-1)

Ashani

Jul. 30, 2011

Under rating threshold (show) Okay, I'm pretty sure this solidly falls into the 'stupid question' category, but why do weapons have a yellow reticule/target block and only allow me to target myself?

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(-1)

donsehan

Jul. 30, 2011

Under rating threshold (show) it's quite good, needs some work though. I don't think I see the point of the single target attacks. I tried restarting to see how that worked because of the extra damage items, and when I got into the next area it just didn't simply because I was so outnumbered and I thought the extra large hit would make the difference but it was still taking around 3-4 hits to kill things, which is somewhat ridiculous because of the starting ships you get the bomber, and the other one that only attacks adjacent ships with a single target attack, it moves so slow and by the time you get to a target if you don't have the multiple target attack on both you just can't do anything.

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(2)

sborroman

Jul. 30, 2011

Under rating threshold (show) I'm really disappointed because this game could have a lot of potentiality but the realisation is pissing me off!!! how can you advance in level with new ships?????

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(2)

EvilxxBunny

Jul. 30, 2011

Under rating threshold (show) first enemy you fight is a jedi starfighter and the first ship you get is a naboo fighter lol

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(1)

moonlitgamer

Jul. 30, 2011

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(-10)

Crossillian

Jul. 30, 2011

Under rating threshold (show) STOP READING COMMENTS, ENGAGE!!!!

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(-1)

sborroman

Jul. 30, 2011

Under rating threshold (show) i don't see the point in buying new ships once you advance:the enemy levelling is screwd up!! if i buy a new lvl1 ship i should be able to fight against same (+or-) lvl enemies!!

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(5)

Yomooma

Jul. 30, 2011

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(-10)

blepcake

Jul. 30, 2011

Under rating threshold (show) Wow, screwed. I went pretty far with just two ships and then hit a brick wall. Bought another ship but it's level was so low it died very quickly in battle, leaving me with two ships. No way to grind my level up. End game.

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(11)

undeadking

Jul. 30, 2011

Under rating threshold (show) tip: dont get bomber early, there will be kongragte bomber at one of the planets, which is rly good :P

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(2)

yoda5000000

Jul. 30, 2011

Under rating threshold (show) love the concept - would like to have some farming missions to level new ships.

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(14)

Rowanthepreacher

Jul. 30, 2011

Under rating threshold (show) Buying new ships is almost pointless. Without the ability to train up new ships on easier missions, they just get left behind, and they're not worth the cash. Also, Energy Syphon is bugged. It doesn't always damage enemies on diagonals, even though it should.

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(13)

Sleepingpill

Jul. 30, 2011

Under rating threshold (show) Such a shame the level system lacks some touch, and the difficulty is balanced to some obscure way to setup your ships, and really most ships benefit from just leveling up one ability... so whats the big deal with having several choices when only one of them really counts?...

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(12)

WaYoJin

Jul. 30, 2011

Under rating threshold (show) Concept: GREAT! Playability: POOR! Needs Respec or Farming. I don't want to try and figure out how the developer thinks the game should be beaten. I want to beat it my way [i.e. the overfarmed unstoppable fleet method].

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(9)

dbisdorf

Jul. 30, 2011

Under rating threshold (show) If it hasn't already been mentioned, there's a bug in the game that causes projectiles/shots to appear to originate from ships other than the ships actually firing them.

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(3)

Telapoopy

Jul. 30, 2011

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(-4)

timmytimmy2

Jul. 30, 2011

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(-7)

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