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this game gets way too strategy involved way too quickly, while still managing to be agonizingly slow. simply not fun. 1.5/5
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................................................................................................................................................................................................................................................................................................................................................................................suckssssssss!!!!!!!!
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i'm going through something that very probably has happened to all of you too,
Once upon a time i found this game among dozens of other games and i thought to myself " hey,this one looks cool i'm gonna play it " and so i did, i played for a week or two and i got pretty good at it, the games cool and entertaining but then, one day a card and some badges came along and said to me " haha you dumb f*** why did you play this game before we came along ?? haha ur so dumb,dont u know that kongregate doesnt update your scores and achievments when badges or cards come along ?? haha how dumb are you man ?? haha what a dumb f*** " and i got really pissed and kicked my CPU so hard now it has a dent in it.
The End.
( PS: seriously im really f***** up .|. )
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A very nice twist on tower defense game, but at the end of the day it is still just another tower defense game.
4/5 for great implementation
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Ah, now I see..... the big lag spike is right whenever a tower launches an attack *that will kill a unit*. Non-kills don't do anything, but kill shots lag. Very odd.
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Anyone else getting huge lag with this game? Never had any problem with Defender, but now I get a huge system-wide pause (like, even my menus/mouse/keyboard stop responding) every time the towers go to fire. Even in Low qual, with sound off. It's bizarre.
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im just thinking to myself, but how do u loose in this game? cuz the "baddies" just keep goin around in circles, they never vacate the arena...
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Life, Death, and Honor Badge, seems to be bugged for me, no idea what I am doing wrong paladins & necromancers do not count.
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I think the slow isn't they are slowed by x% rather the chance of slowing is at that % (it sounds smarter in my head)
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the light house level background is like the one from this video- bullet heaven music following your star by halcyonicfalconx.
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ARGH. This X button which let's me close a tap immediantly is EXTREMELY annoying! I can't switch to this tap because the X is in the way!
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I would like a move option. I don't think I've seen one in games like this, and it would perhaps make more sense than a sell option- especially since your units are people rather than buildings. Then again, maybe that would be too easy. Moving around to find the best option and putting units up front to gain exp then moving them to the back to prevent escapes.