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Rather disappointed. Might as well be an "idle" game. No sense of achievement from "combat" (even though I'm bad at it, this one has no attraction). Poor balance with stress. No transparency of skills, training etc. Unhappy about the interface. 2/5, won't be coming back. Going back to version 2, perhaps 1-2 runs of version 1.
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i do really rather play the first version since the stress and work is really balanced you don't take a big chunk of time away by sleeping
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Its a great game however having to click ok after training or working every time is a bit repetitive so if it was more like when resting where it automatically goes away that would make the game more engaging if you will. And personally if there was a function to auto do a job or train it would also make it less repetitive.
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There is no combat anymore - just me appearing and them just falling.
Nice game, but I was a bit disappointed about the "ending" of the challenge. I would like it, if I had more time grow and therefor a real challenge like a "last dungeon" or such thing.
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There is an invisible button in the battle screen, which makes you lose if you accidentally click it. It is somewhere in the lower part of the armor games logo. This should be fixed(make the button visible)
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One way to get a high score is to use "+Prestige" and "+Loot Rarity" modifiers on your gear. The "+Prestige" increases Prestige from any source - put your best Prestige gear on if you are exploring or building. The "Loot Rarity" modifer is extremely underrated - you can use it to get the Blade of Pure Luck (which is +100% to gold and resources, +80% to Piety and Prestige, +25% to Loot Rarity) as early as Stronghold II - essentially a 2x multiplier to your endgame gold and resources.
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Geez, spend quite some time exploring for the last resting place but couldn't find it. Is there any prerequisite I'm not aware?
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@BlouBloed it's the same style of artwork but they aren't stolen. As a huge fan of BFW I know where you're coming from, but you're wrong.
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What the hell! You stole this artwork directly from the game "The Battle For Wesnoth" there is no credit. no mention nothing! Granted Battle for Wesnoth is an open source game but this is disgracefull. after 3 games you decided to just give up and use all the previous elements and just recycle someone else's work. Shame on you
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When i ascended i got rlly sad... But when i see ''Keep Playing!'' I RLLY GOT HAPPY :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
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The Most Unknown and Highly Wretched Hiro Protagonest. Aspirant of Destiny. Journyman of the Chill. May She often be known as "The Inappropriate Orc Lover"
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Este juego es verdaderamente pesimo , el criterio absurdo para para las armas , la idea patetia de las "weeks" , el concepto ridiculo de "stress" , el modo inutil de las "skills" , la repeticion insoportable de "train" + "rest" + "work" , realmente todo un desproposito , dentro de una interfaz grafica simple , que lo unico que hace , es esconder todo este desastre
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Thank you sooo much for letting us keep playing past the time limit. But maybe there should be something like a New Game + or a bonus shop, where you'd use the life points you earned in past playthroughs to unlock some things (like starting equipment, bonus skills, etc.), just like the achievements in the Arkandian Legends series. But seriously, great game.
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List of Dungeons:
Academy Basement
Old Crypt
Old Cave
Abandoned House
Long Tunnel
Necromancer Home
Lizardmen Den
Old Sewer Pipe
Shallow Dungeon
Death Track
Demon Bank
Vampiric Castle
Orc Barracks
Haunted Maze
Abandoned Cistern
Underworld Cave
Chaos Region
Hellforge
Burial Mound
Runic Pass
Stronghold 1
Stronghold 2
Stronghold 3
Stronghold 4
Root of All Evil
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For resting, the relaxation bonus isn't actually used. They reduce only their base amount of stress, not the value shown.
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Clearing dungeons in one go-through was actually pretty tough until I stumbled upon a ridiculously broken lightsaber. I cut through anything I encountered after that like hot butter.